Player Matchup

Atlas
Atlas
Giggy P
Atlas
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 32L
1,632 Elo+
Solo
Hel
Hel
MatiiAltaX
Hel
Level 144
God Stats
61W - 62L
1,535 SR
Queue Stats
344W - 347L
1,595 Elo+
Solo
Bastet
Bastet
Scxrface4
Bastet
Level 171
God Stats
16W - 22L
1,528 SR
Queue Stats
670W - 625L
1,607 Elo+
Solo
Ullr
Ullr
exvac
Ullr
Level 128
God Stats
1W - 3L
1,303 SR
Queue Stats
415W - 432L
1,486 Elo+
Solo
Chaac
Chaac
s_ny58
Chaac
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,451 Elo+
Solo
Team Averages
Level 127
1,473 SR
1,554 Elo+

VS

Team Averages
Level 131
1,564 SR
1,501 Elo+
Ishtar
Ishtar
 
Ishtar
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChangedName13Dv
Ne Zha
Level 114
God Stats
1W - 0L
1,516 SR
Queue Stats
69W - 63L
1,452 Elo+
Solo
Bastet
Bastet
IlDeathSkull
Bastet
Level 145
God Stats
2W - 1L
1,738 SR
Queue Stats
229W - 246L
1,533 Elo+
Solo
Artio
Artio
Rackuss
Artio
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 104L
1,523 Elo+
Party 1
Scylla
Scylla
Sumacho
Scylla
Level 119
God Stats
3W - 2L
1,568 SR
Queue Stats
213W - 199L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Giggy P
Atlas
10
1 / 3 / 3
6,537
467
6,048
12,954
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 1
7,795
557
3,373
8,125
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bastet
Scxrface4
Bastet
14
4 / 1 / 3
7,462
533
8,395
10,849
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
exvac
Ullr
11
0 / 7 / 1
6,259
447
6,966
11,638
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
s_ny58
Chaac
11
0 / 5 / 1
6,131
438
2,221
12,667
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
5 / 2 / 1
7,881
563
8,503
10,693
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 2 / 3
8,214
587
6,639
9,304
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
15
5 / 1 / 3
9,586
685
12,152
9,880
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Rackuss
Artio
11
0 / 1 / 5
7,182
513
4,724
10,853
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Sumacho
Scylla
15
2 / 1 / 3
8,784
627
7,739
4,468
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
18
18
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
2
1
2.75
W
6
2
3
3.75
L
Atlas
Giggy P
Atlas
1
3
3
0.83
W
Bastet
5
1
3
6.5
L
2
2
1
1.25
W
Artio
Rackuss
Artio
0
1
5
2.5
L
Bastet
Scxrface4
Bastet
4
1
3
5.5
W
Scylla
Sumacho
Scylla
2
1
3
3.5
L
Ullr
exvac
Ullr
0
7
1
0.07
L
Chaac
s_ny58
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,003
Damage
39,757
56,233
Taken
45,198
24,152
Mitigated
21,370
20,573
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,503
4,386
0
4,703
10,693
3,428
550
2,858
7,835
0
53,248
W
6,639
1,238
0
3,356
9,304
3,112
0
1,172
8,132
0
44,248
L
Atlas
Giggy P
Atlas
6,048
2,293
0
3,137
12,954
8,653
0
3,622
9,332
17,894
400
W
Bastet
12,152
2,205
0
4,590
9,880
5,060
307
952
8,928
0
68,118
L
3,373
0
1,921
4,476
8,125
3,259
0
3,275
4,850
62,037
1,360
W
Artio
Rackuss
Artio
4,724
580
723
3,460
10,853
8,517
78
3,807
7,046
17,345
0
L
Bastet
Scxrface4
Bastet
8,395
1,774
0
5,898
10,849
3,277
12
2,138
8,711
0
52,286
W
Scylla
Sumacho
Scylla
7,739
416
0
250
4,468
1,253
0
807
3,661
80,935
449
L
Ullr
exvac
Ullr
6,966
2,338
0
891
11,638
3,090
0
2,268
9,370
0
50,150
L
Chaac
s_ny58
Chaac
2,221
247
0
4,250
12,667
5,873
0
1,160
11,507
0
30,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
41,647
385
Minions Killed
449
0
Camps Cleared
0
1,402,890
Distance Traveled
1,447,007
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,881
563
95
7
0
254,457
4
W
Ne Zha
8,214
587
63
5
0
309,052
0
L
Atlas
6,537
467
14
1
0
272,633
3
W
Bastet
9,586
685
116
8
0
270,557
0
L
Hel
7,795
557
125
9
0
294,619
2
W
Artio
7,182
513
19
1
0
307,655
3
L
Bastet
7,462
533
95
7
0
330,762
0
W
Scylla
8,784
627
156
11
0
305,286
0
L
Ullr
6,259
447
94
7
0
251,542
0
L
Chaac
6,131
438
57
4
0
253,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role