Player Matchup

Set
Set
BlackFruitloop_
Set
Level 69
God Stats
18W - 15L
1,580 SR
Queue Stats
235W - 260L
1,425 Elo+
Solo
Bacchus
Bacchus
DrHamBurgLar_
Bacchus
Level 65
God Stats
1W - 1L
1,173 SR
Queue Stats
2W - 3L
1,242 Elo+
Party 1
Medusa
Medusa
Fryguy784
Medusa
Level 102
God Stats
1W - 1L
1,237 SR
Queue Stats
12W - 14L
1,422 Elo+
Solo
Vulcan
Vulcan
GHOSTONFIRE7
Vulcan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,557 Elo+
Solo
Bellona
Bellona
UltraBurg
Bellona
Level 28
God Stats
5W - 1L
1,862 SR
Queue Stats
6W - 5L
1,473 Elo+
Party 1
Team Averages
Level 71
1,470 SR
1,424 Elo+

VS

Team Averages
Level 59
1,417 SR
1,382 Elo+
Hera
Hera
GhostRunner242
Hera
Level 108
God Stats
4W - 5L
1,546 SR
Queue Stats
88W - 97L
1,398 Elo+
Solo
Cerberus
Cerberus
VodkaX___
Cerberus
Level 46
God Stats
10W - 7L
1,582 SR
Queue Stats
44W - 58L
1,379 Elo+
Solo
Izanami
Izanami
WatDatMoutDo
Izanami
Level 53
God Stats
0W - 2L
1,295 SR
Queue Stats
74W - 101L
1,405 Elo+
Solo
Chaac
Chaac
cezaremilio
Chaac
Level 49
God Stats
2W - 2L
1,170 SR
Queue Stats
66W - 93L
1,385 Elo+
Solo
Hun Batz
Hun Batz
hekz181
Hun Batz
Level 40
God Stats
18W - 21L
1,489 SR
Queue Stats
39W - 71L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 1 / 4
8,237
686
11,356
11,561
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
10
3 / 0 / 6
6,572
548
2,393
8,370
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
Fryguy784
Medusa
11
2 / 0 / 8
6,070
506
5,607
7,115
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
8
2 / 2 / 3
6,255
521
2,258
3,545
1,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
UltraBurg
Bellona
12
0 / 0 / 2
6,811
568
3,857
6,331
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,353
446
3,656
5,266
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
VodkaX___
Cerberus
11
0 / 2 / 0
6,138
512
2,432
7,915
6,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
WatDatMoutDo
Izanami
12
0 / 4 / 0
6,477
540
3,983
7,070
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 0
5,299
442
6,384
9,529
7,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
hekz181
Hun Batz
11
1 / 6 / 0
5,910
493
2,538
9,924
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
20
Kills
2
3
Deaths
20
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
W
Bacchus
3
0
6
6
W
Medusa
Fryguy784
Medusa
2
0
8
6
W
Vulcan
2
2
3
1.75
L
1
5
0
0.2
W
Bellona
UltraBurg
Bellona
0
0
2
1
L
Cerberus
VodkaX___
Cerberus
0
2
0
0
L
Izanami
WatDatMoutDo
Izanami
0
4
0
0
L
0
3
0
0
L
Hun Batz
hekz181
Hun Batz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
18,993
36,922
Taken
39,704
19,641
Mitigated
22,192
7,714
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,356
6,597
0
4,009
11,561
5,194
0
1,161
10,247
0
50,334
W
Bacchus
2,393
271
127
1,696
8,370
6,763
610
205
7,901
15,882
0
W
Medusa
Fryguy784
Medusa
5,607
2,207
0
0
7,115
2,095
1,093
626
6,362
0
29,535
W
Vulcan
2,258
47
119
677
3,545
1,052
0
1,745
1,732
26,874
0
L
3,656
1,110
0
991
5,266
1,367
0
1,231
4,035
27,402
782
W
Bellona
UltraBurg
Bellona
3,857
1,913
0
1,086
6,331
4,537
0
2,052
3,985
0
38,403
L
Cerberus
VodkaX___
Cerberus
2,432
260
0
1,903
7,915
6,636
0
0
7,597
29,063
0
L
Izanami
WatDatMoutDo
Izanami
3,983
3,057
0
1,435
7,070
2,738
531
934
6,136
0
56,861
L
6,384
423
0
3,391
9,529
7,974
114
2,272
7,257
0
23,551
L
Hun Batz
hekz181
Hun Batz
2,538
527
0
2,708
9,924
3,477
0
214
9,710
0
38,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
29,177
265
Minions Killed
355
0
Camps Cleared
0
1,190,806
Distance Traveled
1,089,376
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,237
686
76
6
0
284,137
0
W
Bacchus
6,572
548
24
2
0
248,331
0
W
Medusa
6,070
506
40
3
0
264,676
0
W
Vulcan
6,255
521
42
4
0
151,459
1
L
Hera
5,353
446
48
4
0
177,724
3
W
Bellona
6,811
568
83
7
0
242,203
1
L
Cerberus
6,138
512
110
9
0
243,209
0
L
Izanami
6,477
540
102
9
0
193,964
2
L
Chaac
5,299
442
26
2
0
230,439
0
L
Hun Batz
5,910
493
69
6
0
244,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role