Player Matchup

Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 121
God Stats
208W - 193L
1,598 SR
Queue Stats
283W - 273L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Aqueousliz
Cthulhu
Level 105
God Stats
8W - 5L
1,806 SR
Queue Stats
62W - 53L
1,530 Elo+
Solo
Bacchus
Bacchus
Joe73612
Bacchus
Level 68
God Stats
23W - 17L
1,596 SR
Queue Stats
298W - 259L
1,557 Elo+
Party 2
Apollo
Apollo
RighteousPretzel
Apollo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 306L
1,523 Elo+
Party 2
Scylla
Scylla
SRFENIXTC12
Scylla
Level 123
God Stats
6W - 8L
1,439 SR
Queue Stats
21W - 19L
1,509 Elo+
Solo
Team Averages
Level 105
1,588 SR
1,530 Elo+

VS

Team Averages
Level 125
1,580 SR
1,489 Elo+
Skadi
Skadi
Clairebear92884
Skadi
Level 153
God Stats
24W - 32L
1,391 SR
Queue Stats
667W - 710L
1,466 Elo+
Solo
Cthulhu
Cthulhu
DwnDragonfly
Cthulhu
Level 129
God Stats
2W - 0L
1,843 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
HittingLizardKc
King Arthur
Level 100
God Stats
24W - 17L
1,621 SR
Queue Stats
560W - 497L
1,512 Elo+
Solo
Ra
Ra
Thewizardragon
Ra
Level 120
God Stats
2W - 1L
1,771 SR
Queue Stats
51W - 52L
1,458 Elo+
Party 1
Mercury
Mercury
lBehavingP
Mercury
Level 125
God Stats
3W - 3L
1,272 SR
Queue Stats
64W - 57L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
12
2 / 2 / 1
6,625
663
4,203
6,537
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
Aqueousliz
Cthulhu
10
1 / 3 / 0
5,912
591
4,952
7,218
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Joe73612
Bacchus
8
1 / 2 / 1
5,317
532
3,480
7,579
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 1 / 2
5,049
505
2,778
4,597
1,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
9
0 / 3 / 0
4,888
489
831
3,741
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,990
499
2,596
4,533
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
DwnDragonfly
Cthulhu
11
2 / 0 / 2
6,014
601
4,749
6,932
4,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
HittingLizardKc
King Arthur
11
3 / 1 / 0
6,045
605
5,192
8,221
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 3
6,793
679
3,616
2,565
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
lBehavingP
Mercury
11
3 / 1 / 2
6,009
601
2,311
7,401
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
11
11
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AchillesSamaras
Danzaburou
2
2
1
1.25
L
Cthulhu
Aqueousliz
Cthulhu
1
3
0
0.33
W
0
2
1
0.25
W
Cthulhu
DwnDragonfly
Cthulhu
2
0
2
3
W
King Arthur
HittingLizardKc
King Arthur
3
1
0
3
L
Bacchus
Joe73612
Bacchus
1
2
1
0.75
L
0
1
2
1
L
Scylla
0
3
0
0
W
3
0
3
4.5
W
Mercury
lBehavingP
Mercury
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
18,464
29,672
Taken
29,652
13,735
Mitigated
11,861
10,070
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AchillesSamaras
Danzaburou
4,203
1,396
0
3,210
6,537
2,137
0
1,225
5,312
0
51,860
L
Cthulhu
Aqueousliz
Cthulhu
4,952
369
0
1,950
7,218
3,847
0
0
7,218
31,988
680
W
2,596
984
0
125
4,533
1,348
0
1,430
3,103
0
33,407
W
Cthulhu
DwnDragonfly
Cthulhu
4,749
271
1,196
1,870
6,932
4,060
0
1,456
5,476
20,117
0
W
King Arthur
HittingLizardKc
King Arthur
5,192
1,009
0
1,129
8,221
3,105
0
4,122
3,516
0
38,524
L
Bacchus
Joe73612
Bacchus
3,480
340
0
2,150
7,579
5,305
0
2,432
5,147
16,028
1,919
L
2,778
1,939
0
2,088
4,597
1,394
0
2,039
2,501
0
35,785
L
Scylla
831
55
0
672
3,741
1,052
0
2,544
1,197
29,322
0
W
3,616
585
168
758
2,565
797
104
912
1,653
45,124
1,434
W
Mercury
lBehavingP
Mercury
2,311
1,127
0
529
7,401
2,551
0
495
6,856
0
42,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
29,851
318
Minions Killed
327
0
Camps Cleared
0
905,562
Distance Traveled
1,084,742
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,625
663
97
10
0
171,691
0
L
Cthulhu
5,912
591
69
7
0
193,739
0
W
Skadi
4,990
499
58
6
0
168,677
2
W
Cthulhu
6,014
601
38
4
0
209,305
0
W
King Arthur
6,045
605
72
7
0
216,544
0
L
Bacchus
5,317
532
24
2
0
202,992
6
L
Apollo
5,049
505
70
7
0
188,390
0
L
Scylla
4,888
489
58
6
0
148,750
0
W
Ra
6,793
679
84
8
0
242,658
4
W
Mercury
6,009
601
75
8
0
247,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role