Player Matchup

Tiamat
Tiamat
Beloved_Fantasy
Tiamat
Level 153
God Stats
112W - 103L
1,570 SR
Queue Stats
330W - 350L
1,533 Elo+
Party 1
Chaac
Chaac
CuzzDupree
Chaac
Level 106
God Stats
78W - 80L
1,494 SR
Queue Stats
298W - 311L
1,455 Elo+
Party 1
Neith
Neith
DeuceDinero23
Neith
Level 180
God Stats
1W - 1L
1,551 SR
Queue Stats
29W - 23L
1,589 Elo+
Solo
The Morrigan
The Morrigan
Eunoia Flower
The Morrigan
Level 120
God Stats
41W - 52L
1,551 SR
Queue Stats
319W - 325L
1,461 Elo+
Solo
Aphrodite
Aphrodite
Solel_
Aphrodite
Level 139
God Stats
168W - 128L
1,548 SR
Queue Stats
381W - 403L
1,508 Elo+
Party 1
Team Averages
Level 140
1,543 SR
1,509 Elo+

VS

Team Averages
Level 144
1,472 SR
1,545 Elo+
Artemis
Artemis
NaniTheCabe
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,498 Elo+
Solo
Hun Batz
Hun Batz
PLUSHxST4R
Hun Batz
Level 128
God Stats
1W - 0L
1,739 SR
Queue Stats
221W - 224L
1,541 Elo+
Party 2
Da Ji
Da Ji
Ragsfeeds
Da Ji
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 133L
1,721 Elo+
Party 2
Chaac
Chaac
TekknoYokai
Chaac
Level 163
God Stats
1W - 6L
1,123 SR
Queue Stats
182W - 169L
1,545 Elo+
Solo
Discordia
Discordia
kamaleonpe
Discordia
Level 152
God Stats
6W - 6L
1,499 SR
Queue Stats
231W - 244L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
8,376
1,047
7,346
9,370
7,269
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
14
0 / 10 / 7
8,143
1,018
8,036
16,180
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 5
9,524
1,191
6,701
11,150
3,412
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Eunoia Flower
The Morrigan
14
2 / 2 / 5
8,980
1,123
5,453
5,118
1,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Solel_
Aphrodite
14
5 / 7 / 3
9,868
1,234
5,814
13,792
11,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Team 1 Tickets

153

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NaniTheCabe
Artemis
15
2 / 2 / 15
9,011
1,126
6,153
4,365
1,565
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
PLUSHxST4R
Hun Batz
16
10 / 1 / 16
10,791
1,349
15,733
7,987
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Ragsfeeds
Da Ji
15
13 / 4 / 12
10,801
1,350
11,248
9,578
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
3 / 2 / 22
9,333
1,167
9,888
10,368
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Discordia
kamaleonpe
Discordia
15
2 / 2 / 22
9,149
1,144
8,942
4,907
1,791
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
117
11
Kills
30
30
Deaths
11
26
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Chaac
0
10
7
0.35
L
3
5
5
1.1
L
The Morrigan
Eunoia Flower
The Morrigan
2
2
5
2.25
W
Artemis
NaniTheCabe
Artemis
2
2
15
4.75
W
Hun Batz
PLUSHxST4R
Hun Batz
10
1
16
18
W
Da Ji
Ragsfeeds
Da Ji
13
4
12
4.75
L
Aphrodite
Solel_
Aphrodite
5
7
3
0.93
W
3
2
22
7
W
Discordia
kamaleonpe
Discordia
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,350
Damage
51,964
55,610
Taken
37,205
36,926
Mitigated
22,525
9,125
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,346
619
0
310
9,370
7,269
0
1,327
7,971
13,238
378
L
Chaac
8,036
686
0
1,839
16,180
13,158
0
2,823
13,198
0
19,542
L
6,701
2,033
0
469
11,150
3,412
0
2,200
8,796
0
28,415
L
The Morrigan
Eunoia Flower
The Morrigan
5,453
1,336
0
0
5,118
1,866
0
346
4,772
11,663
384
W
Artemis
NaniTheCabe
Artemis
6,153
3,699
0
0
4,365
1,565
0
2,644
1,644
0
26,860
W
Hun Batz
PLUSHxST4R
Hun Batz
15,733
2,825
0
0
7,987
3,829
0
3,972
3,934
0
29,075
W
Da Ji
Ragsfeeds
Da Ji
11,248
3,243
0
453
9,578
4,811
0
5,352
4,159
0
21,688
L
Aphrodite
Solel_
Aphrodite
5,814
441
3,018
3,489
13,792
11,221
0
2,639
10,870
17,110
0
W
9,888
656
0
1,591
10,368
10,529
0
3,889
5,661
393
17,087
W
Discordia
kamaleonpe
Discordia
8,942
726
0
31
4,907
1,791
0
2,143
2,722
21,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,891
Gold Earned
49,085
138
Minions Killed
162
2
Camps Cleared
6
615,627
Distance Traveled
717,898
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,376
1,047
23
3
0
94,674
0
L
Chaac
8,143
1,018
16
2
0
138,199
0
L
Neith
9,524
1,191
53
7
1
140,880
0
L
The Morrigan
8,980
1,123
16
2
0
106,704
0
W
Artemis
9,011
1,126
57
7
0
111,311
0
W
Hun Batz
10,791
1,349
42
5
3
165,452
0
W
Da Ji
10,801
1,350
20
3
2
153,694
0
L
Aphrodite
9,868
1,234
30
4
1
135,170
0
W
Chaac
9,333
1,167
15
2
0
141,126
0
W
Discordia
9,149
1,144
28
4
1
146,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role