Player Matchup

Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lewis Tendo
Cthulhu
Level 17
God Stats
2W - 1L
1,323 SR
Queue Stats
8W - 6L
1,397 Elo+
Party 1
Freya
Freya
MexyHandGrenade
Freya
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 25L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
catch-bld-drip69
Kukulkan
Level 87
God Stats
206W - 187L
1,486 SR
Queue Stats
469W - 492L
1,415 Elo+
Solo
Team Averages
Level 83
1,462 SR
1,448 Elo+

VS

Team Averages
Level 77
1,553 SR
1,375 Elo+
Cerberus
Cerberus
 
Cerberus
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BeannInferno
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,066 Elo+
Party 2
Baron Samedi
Baron Samedi
MommaInferno
Baron Samedi
Level 41
God Stats
16W - 12L
1,551 SR
Queue Stats
63W - 75L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
ferret07
Nu Wa
Level 68
God Stats
115W - 99L
1,454 SR
Queue Stats
377W - 367L
1,431 Elo+
Solo
Guan Yu
Guan Yu
knurlednutned
Guan Yu
Level 66
God Stats
3W - 2L
1,760 SR
Queue Stats
16W - 19L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 3
6,307
1,261
2,643
1,556
474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
 
Arachne
10
3 / 1 / 2
6,247
1,249
3,290
2,257
777
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Lewis Tendo
Cthulhu
11
0 / 2 / 3
5,884
1,177
3,061
6,095
3,428
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 4
5,871
1,174
3,120
4,730
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
3 / 0 / 2
6,549
1,310
2,914
422
133
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

380

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 2
5,845
1,169
3,492
6,667
4,921
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
10
0 / 4 / 3
5,407
1,081
886
4,272
1,180
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
MommaInferno
Baron Samedi
11
0 / 0 / 3
5,901
1,180
2,322
3,559
3,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
ferret07
Nu Wa
11
3 / 2 / 1
6,754
1,351
5,753
3,330
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
9
0 / 0 / 0
4,976
995
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
4
4
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
3
2.5
W
Arachne
 
Arachne
3
1
2
4
L
Cerberus
 
Cerberus
1
2
2
1
L
Bastet
0
4
3
0.38
W
Cthulhu
Lewis Tendo
Cthulhu
0
2
3
0.75
W
1
1
4
3
L
Baron Samedi
MommaInferno
Baron Samedi
0
0
3
1.5
W
3
0
2
4
L
Nu Wa
ferret07
Nu Wa
3
2
1
1.75
L
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,028
Damage
12,453
15,060
Taken
17,828
6,072
Mitigated
10,118
756
Healing
1,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,643
1,483
0
18
1,556
474
0
1,315
199
0
18,002
W
Arachne
 
Arachne
3,290
2,643
0
198
2,257
777
0
1,743
474
0
7,281
L
Cerberus
 
Cerberus
3,492
92
34
531
6,667
4,921
0
3,433
3,108
8,292
133
L
Bastet
886
297
0
91
4,272
1,180
0
1,639
2,531
0
2,958
W
Cthulhu
Lewis Tendo
Cthulhu
3,061
107
149
0
6,095
3,428
0
4,838
1,061
12,352
796
W
3,120
911
0
342
4,730
1,260
0
2,829
1,828
7,588
0
L
Baron Samedi
MommaInferno
Baron Samedi
2,322
40
94
546
3,559
3,126
0
1,333
2,166
17,854
0
W
2,914
80
0
49
422
133
0
422
0
10,946
640
L
Nu Wa
ferret07
Nu Wa
5,753
2,106
0
0
3,330
891
0
1,613
1,611
21,018
0
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
28,883
103
Minions Killed
100
5
Camps Cleared
2
495,615
Distance Traveled
356,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,307
1,261
32
6
2
80,777
0
W
Arachne
6,247
1,249
8
2
1
120,631
0
L
Cerberus
5,845
1,169
23
5
0
95,182
0
L
Bastet
5,407
1,081
2
0
0
85,245
0
W
Cthulhu
5,884
1,177
23
5
0
98,248
0
W
Freya
5,871
1,174
18
4
2
104,629
0
L
Baron Samedi
5,901
1,180
29
6
0
95,011
0
W
Kukulkan
6,549
1,310
22
4
0
91,330
0
L
Nu Wa
6,754
1,351
46
9
2
80,866
0
L
Guan Yu
4,976
995
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role