Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
SIRD4NKNUGZ
Khepri
Level 157
God Stats
7W - 5L
1,594 SR
Queue Stats
244W - 303L
1,523 Elo+
Solo
Guan Yu
Guan Yu
TheGreatYimbo
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,509 Elo+
Solo
Izanami
Izanami
axmcmill09
Izanami
Level 109
God Stats
3W - 4L
1,453 SR
Queue Stats
265W - 281L
1,506 Elo+
Solo
Vulcan
Vulcan
xThugbear
Vulcan
Level 99
God Stats
5W - 0L
1,824 SR
Queue Stats
112W - 115L
1,515 Elo+
Solo
Team Averages
Level 116
1,574 SR
1,511 Elo+

VS

Team Averages
Level 95
1,539 SR
1,448 Elo+
Bellona
Bellona
DHG Darknight
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
DiekDog99
Scylla
Level 120
God Stats
0W - 2L
1,592 SR
Queue Stats
84W - 79L
1,524 Elo+
Party 1
Bacchus
Bacchus
MikeRoeD1nk
Bacchus
Level 177
God Stats
1W - 5L
1,473 SR
Queue Stats
71W - 104L
1,408 Elo+
Solo
Guan Yu
Guan Yu
Reenowuh
Guan Yu
Level 69
God Stats
4W - 3L
1,629 SR
Queue Stats
248W - 274L
1,506 Elo+
Party 1
Artemis
Artemis
bandgeek82
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
6 / 3 / 18
11,271
751
8,638
18,051
13,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Khepri
19
2 / 1 / 24
12,159
811
12,585
18,138
14,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
18
5 / 2 / 17
11,869
791
14,503
30,538
25,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
axmcmill09
Izanami
19
7 / 2 / 18
12,167
811
22,543
12,735
5,062
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
xThugbear
Vulcan
19
11 / 3 / 15
12,652
843
26,517
9,601
4,499
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 7 / 4
10,149
677
5,740
16,789
14,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
DiekDog99
Scylla
17
4 / 4 / 6
10,458
697
28,205
9,823
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
MikeRoeD1nk
Bacchus
17
1 / 3 / 10
10,525
702
17,895
24,645
26,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Reenowuh
Guan Yu
16
1 / 7 / 9
10,013
668
12,636
23,827
25,598
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
bandgeek82
Artemis
14
2 / 10 / 5
9,304
620
9,005
16,696
5,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
45
31
Kills
11
11
Deaths
31
92
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
3
18
5
L
Bellona
3
7
4
0.71
L
Scylla
DiekDog99
Scylla
4
4
6
1.75
L
Bacchus
MikeRoeD1nk
Bacchus
1
3
10
2
L
Guan Yu
Reenowuh
Guan Yu
1
7
9
0.79
W
Khepri
2
1
24
14
W
Guan Yu
5
2
17
6.75
W
Izanami
axmcmill09
Izanami
7
2
18
8
L
Artemis
bandgeek82
Artemis
2
10
5
0.45
W
Vulcan
xThugbear
Vulcan
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,786
Damage
73,481
89,063
Taken
91,780
63,755
Mitigated
74,367
41,916
Healing
30,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,638
3,368
1,093
2,821
18,051
13,881
1,256
10,546
7,330
0
13,949
L
Bellona
5,740
1,203
704
1,506
16,789
14,745
0
4,891
11,898
0
12,681
L
Scylla
DiekDog99
Scylla
28,205
1,197
474
1,148
9,823
2,672
0
3,960
5,863
55,025
0
L
Bacchus
MikeRoeD1nk
Bacchus
17,895
1,058
1,227
9,663
24,645
26,299
0
9,787
14,858
30,612
1,412
L
Guan Yu
Reenowuh
Guan Yu
12,636
1,304
6,700
6,886
23,827
25,598
0
10,707
13,120
6,231
16,583
W
Khepri
12,585
359
3,569
3,196
18,138
14,777
809
12,093
5,875
29,878
0
W
Guan Yu
14,503
1,552
11,113
15,753
30,538
25,536
151
12,193
18,025
0
27,656
W
Izanami
axmcmill09
Izanami
22,543
12,001
1,353
1,680
12,735
5,062
4,137
9,273
3,344
0
54,709
L
Artemis
bandgeek82
Artemis
9,005
4,720
560
1,212
16,696
5,053
0
9,460
7,236
0
22,129
W
Vulcan
xThugbear
Vulcan
26,517
1,042
524
814
9,601
4,499
711
5,006
4,514
45,985
496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,118
Gold Earned
50,449
176
Minions Killed
158
0
Camps Cleared
0
1,416,067
Distance Traveled
1,281,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,271
751
11
1
0
224,532
0
L
Bellona
10,149
677
21
1
0
247,563
0
L
Scylla
10,458
697
81
5
0
295,068
0
L
Bacchus
10,525
702
16
1
0
270,730
0
L
Guan Yu
10,013
668
15
1
0
280,780
0
W
Khepri
12,159
811
24
2
0
288,028
0
W
Guan Yu
11,869
791
18
1
0
318,333
0
W
Izanami
12,167
811
72
5
0
268,880
0
L
Artemis
9,304
620
25
2
0
187,131
0
W
Vulcan
12,652
843
51
3
0
316,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role