Player Matchup

Chaac
Chaac
Diamond V
SirLuthenford
Chaac
Diamond V
Level 177
God Stats
22W - 13L
1,696 SR
Queue Stats
183W - 167L
2,096 MMR
Party 1
Discordia
Discordia
Diamond III
XxBrunMarszxX
Discordia
Diamond III
Level 160
God Stats
18W - 12L
1,750 SR
Queue Stats
123W - 95L
1,999 MMR
Party 1
Bacchus
Bacchus
Platinum II
heiner1231
Bacchus
Platinum II
Level 148
God Stats
263W - 209L
1,579 SR
Queue Stats
395W - 352L
1,707 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,675 SR
1,934 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,539 SR
1,726 MMR
Nox
Nox
Platinum IV
Bolsonaro2809
Nox
Platinum IV
Level 159
God Stats
2W - 1L
1,721 SR
Queue Stats
200W - 184L
1,861 MMR
Solo
Achilles
Achilles
Platinum I
DeathPending
Achilles
Platinum I
Level 129
God Stats
1W - 4L
1,332 SR
Queue Stats
70W - 63L
1,736 MMR
Party 2
Vulcan
Vulcan
Platinum IV
sgxchaoz
Vulcan
Platinum IV
Level 158
God Stats
2W - 4L
1,565 SR
Queue Stats
66W - 60L
1,582 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
8,934
893
8,566
10,773
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Discordia
XxBrunMarszxX
Discordia
16
3 / 0 / 7
8,981
898
9,918
4,963
1,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
heiner1231
Bacchus
15
3 / 1 / 5
8,550
855
4,130
7,863
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KumbhakarnaKuzenboCthulhuNe ZhaMulan

VS

Bans
SerqetFafnirOdinXing TianHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,259
826
4,344
6,977
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
DeathPending
Achilles
13
3 / 2 / 1
7,914
791
4,267
10,444
10,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
sgxchaoz
Vulcan
12
0 / 6 / 3
7,114
711
4,128
6,529
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
5
5
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Achilles
DeathPending
Achilles
3
2
1
1.75
W
5
4
3
1.63
W
Discordia
XxBrunMarszxX
Discordia
3
0
7
6.5
W
Bacchus
heiner1231
Bacchus
3
1
5
5.5
L
Vulcan
sgxchaoz
Vulcan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,614
Damage
12,739
23,599
Taken
23,950
17,046
Mitigated
14,906
7,888
Healing
2,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,344
214
0
633
6,977
2,008
0
3,432
3,041
23,130
489
L
Achilles
DeathPending
Achilles
4,267
1,028
0
1,136
10,444
10,990
0
4,781
4,671
0
13,337
W
8,566
1,050
0
2,382
10,773
7,361
0
3,784
6,989
0
32,721
W
Discordia
XxBrunMarszxX
Discordia
9,918
450
0
2,708
4,963
1,986
93
1,215
3,748
40,310
0
W
Bacchus
heiner1231
Bacchus
4,130
347
0
2,798
7,863
7,699
357
3,320
4,543
13,104
531
L
Vulcan
sgxchaoz
Vulcan
4,128
30
0
567
6,529
1,908
0
4,345
1,777
19,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
23,287
145
Minions Killed
107
0
Camps Cleared
0
603,053
Distance Traveled
494,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,259
826
55
6
0
171,033
0
L
Achilles
7,914
791
19
2
0
162,178
0
W
Chaac
8,934
893
58
6
0
192,370
0
W
Discordia
8,981
898
66
7
0
212,655
0
W
Bacchus
8,550
855
21
2
0
198,028
0
L
Vulcan
7,114
711
33
3
0
161,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role