Player Matchup

Bastet
Bastet
Cleiton0007
Bastet
Level 125
God Stats
23W - 26L
1,553 SR
Queue Stats
54W - 75L
1,396 Elo+
Solo
Vulcan
Vulcan
DoubSix972
Vulcan
Level 151
God Stats
155W - 126L
1,538 SR
Queue Stats
306W - 313L
1,420 Elo+
Solo
Cupid
Cupid
FallenOne997
Cupid
Level 129
God Stats
2W - 2L
1,359 SR
Queue Stats
85W - 132L
1,285 Elo+
Solo
King Arthur
King Arthur
HarryHarrelson
King Arthur
Level 14
God Stats
10W - 4L
1,548 SR
Queue Stats
55W - 38L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Rnny84
Baron Samedi
Level 89
God Stats
6W - 3L
1,680 SR
Queue Stats
211W - 278L
1,389 Elo+
Solo
Team Averages
Level 102
1,536 SR
1,395 Elo+

VS

Team Averages
Level 76
1,379 SR
1,397 Elo+
Mulan
Mulan
Apollyon6
Mulan
Level 41
God Stats
3W - 2L
1,805 SR
Queue Stats
8W - 11L
1,494 Elo+
Party 1
Bakasura
Bakasura
AsrVj
Bakasura
Level 23
God Stats
0W - 8L
1,059 SR
Queue Stats
14W - 45L
1,264 Elo+
Solo
Sol
Sol
NovaChroma
Sol
Level 155
God Stats
0W - 1L
1,266 SR
Queue Stats
7W - 12L
1,441 Elo+
Party 1
Poseidon
Poseidon
RicBA9522
Poseidon
Level 17
God Stats
7W - 24L
1,387 SR
Queue Stats
13W - 28L
1,338 Elo+
Solo
Charybdis
Charybdis
davidreyno2014
Charybdis
Level 143
God Stats
14W - 23L
1,376 SR
Queue Stats
196W - 248L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
5 / 1 / 14
9,791
979
6,438
5,721
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
DoubSix972
Vulcan
15
2 / 2 / 10
9,117
912
9,917
4,339
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
5 / 2 / 8
9,597
960
4,279
8,500
3,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

King Arthur
HarryHarrelson
King Arthur
17
18 / 1 / 6
11,438
1,144
24,400
18,835
19,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Rnny84
Baron Samedi
15
1 / 0 / 13
9,176
918
8,475
4,476
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Apollyon6
Mulan
11
0 / 11 / 2
7,422
742
6,072
13,329
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bakasura
AsrVj
Bakasura
15
3 / 2 / 2
9,212
921
4,749
9,959
4,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 8 / 3
7,768
777
5,540
13,413
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
RicBA9522
Poseidon
15
3 / 5 / 1
9,755
976
6,101
11,691
4,053
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
davidreyno2014
Charybdis
13
0 / 5 / 1
7,891
789
3,258
11,513
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
15
31
Kills
6
6
Deaths
31
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
Apollyon6
Mulan
0
11
2
0.09
L
Bakasura
AsrVj
Bakasura
3
2
2
2
W
Bastet
5
1
14
12
W
Vulcan
DoubSix972
Vulcan
2
2
10
3.5
W
5
2
8
4.5
W
King Arthur
HarryHarrelson
King Arthur
18
1
6
21
L
0
8
3
0.19
L
Poseidon
RicBA9522
Poseidon
3
5
1
0.7
W
Baron Samedi
Rnny84
Baron Samedi
1
0
13
7.5
L
Charybdis
davidreyno2014
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,509
Damage
25,720
41,871
Taken
59,905
28,187
Mitigated
24,331
15,282
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Apollyon6
Mulan
6,072
1,140
0
455
13,329
7,151
0
4,466
8,863
0
9,389
L
Bakasura
AsrVj
Bakasura
4,749
3,349
0
4,265
9,959
4,770
0
3,358
6,601
0
20,166
W
Bastet
6,438
1,961
22
1,496
5,721
2,059
784
2,688
2,999
0
21,462
W
Vulcan
DoubSix972
Vulcan
9,917
0
0
832
4,339
1,608
254
513
3,505
31,556
0
W
4,279
2,216
383
3,530
8,500
3,034
2,478
1,181
6,680
0
26,711
W
King Arthur
HarryHarrelson
King Arthur
24,400
3,481
0
5,642
18,835
19,558
197
5,932
12,454
0
43,739
L
5,540
937
0
2,090
13,413
4,271
0
2,943
10,470
14,633
1,316
L
Poseidon
RicBA9522
Poseidon
6,101
1,054
0
2,767
11,691
4,053
0
3,100
8,591
22,140
0
W
Baron Samedi
Rnny84
Baron Samedi
8,475
349
1,209
2,168
4,476
1,928
761
1,184
3,252
22,375
806
L
Charybdis
davidreyno2014
Charybdis
3,258
869
0
1,818
11,513
4,086
0
4,355
7,158
0
20,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,119
Gold Earned
42,048
232
Minions Killed
160
0
Camps Cleared
0
983,395
Distance Traveled
735,311
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,422
742
8
1
0
120,608
0
L
Bakasura
9,212
921
64
6
0
208,855
0
W
Bastet
9,791
979
38
4
0
174,374
0
W
Vulcan
9,117
912
60
6
0
210,357
3
W
Cupid
9,597
960
43
4
0
202,032
0
W
King Arthur
11,438
1,144
57
6
0
210,221
0
L
Sol
7,768
777
16
2
0
157,452
0
L
Poseidon
9,755
976
33
3
0
117,111
1
W
Baron Samedi
9,176
918
34
3
0
186,411
4
L
Charybdis
7,891
789
39
4
0
131,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role