Player Matchup

Bastet
Bastet
MercurialMf
Bastet
Level 22
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 6L
992 Elo+
Party 1
Nike
Nike
Mmanhunter
Nike
Level 27
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 8L
963 Elo+
Party 1
Freya
Freya
gotsaintsa1st
Freya
Level 109
God Stats
0W - 2L
1,351 SR
Queue Stats
5W - 21L
1,165 Elo+
Party 1
Team Averages
Level 53
1,526 SR
1,040 Elo+

VS

Team Averages
Level 125
1,641 SR
1,482 Elo+
Scylla
Scylla
Deadpaanda
Scylla
Level 123
God Stats
127W - 122L
1,632 SR
Queue Stats
199W - 195L
1,549 Elo+
Solo
Cernunnos
Cernunnos
DemonTime500
Cernunnos
Level 117
God Stats
8W - 3L
1,790 SR
Queue Stats
135W - 167L
1,446 Elo+
Solo
Thor
Thor
ThatLobster7890
Thor
Level 136
God Stats
9W - 14L
1,501 SR
Queue Stats
429W - 418L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
0 / 9 / 0
7,595
633
4,711
11,791
5,448
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 6 / 1
7,597
633
2,112
10,032
7,130
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 13 / 0
8,391
699
4,461
15,820
4,866
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deadpaanda
Scylla
17
10 / 1 / 14
12,033
1,003
13,865
5,981
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
DemonTime500
Cernunnos
16
8 / 0 / 12
11,110
926
8,295
5,253
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
9 / 0 / 10
11,468
956
7,943
9,083
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
63
1
Kills
27
28
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
Deadpaanda
Scylla
10
1
14
17
W
Cernunnos
DemonTime500
Cernunnos
8
0
12
14
L
Bastet
0
9
0
0
L
0
6
1
0.08
W
9
0
10
14
L
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,284
Damage
30,103
37,643
Taken
20,317
17,444
Mitigated
7,550
1,594
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Deadpaanda
Scylla
13,865
1,104
0
651
5,981
2,075
579
1,713
4,257
40,370
0
W
Cernunnos
DemonTime500
Cernunnos
8,295
4,151
0
20
5,253
1,913
1,933
1,422
3,831
0
41,096
L
Bastet
4,711
1,291
0
952
11,791
5,448
0
3,195
8,360
0
17,279
L
2,112
123
0
0
10,032
7,130
0
4,568
5,080
0
13,536
W
7,943
2,117
0
1,743
9,083
3,562
366
1,433
7,650
104
45,326
L
4,461
1,231
0
642
15,820
4,866
0
5,171
10,186
10,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,583
Gold Earned
34,611
43
Minions Killed
199
0
Camps Cleared
0
398,486
Distance Traveled
644,260
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,033
1,003
77
6
0
214,920
0
W
Cernunnos
11,110
926
62
5
0
198,659
0
L
Bastet
7,595
633
14
1
0
155,430
0
L
Nike
7,597
633
20
2
0
105,007
0
W
Thor
11,468
956
60
5
0
230,681
1
L
Freya
8,391
699
9
1
0
138,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role