Player Matchup

He Bo
He Bo
Diamond IV
 
He Bo
Diamond IV
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bake Kujira
Bake Kujira
Gold II
DarkdioZ-
Bake Kujira
Gold II
Level 166
God Stats
22W - 22L
1,673 SR
Queue Stats
227W - 225L
1,736 MMR
Solo
Anhur
Anhur
Diamond V
Simplexleo
Anhur
Diamond V
Level 158
God Stats
67W - 70L
1,576 SR
Queue Stats
460W - 446L
1,883 MMR
Party 2
King Arthur
King Arthur
Diamond III
elfergas13
King Arthur
Diamond III
Level 126
God Stats
30W - 31L
1,596 SR
Queue Stats
266W - 236L
1,965 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,569 SR
1,717 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 184
1,638 SR
1,962 MMR
Hades
Hades
Platinum IV
B1ixk
Hades
Platinum IV
Level 153
God Stats
3W - 4L
1,803 SR
Queue Stats
218W - 202L
1,689 MMR
Solo
Odin
Odin
Masters
ChrisChvy
Odin
Masters
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
268W - 258L
2,011 MMR
Solo
Tyr
Tyr
Platinum II
MalevolentDoom
Tyr
Platinum II
Level 208
God Stats
22W - 18L
1,612 SR
Queue Stats
98W - 95L
2,054 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Persona5sucks
Cthulhu
Diamond I
Level 159
God Stats
3W - 8L
1,591 SR
Queue Stats
812W - 744L
2,320 MMR
Solo
Chronos
Chronos
Platinum V
Seahawker562
Chronos
Platinum V
Level 250
God Stats
56W - 40L
1,682 SR
Queue Stats
423W - 425L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
10 / 0 / 3
9,441
674
10,007
6,305
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
 
Chang'e
14
3 / 2 / 8
8,540
610
6,840
8,495
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
DarkdioZ-
Bake Kujira
13
2 / 1 / 11
8,557
611
5,206
11,980
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
14
10 / 1 / 2
9,146
653
13,975
7,592
2,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
elfergas13
King Arthur
14
1 / 3 / 2
8,146
582
7,850
19,554
16,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
LokiThanatosAgniBaron Samedi

VS

Bans
AthenaKumbhakarnaSun WukongRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
B1ixk
Hades
15
0 / 6 / 1
8,114
580
4,222
11,851
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
10
0 / 7 / 2
6,362
454
3,589
14,796
7,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 1
6,480
463
3,813
9,516
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
15
3 / 2 / 0
8,794
628
15,921
15,501
11,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Seahawker562
Chronos
12
2 / 6 / 0
7,568
541
4,700
7,972
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
26
Kills
7
7
Deaths
26
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
0
3
11.5
W
Chang'e
 
Chang'e
3
2
8
3.5
L
Hades
B1ixk
Hades
0
6
1
0.08
L
Odin
0
7
2
0.14
W
Bake Kujira
DarkdioZ-
Bake Kujira
2
1
11
7.5
L
2
5
1
0.5
L
Cthulhu
3
2
0
1.5
L
Chronos
Seahawker562
Chronos
2
6
0
0.33
W
Anhur
10
1
2
11
W
King Arthur
elfergas13
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,878
Damage
32,245
53,926
Taken
59,636
33,379
Mitigated
27,838
26,115
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,007
1,425
0
3,792
6,305
1,830
0
1,031
5,234
79,256
0
W
Chang'e
 
Chang'e
6,840
304
1,840
3,950
8,495
2,905
0
3,812
4,637
56,672
1,841
L
Hades
B1ixk
Hades
4,222
634
219
4,360
11,851
4,305
188
7,217
4,634
68,237
0
L
Odin
3,589
802
0
1,240
14,796
7,947
0
5,080
9,716
0
12,072
W
Bake Kujira
DarkdioZ-
Bake Kujira
5,206
2,226
0
2,543
11,980
9,695
204
4,491
7,395
31,249
1,477
L
3,813
597
0
3,416
9,516
2,594
0
2,757
6,759
0
29,748
L
Cthulhu
15,921
2,122
0
7,318
15,501
11,326
0
3,205
12,296
70,279
2,679
L
Chronos
Seahawker562
Chronos
4,700
1,399
0
1,002
7,972
1,666
0
3,506
4,466
52,499
0
W
Anhur
13,975
8,809
0
4,082
7,592
2,812
147
2,661
4,931
0
66,862
W
King Arthur
elfergas13
King Arthur
7,850
1,465
0
9,908
19,554
16,137
0
11,673
6,994
0
62,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,830
Gold Earned
37,318
522
Minions Killed
443
0
Camps Cleared
0
1,543,400
Distance Traveled
1,370,634
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,441
674
126
9
0
325,429
0
W
Chang'e
8,540
610
110
8
0
318,594
1
L
Hades
8,114
580
139
10
0
268,075
4
L
Odin
6,362
454
10
1
0
315,968
3
W
Bake Kujira
8,557
611
60
4
0
304,227
0
L
Tyr
6,480
463
52
4
0
243,424
0
L
Cthulhu
8,794
628
138
10
0
280,608
2
L
Chronos
7,568
541
104
7
0
262,559
2
W
Anhur
9,146
653
106
8
0
288,016
2
W
King Arthur
8,146
582
120
9
0
307,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role