Player Matchup

Ao Kuang
Ao Kuang
Aniemosity
Ao Kuang
Level 157
God Stats
1W - 3L
1,584 SR
Queue Stats
28W - 29L
1,477 Elo+
Solo
Guan Yu
Guan Yu
BlueEagle92
Guan Yu
Level 157
God Stats
1W - 2L
1,299 SR
Queue Stats
278W - 291L
1,486 Elo+
Party 2
Chiron
Chiron
D-wreck00
Chiron
Level 124
God Stats
29W - 40L
1,474 SR
Queue Stats
668W - 647L
1,443 Elo+
Solo
Anubis
Anubis
Donchato
Anubis
Level 23
God Stats
17W - 14L
1,617 SR
Queue Stats
59W - 72L
1,545 Elo+
Party 2
Ravana
Ravana
losethecontrolji
Ravana
Level 159
God Stats
7W - 7L
1,529 SR
Queue Stats
350W - 377L
1,524 Elo+
Party 2
Team Averages
Level 124
1,500 SR
1,495 Elo+

VS

Team Averages
Level 126
1,607 SR
1,482 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
HuFran
Anubis
Level 81
God Stats
3W - 2L
1,521 SR
Queue Stats
21W - 18L
1,280 Elo+
Solo
Sol
Sol
KingKongKai23
Sol
Level 137
God Stats
13W - 9L
1,584 SR
Queue Stats
220W - 217L
1,483 Elo+
Party 1
Horus
Horus
OrangePopPlayz
Horus
Level 128
God Stats
9W - 1L
1,929 SR
Queue Stats
141W - 97L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aniemosity
Ao Kuang
9
0 / 3 / 3
5,958
542
2,320
6,805
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
BlueEagle92
Guan Yu
11
2 / 1 / 2
6,648
604
4,247
10,582
8,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
D-wreck00
Chiron
11
1 / 2 / 1
6,077
552
1,810
9,459
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Donchato
Anubis
11
1 / 6 / 4
6,675
607
7,105
7,782
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
5 / 3 / 2
7,079
644
3,501
6,135
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 3 / 6
7,423
675
6,984
10,867
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
 
Fafnir
11
3 / 3 / 4
6,848
623
3,558
7,901
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
HuFran
Anubis
12
4 / 2 / 1
7,015
638
5,662
5,702
2,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
6,749
614
7,699
4,886
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
1 / 0 / 4
6,393
581
4,329
7,493
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
9
Kills
15
15
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
3
6
3
W
Fafnir
 
Fafnir
3
3
4
1.67
L
Ao Kuang
Aniemosity
Ao Kuang
0
3
3
0.5
L
Guan Yu
BlueEagle92
Guan Yu
2
1
2
3
L
Chiron
D-wreck00
Chiron
1
2
1
0.75
L
Anubis
Donchato
Anubis
1
6
4
0.5
W
Anubis
HuFran
Anubis
4
2
1
2.25
W
1
1
1
1.5
W
1
0
4
3
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,983
Damage
28,232
40,763
Taken
36,849
18,174
Mitigated
15,709
12,486
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,984
1,610
277
3,180
10,867
4,212
140
3,238
7,381
0
45,059
W
Fafnir
 
Fafnir
3,558
318
0
2,002
7,901
3,347
66
3,418
4,137
25,893
1,265
L
Ao Kuang
Aniemosity
Ao Kuang
2,320
736
0
2,121
6,805
1,412
689
2,243
4,562
25,193
3,056
L
Guan Yu
BlueEagle92
Guan Yu
4,247
470
552
3,752
10,582
8,521
0
3,854
6,728
1,877
27,175
L
Chiron
D-wreck00
Chiron
1,810
237
78
3,037
9,459
2,750
0
5,987
3,472
0
31,655
L
Anubis
Donchato
Anubis
7,105
195
0
937
7,782
3,712
0
2,596
5,186
41,433
0
W
Anubis
HuFran
Anubis
5,662
566
0
2,198
5,702
2,259
0
1,368
4,286
43,676
704
W
7,699
4,020
0
2,536
4,886
1,337
3,400
0
4,886
48,721
5,000
W
4,329
2,020
262
3,506
7,493
4,554
0
659
6,780
0
15,712
L
3,501
850
0
2,009
6,135
1,779
0
1,906
4,229
0
28,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,437
Gold Earned
34,428
300
Minions Killed
321
0
Camps Cleared
0
1,109,268
Distance Traveled
1,155,169
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,423
675
67
6
0
257,616
3
W
Fafnir
6,848
623
50
5
0
220,090
3
L
Ao Kuang
5,958
542
48
4
0
178,431
0
L
Guan Yu
6,648
604
49
4
0
250,982
4
L
Chiron
6,077
552
67
6
0
227,323
4
L
Anubis
6,675
607
82
7
0
187,751
1
W
Anubis
7,015
638
85
8
0
230,299
0
W
Sol
6,749
614
105
10
0
188,094
1
W
Horus
6,393
581
14
1
0
259,070
5
L
Ravana
7,079
644
54
5
0
264,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role