Player Matchup

Ne Zha
Ne Zha
Dracchir
Ne Zha
Level 201
God Stats
7W - 0L
1,966 SR
Queue Stats
448W - 47L
1,941 Elo+
Party 1
Eset
Eset
Rafael1396
Eset
Level 176
God Stats
3W - 0L
2,030 SR
Queue Stats
354W - 40L
1,925 Elo+
Party 1
Medusa
Medusa
The_WaffIer
Medusa
Level 147
God Stats
3W - 3L
1,527 SR
Queue Stats
219W - 202L
1,532 Elo+
Party 2
Xing Tian
Xing Tian
ThmellyAthol
Xing Tian
Level 129
God Stats
10W - 9L
1,410 SR
Queue Stats
129W - 117L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
YangXiaoLong323
Amaterasu
Level 129
God Stats
6W - 3L
1,693 SR
Queue Stats
23W - 17L
1,574 Elo+
Solo
Team Averages
Level 156
1,725 SR
1,702 Elo+

VS

Team Averages
Level 104
1,605 SR
1,498 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DuckyPrincess
Chaac
Level 87
God Stats
6W - 4L
1,641 SR
Queue Stats
467W - 470L
1,471 Elo+
Solo
Da Ji
Da Ji
HULKSMASH 30000
Da Ji
Level 139
God Stats
41W - 22L
1,661 SR
Queue Stats
79W - 72L
1,543 Elo+
Solo
Anhur
Anhur
IamDjaq
Anhur
Level 40
God Stats
1W - 4L
1,430 SR
Queue Stats
29W - 42L
1,470 Elo+
Solo
Sol
Sol
TroublesomeBurna
Sol
Level 66
God Stats
2W - 1L
1,792 SR
Queue Stats
47W - 45L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dracchir
Ne Zha
12
4 / 0 / 6
6,877
1,375
4,043
3,200
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 10
6,115
1,223
5,947
3,574
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
11
3 / 0 / 5
6,304
1,261
4,846
3,212
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
ThmellyAthol
Xing Tian
11
2 / 0 / 8
6,853
1,371
2,636
4,870
3,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
YangXiaoLong323
Amaterasu
11
1 / 1 / 9
5,950
1,190
3,155
5,088
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Team 1 Tickets

395

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 1
5,717
1,143
3,365
757
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 3
5,705
1,141
5,895
9,391
5,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 2
5,730
1,146
972
1,968
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anhur
IamDjaq
Anhur
10
1 / 4 / 1
5,765
1,153
4,310
8,293
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,197
1,039
1,093
2,470
564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
11
Kills
3
3
Deaths
11
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
0
1
1.5
W
Ne Zha
Dracchir
Ne Zha
4
0
6
7
L
0
4
3
0.38
L
1
0
2
2
L
Anhur
IamDjaq
Anhur
1
4
1
0.38
W
1
2
10
3
W
Medusa
3
0
5
5.5
W
Xing Tian
ThmellyAthol
Xing Tian
2
0
8
6
L
0
3
0
0
W
Amaterasu
YangXiaoLong323
Amaterasu
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,627
Damage
15,635
19,944
Taken
22,879
9,268
Mitigated
9,102
5,257
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,365
299
293
174
757
335
0
112
605
11,527
0
W
Ne Zha
Dracchir
Ne Zha
4,043
721
0
272
3,200
1,150
0
569
2,468
0
23,090
L
5,895
996
0
1,670
9,391
5,234
0
3,258
5,658
0
14,396
L
972
61
0
0
1,968
715
0
622
1,268
0
4,378
L
Anhur
IamDjaq
Anhur
4,310
2,414
0
736
8,293
2,254
0
3,297
4,736
0
12,099
W
5,947
230
274
84
3,574
1,113
0
410
3,036
11,820
0
W
Medusa
4,846
2,315
0
260
3,212
1,073
0
615
2,470
0
13,395
W
Xing Tian
ThmellyAthol
Xing Tian
2,636
149
1,525
1,218
4,870
3,048
0
1,491
2,955
7,766
0
L
1,093
221
0
22
2,470
564
0
556
1,709
4,727
580
W
Amaterasu
YangXiaoLong323
Amaterasu
3,155
1,085
0
1,624
5,088
2,884
0
723
4,174
0
6,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,099
Gold Earned
28,114
109
Minions Killed
81
7
Camps Cleared
3
560,228
Distance Traveled
405,825
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,717
1,143
31
6
0
91,180
0
W
Ne Zha
6,877
1,375
42
8
3
117,166
0
L
Chaac
5,705
1,141
18
4
0
92,986
0
L
Da Ji
5,730
1,146
9
2
2
107,090
1
L
Anhur
5,765
1,153
13
3
0
70,745
0
W
Eset
6,115
1,223
29
6
1
104,947
0
W
Medusa
6,304
1,261
23
5
3
112,863
0
W
Xing Tian
6,853
1,371
7
1
0
120,997
0
L
Sol
5,197
1,039
10
2
1
43,824
0
W
Amaterasu
5,950
1,190
8
2
0
104,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role