Player Matchup

Neith
Neith
Goldtrotter
Neith
Level 29
God Stats
30W - 41L
1,487 SR
Queue Stats
87W - 115L
1,394 Elo+
Solo
Vulcan
Vulcan
LeaguePlayer123
Vulcan
Level 31
God Stats
3W - 6L
1,334 SR
Queue Stats
84W - 62L
1,471 Elo+
Party 1
Surtr
Surtr
WhyNotWolf
Surtr
Level 24
God Stats
1W - 1L
1,762 SR
Queue Stats
71W - 55L
1,451 Elo+
Party 1
Hun Batz
Hun Batz
chawdogjim
Hun Batz
Level 102
God Stats
10W - 14L
1,520 SR
Queue Stats
195W - 170L
1,481 Elo+
Solo
Thoth
Thoth
godslayer613
Thoth
Level 17
God Stats
11W - 11L
1,594 SR
Queue Stats
39W - 38L
1,420 Elo+
Solo
Team Averages
Level 41
1,539 SR
1,443 Elo+

VS

Team Averages
Level 71
1,477 SR
1,450 Elo+
Ah Puch
Ah Puch
Amish Jesus2201
Ah Puch
Level 102
God Stats
3W - 2L
1,509 SR
Queue Stats
112W - 89L
1,512 Elo+
Solo
Sol
Sol
KaosInACan
Sol
Level 148
God Stats
8W - 6L
1,616 SR
Queue Stats
126W - 97L
1,457 Elo+
Party 2
Charybdis
Charybdis
RuSSianDoom90
Charybdis
Level 84
God Stats
21W - 16L
1,467 SR
Queue Stats
27W - 23L
1,408 Elo+
Party 2
Chaac
Chaac
ThomNan
Chaac
Level 6
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 2L
1,224 Elo+
Party 2
Jormungandr
Jormungandr
stbmg
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,105
888
3,229
7,221
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 4
7,355
919
6,645
5,674
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
13
6 / 2 / 5
8,218
1,027
11,058
10,903
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hun Batz
chawdogjim
Hun Batz
8
0 / 0 / 0
4,482
560
0
0
0
14
4 / 1 / 4
8,123
1,015
7,091
4,971
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,673
834
5,601
3,855
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 1 / 5
7,473
934
7,361
7,372
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
RuSSianDoom90
Charybdis
14
2 / 1 / 4
8,006
1,001
5,195
6,136
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
ThomNan
Chaac
11
0 / 5 / 5
6,528
816
640
7,444
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
stbmg
Jormungandr
14
4 / 4 / 5
8,130
1,016
7,564
10,484
8,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
9
9
Deaths
13
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
1
3
4
1
W
2
1
5
4.5
L
2
3
4
1.33
W
Charybdis
RuSSianDoom90
Charybdis
2
1
4
4
W
Chaac
ThomNan
Chaac
0
5
5
0.5
L
Surtr
6
2
5
4.25
L
Hun Batz
chawdogjim
Hun Batz
0
0
0
0
L
4
1
4
6
W
Jormungandr
stbmg
Jormungandr
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,023
Damage
26,361
28,769
Taken
35,291
13,019
Mitigated
18,843
3,324
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,601
84
0
322
3,855
1,118
0
2,248
1,530
13,789
513
L
3,229
935
0
1,093
7,221
2,429
0
3,136
4,085
0
16,302
W
7,361
1,257
0
4,051
7,372
1,845
1,587
4,014
3,218
21,346
810
L
6,645
142
0
0
5,674
1,974
102
5,221
424
20,569
0
W
Charybdis
RuSSianDoom90
Charybdis
5,195
3,097
0
1,755
6,136
1,973
897
2,037
3,983
0
23,410
W
Chaac
ThomNan
Chaac
640
113
0
522
7,444
5,151
42
2,357
4,872
0
3,815
L
Surtr
11,058
3,136
0
1,891
10,903
6,941
0
7,365
3,378
1,117
16,923
L
Hun Batz
chawdogjim
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
7,091
296
0
340
4,971
1,675
185
3,556
1,350
26,388
0
W
Jormungandr
stbmg
Jormungandr
7,564
1,273
0
1,322
10,484
8,756
0
3,768
6,298
26,988
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,283
Gold Earned
36,810
144
Minions Killed
192
0
Camps Cleared
0
643,183
Distance Traveled
823,833
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,673
834
22
3
0
164,920
0
L
Neith
7,105
888
39
5
0
156,090
2
W
Sol
7,473
934
59
7
0
164,032
0
L
Vulcan
7,355
919
34
4
0
142,353
0
W
Charybdis
8,006
1,001
54
7
0
156,598
0
W
Chaac
6,528
816
7
1
0
168,067
0
L
Surtr
8,218
1,027
18
2
0
181,104
0
L
Hun Batz
4,482
560
0
0
0
0
0
L
Thoth
8,123
1,015
53
7
0
163,636
0
W
Jormungandr
8,130
1,016
50
6
0
170,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role