Player Matchup

Olorun
Olorun
Farenhyte-
Olorun
Level 127
God Stats
4W - 1L
1,447 SR
Queue Stats
178W - 202L
1,384 Elo+
Solo
Neith
Neith
iiszwuu
Neith
Level 144
God Stats
61W - 68L
1,479 SR
Queue Stats
639W - 660L
1,410 Elo+
Solo
Chaac
Chaac
jwing1404
Chaac
Level 85
God Stats
8W - 8L
1,466 SR
Queue Stats
167W - 161L
1,453 Elo+
Solo
Team Averages
Level 119
1,464 SR
1,416 Elo+

VS

Team Averages
Level 79
1,382 SR
1,451 Elo+
Charybdis
Charybdis
Fleury971
Charybdis
Level 126
God Stats
1W - 3L
1,166 SR
Queue Stats
168W - 185L
1,395 Elo+
Solo
Sol
Sol
Louphao
Sol
Level 77
God Stats
360W - 334L
1,607 SR
Queue Stats
381W - 379L
1,550 Elo+
Party 1
Ymir
Ymir
Xxb4tcountryXx
Ymir
Level 34
God Stats
12W - 21L
1,372 SR
Queue Stats
68W - 80L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Farenhyte-
Olorun
14
0 / 1 / 9
8,704
870
9,503
6,578
2,281
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
iiszwuu
Neith
14
5 / 0 / 4
9,204
920
13,141
6,655
2,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
jwing1404
Chaac
15
5 / 1 / 5
9,329
933
9,626
11,540
12,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fleury971
Charybdis
12
0 / 4 / 2
7,529
753
4,907
8,020
2,807
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
13
1 / 2 / 1
7,248
725
6,751
16,443
5,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
7,352
735
2,903
15,558
9,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
Farenhyte-
Olorun
0
1
9
4.5
L
Charybdis
Fleury971
Charybdis
0
4
2
0.25
L
Sol
1
2
1
0.75
L
1
4
0
0.25
W
Neith
iiszwuu
Neith
5
0
4
7
W
Chaac
jwing1404
Chaac
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,270
Damage
14,561
24,773
Taken
40,021
17,516
Mitigated
17,302
9,668
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Farenhyte-
Olorun
9,503
3,693
480
2,997
6,578
2,281
1,982
3,921
2,547
26,155
653
L
Charybdis
Fleury971
Charybdis
4,907
1,896
0
1,103
8,020
2,807
849
773
7,077
0
22,449
L
Sol
6,751
1,999
0
9,036
16,443
5,408
0
4,057
12,043
22,738
0
L
2,903
574
224
3,875
15,558
9,087
0
4,685
10,204
5,718
0
W
Neith
iiszwuu
Neith
13,141
3,191
0
3,212
6,655
2,811
802
2,473
4,182
0
32,570
W
Chaac
jwing1404
Chaac
9,626
896
0
2,979
11,540
12,424
277
3,147
8,324
0
28,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,237
Gold Earned
22,129
129
Minions Killed
80
0
Camps Cleared
0
583,299
Distance Traveled
524,053
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,704
870
48
5
0
185,550
0
L
Charybdis
7,529
753
47
5
0
169,075
0
L
Sol
7,248
725
25
3
0
178,801
0
L
Ymir
7,352
735
8
1
0
176,177
0
W
Neith
9,204
920
47
5
0
190,917
3
W
Chaac
9,329
933
34
3
0
206,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role