Player Matchup

Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AngelDusty6
Skadi
Level 126
God Stats
5W - 2L
1,828 SR
Queue Stats
179W - 185L
1,474 Elo+
Solo
Charybdis
Charybdis
RoastTheJdub
Charybdis
Level 108
God Stats
1W - 5L
1,271 SR
Queue Stats
299W - 297L
1,437 Elo+
Party 1
Sobek
Sobek
michałku
Sobek
Level 122
God Stats
1W - 1L
1,765 SR
Queue Stats
62W - 73L
1,435 Elo+
Solo
Hera
Hera
temp-48345137
Hera
Level 81
God Stats
1W - 3L
1,484 SR
Queue Stats
88W - 107L
1,424 Elo+
Solo
Team Averages
Level 109
1,570 SR
1,454 Elo+

VS

Team Averages
Level 55
1,406 SR
1,431 Elo+
Hachiman
Hachiman
CazaPxtas3000
Hachiman
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,406 Elo+
Solo
Thanatos
Thanatos
Moondogsback
Thanatos
Level 89
God Stats
3W - 2L
1,420 SR
Queue Stats
240W - 246L
1,425 Elo+
Solo
Medusa
Medusa
Schulz24
Medusa
Level 85
God Stats
1W - 1L
1,296 SR
Queue Stats
333W - 317L
1,475 Elo+
Solo
Charon
Charon
Selfish442
Charon
Level 28
God Stats
1W - 1L
1,299 SR
Queue Stats
73W - 84L
1,458 Elo+
Solo
Janus
Janus
iperoence
Janus
Level 27
God Stats
2W - 2L
1,513 SR
Queue Stats
67W - 108L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 6 / 3
6,847
685
4,499
6,405
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 6
7,255
726
8,239
8,997
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
RoastTheJdub
Charybdis
14
0 / 5 / 5
7,494
749
5,903
7,989
2,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
michałku
Sobek
12
3 / 6 / 7
8,032
803
6,052
14,580
12,220
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 2 / 2
10,032
1,003
12,497
7,557
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CazaPxtas3000
Hachiman
15
5 / 3 / 12
9,060
906
5,556
8,115
3,295
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Moondogsback
Thanatos
12
5 / 6 / 10
8,724
872
3,942
10,672
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Schulz24
Medusa
17
12 / 1 / 10
9,779
978
13,186
11,363
3,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Selfish442
Charon
15
0 / 2 / 18
8,365
837
5,663
9,295
5,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
iperoence
Janus
16
3 / 3 / 16
9,418
942
11,347
7,347
3,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
13
Kills
25
25
Deaths
15
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
6
3
0.42
L
1
6
6
0.67
W
Hachiman
CazaPxtas3000
Hachiman
5
3
12
3.67
W
Thanatos
Moondogsback
Thanatos
5
6
10
1.67
L
Charybdis
RoastTheJdub
Charybdis
0
5
5
0.5
W
Medusa
Schulz24
Medusa
12
1
10
17
W
Charon
Selfish442
Charon
0
2
18
4.5
W
Janus
iperoence
Janus
3
3
16
3.67
L
Sobek
michałku
Sobek
3
6
7
1.08
L
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,190
Damage
39,694
45,528
Taken
46,792
23,416
Mitigated
18,959
6,450
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,499
490
293
161
6,405
2,177
0
901
5,504
8,055
0
L
8,239
2,519
348
259
8,997
3,192
359
4,105
4,716
0
19,011
W
Hachiman
CazaPxtas3000
Hachiman
5,556
3,457
266
1,205
8,115
3,295
897
3,375
4,740
0
12,291
W
Thanatos
Moondogsback
Thanatos
3,942
501
415
3,076
10,672
3,072
374
6,001
4,671
0
6,563
L
Charybdis
RoastTheJdub
Charybdis
5,903
1,908
462
718
7,989
2,963
0
2,859
4,964
0
14,825
W
Medusa
Schulz24
Medusa
13,186
4,184
572
3,769
11,363
3,907
1,626
6,367
4,996
0
18,850
W
Charon
Selfish442
Charon
5,663
76
550
3,233
9,295
5,618
117
2,569
6,726
23,280
0
W
Janus
iperoence
Janus
11,347
607
1,742
2,296
7,347
3,067
856
4,308
3,039
28,689
0
L
Sobek
michałku
Sobek
6,052
240
147
2,095
14,580
12,220
0
5,066
9,268
11,466
0
L
12,497
1,699
104
1,863
7,557
2,864
0
3,253
4,066
29,512
1,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
45,346
105
Minions Killed
107
0
Camps Cleared
0
829,126
Distance Traveled
1,005,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,847
685
15
2
0
136,471
0
L
Skadi
7,255
726
17
2
0
182,221
0
W
Hachiman
9,060
906
18
2
0
174,796
0
W
Thanatos
8,724
872
6
1
0
203,442
0
L
Charybdis
7,494
749
25
3
0
163,211
0
W
Medusa
9,779
978
17
2
0
231,526
0
W
Charon
8,365
837
13
1
0
191,000
0
W
Janus
9,418
942
53
5
0
204,970
0
L
Sobek
8,032
803
8
1
0
168,703
0
L
Hera
10,032
1,003
40
4
0
178,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role