Player Matchup

Osiris
Osiris
Masters
Benji8124
Osiris
Masters
Level 156
God Stats
1W - 1L
1,402 SR
Queue Stats
213W - 155L
2,105 MMR
Party 1
Chiron
Chiron
Diamond I
II Nico ll
Chiron
Diamond I
Level 199
God Stats
8W - 4L
1,766 SR
Queue Stats
259W - 146L
2,657 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Tyysn
Cerberus
Diamond IV
Level 155
God Stats
43W - 16L
1,837 SR
Queue Stats
118W - 100L
1,942 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 170
1,668 SR
2,235 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,559 SR
1,961 MMR
Discordia
Discordia
Diamond V
 
Discordia
Diamond V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond V
L33Tkiller
Jormungandr
Diamond V
Level 140
God Stats
396W - 371L
1,630 SR
Queue Stats
435W - 470L
2,113 MMR
Solo
Ullr
Ullr
Diamond II
THEKILL3RDEMON
Ullr
Diamond II
Level 167
God Stats
1W - 2L
1,548 SR
Queue Stats
109W - 110L
2,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Benji8124
Osiris
13
2 / 2 / 7
8,096
900
4,324
9,709
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
II Nico ll
Chiron
15
5 / 0 / 5
9,030
1,003
10,665
8,261
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Tyysn
Cerberus
13
4 / 0 / 6
8,513
946
5,040
6,866
6,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
SerqetOdinKuzenboBacchusCthulhu

VS

Bans
Ne ZhaKumbhakarnaHou YiXing TianPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 6 / 2
6,772
752
4,919
8,115
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
L33Tkiller
Jormungandr
11
0 / 2 / 1
6,423
714
4,350
5,301
4,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 0
7,925
881
6,193
8,889
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
6
2
0.17
W
Osiris
Benji8124
Osiris
2
2
7
2.75
W
Chiron
II Nico ll
Chiron
5
0
5
7.5
L
Jormungandr
L33Tkiller
Jormungandr
0
2
1
0.25
L
2
3
0
0.67
W
Cerberus
Tyysn
Cerberus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
15,462
24,836
Taken
22,305
16,064
Mitigated
9,194
10,590
Healing
1,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,919
159
0
811
8,115
1,902
0
1,249
6,625
19,801
0
W
Osiris
Benji8124
Osiris
4,324
900
0
2,334
9,709
7,139
1,312
3,153
6,520
0
23,189
W
Chiron
II Nico ll
Chiron
10,665
3,042
344
4,995
8,261
2,836
1,924
2,604
5,629
0
37,029
L
Jormungandr
L33Tkiller
Jormungandr
4,350
1,096
0
361
5,301
4,553
0
875
4,248
12,178
301
L
6,193
1,540
0
520
8,889
2,739
0
2,514
6,159
0
29,086
W
Cerberus
Tyysn
Cerberus
5,040
162
0
2,917
6,866
6,089
641
3,380
3,471
14,281
2,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
21,120
132
Minions Killed
103
0
Camps Cleared
0
562,624
Distance Traveled
453,802
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,772
752
26
3
0
158,564
0
W
Osiris
8,096
900
36
4
0
189,053
0
W
Chiron
9,030
1,003
61
7
0
186,063
0
L
Jormungandr
6,423
714
15
2
0
122,076
1
L
Ullr
7,925
881
62
7
0
173,162
0
W
Cerberus
8,513
946
35
4
0
187,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role