Player Matchup

Chronos
Chronos
Diamond IV
FreedDistress14
Chronos
Diamond IV
Level 107
God Stats
6W - 6L
1,732 SR
Queue Stats
75W - 50L
2,146 MMR
Solo
Cernunnos
Cernunnos
Diamond V
Lypheus
Cernunnos
Diamond V
Level 306
God Stats
11W - 21L
1,474 SR
Queue Stats
803W - 819L
2,026 MMR
Solo
Xing Tian
Xing Tian
Platinum I
SigEpKILLSWITCH
Xing Tian
Platinum I
Level 221
God Stats
18W - 26L
1,565 SR
Queue Stats
486W - 492L
2,124 MMR
Party 2
Camazotz
Camazotz
Diamond V
gabetx2001
Camazotz
Diamond V
Level 227
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 130L
2,028 MMR
Solo
Odin
Odin
Platinum II
xxx0BAMAxxx
Odin
Platinum II
Level 198
God Stats
5W - 8L
1,411 SR
Queue Stats
486W - 488L
2,007 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 212
1,536 SR
2,066 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,569 SR
1,882 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Platinum V
Puma Loco 98
Charybdis
Platinum V
Level 159
God Stats
17W - 15L
1,562 SR
Queue Stats
245W - 240L
1,863 MMR
Solo
Ymir
Ymir
Diamond I
Quaxotic-
Ymir
Diamond I
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
2,306 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
Ribbet01
Sun Wukong
Platinum IV
Level 107
God Stats
1W - 0L
1,676 SR
Queue Stats
148W - 139L
1,854 MMR
Solo
Agni
Agni
Platinum I
rikielcaballo64
Agni
Platinum I
Level 158
God Stats
18W - 18L
1,608 SR
Queue Stats
301W - 291L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
7,964
613
4,325
9,825
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Lypheus
Cernunnos
11
0 / 2 / 2
6,354
489
3,523
9,300
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SigEpKILLSWITCH
Xing Tian
9
0 / 5 / 1
5,848
450
4,825
13,217
8,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
gabetx2001
Camazotz
11
1 / 5 / 2
6,163
474
4,023
10,689
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 5
6,463
497
4,071
9,912
7,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KuzenboMedusaAthenaLoki

VS

Bans
CthulhuKumbhakarnaVamanaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
14 / 1 / 2
8,930
687
11,818
10,817
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
Puma Loco 98
Charybdis
13
0 / 1 / 3
7,449
573
6,020
4,644
1,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
5 / 3 / 10
8,635
664
10,058
9,731
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Ribbet01
Sun Wukong
11
2 / 0 / 8
7,282
560
6,063
9,513
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 9
7,513
578
6,194
4,858
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
22
22
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
1
2
15
L
4
5
0
0.8
L
Cernunnos
Lypheus
Cernunnos
0
2
2
0.5
W
Charybdis
Puma Loco 98
Charybdis
0
1
3
1.5
W
Ymir
5
3
10
3.33
W
Sun Wukong
Ribbet01
Sun Wukong
2
0
8
6
L
Xing Tian
SigEpKILLSWITCH
Xing Tian
0
5
1
0.1
L
Camazotz
gabetx2001
Camazotz
1
5
2
0.4
W
1
1
9
5.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,767
Damage
40,153
52,943
Taken
39,563
23,860
Mitigated
18,150
9,554
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,818
4,566
0
10,663
10,817
4,497
0
2,388
8,335
0
68,520
L
4,325
920
0
617
9,825
2,264
0
2,260
7,479
45,439
727
L
Cernunnos
Lypheus
Cernunnos
3,523
1,548
0
3,012
9,300
2,419
0
1,609
7,599
0
39,981
W
Charybdis
Puma Loco 98
Charybdis
6,020
3,162
0
2,266
4,644
1,451
382
2,146
2,452
0
64,110
W
Ymir
10,058
2,051
0
1,231
9,731
4,203
0
1,457
8,234
48,134
2,365
W
Sun Wukong
Ribbet01
Sun Wukong
6,063
886
0
4,062
9,513
6,418
0
3,113
6,288
0
23,734
L
Xing Tian
SigEpKILLSWITCH
Xing Tian
4,825
166
0
1,679
13,217
8,238
0
3,185
9,894
21,396
0
L
Camazotz
gabetx2001
Camazotz
4,023
947
0
2,043
10,689
3,160
0
2,829
7,756
0
36,880
W
6,194
480
0
794
4,858
1,581
0
899
3,931
53,646
0
L
4,071
379
0
2,203
9,912
7,779
0
5,331
4,039
401
29,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
39,809
327
Minions Killed
445
0
Camps Cleared
0
1,369,145
Distance Traveled
1,350,538
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,930
687
100
8
0
313,046
0
L
Chronos
7,964
613
98
8
0
267,464
1
L
Cernunnos
6,354
489
95
7
0
263,809
5
W
Charybdis
7,449
573
127
10
0
236,657
4
W
Ymir
8,635
664
97
7
0
252,225
0
W
Sun Wukong
7,282
560
23
2
0
284,190
11
L
Xing Tian
5,848
450
27
2
0
273,901
0
L
Camazotz
6,163
474
59
5
0
292,056
2
W
Agni
7,513
578
98
8
0
264,420
1
L
Odin
6,463
497
48
4
0
271,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role