Player Matchup

Gilgamesh
Gilgamesh
ChunkyFood1
Gilgamesh
Level 64
God Stats
4W - 3L
1,582 SR
Queue Stats
181W - 146L
1,622 Elo+
Party 1
Vulcan
Vulcan
SmallerMeat0323
Vulcan
Level 14
God Stats
6W - 2L
1,739 SR
Queue Stats
31W - 20L
1,594 Elo+
Party 1
Neith
Neith
X_-Smitty-_X
Neith
Level 87
God Stats
38W - 34L
1,560 SR
Queue Stats
138W - 135L
1,536 Elo+
Party 1
Team Averages
Level 55
1,627 SR
1,584 Elo+

VS

Team Averages
Level 74
1,457 SR
1,482 Elo+
Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IM_THAT_GEMINI
Sun Wukong
Level 63
God Stats
13W - 6L
1,569 SR
Queue Stats
85W - 90L
1,497 Elo+
Solo
Kukulkan
Kukulkan
WingDinger
Kukulkan
Level 53
God Stats
0W - 2L
1,302 SR
Queue Stats
17W - 20L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChunkyFood1
Gilgamesh
14
3 / 0 / 6
7,847
981
6,501
9,576
7,175
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 1 / 5
8,075
1,009
7,272
2,165
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 5
8,073
1,009
5,336
4,755
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 2 / 0
7,086
886
4,191
7,212
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sun Wukong
IM_THAT_GEMINI
Sun Wukong
11
0 / 2 / 1
6,120
765
1,652
6,774
5,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
WingDinger
Kukulkan
11
0 / 5 / 1
6,526
816
3,050
6,828
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
0
1
W
Gilgamesh
ChunkyFood1
Gilgamesh
3
0
6
6
L
Sun Wukong
IM_THAT_GEMINI
Sun Wukong
0
2
1
0.25
W
4
1
5
6.5
L
Kukulkan
WingDinger
Kukulkan
0
5
1
0.1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,109
Damage
8,893
16,496
Taken
20,814
9,602
Mitigated
10,134
4,659
Healing
2,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,191
597
0
1,663
7,212
2,434
0
2,642
4,439
0
21,377
W
Gilgamesh
ChunkyFood1
Gilgamesh
6,501
1,406
0
2,181
9,576
7,175
876
1,080
8,496
0
21,014
L
Sun Wukong
IM_THAT_GEMINI
Sun Wukong
1,652
287
0
181
6,774
5,314
0
2,530
3,961
0
8,499
W
7,272
195
0
289
2,165
664
1,078
786
1,379
28,315
0
L
Kukulkan
WingDinger
Kukulkan
3,050
227
0
565
6,828
2,386
0
2,139
4,328
21,898
0
W
5,336
1,104
0
2,189
4,755
1,763
2,107
1,580
3,175
0
27,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,995
Gold Earned
19,732
115
Minions Killed
111
0
Camps Cleared
0
513,772
Distance Traveled
454,860
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,086
886
39
5
0
181,714
3
W
Gilgamesh
7,847
981
20
3
0
173,585
0
L
Sun Wukong
6,120
765
16
2
0
149,197
2
W
Vulcan
8,075
1,009
36
5
0
177,707
2
L
Kukulkan
6,526
816
56
7
0
123,949
0
W
Neith
8,073
1,009
59
7
0
162,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role