Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Sarrutobi
Chang'e
Level 119
God Stats
1W - 1L
1,705 SR
Queue Stats
275W - 257L
1,545 Elo+
Solo
Thoth
Thoth
scottandré
Thoth
Level 128
God Stats
1W - 2L
1,484 SR
Queue Stats
65W - 72L
1,533 Elo+
Solo
Team Averages
Level 133
1,538 SR
1,516 Elo+

VS

Team Averages
Level 87
1,497 SR
1,379 Elo+
Sol
Sol
CarloForfi
Sol
Level 125
God Stats
1W - 1L
1,275 SR
Queue Stats
43W - 45L
1,454 Elo+
Party 2
Vulcan
Vulcan
MrKopecek
Vulcan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,466 Elo+
Party 2
Da Ji
Da Ji
Noctis_XV7
Da Ji
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,141 Elo+
Party 1
Ra
Ra
Sanberg007
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,489 Elo+
Party 2
Artemis
Artemis
x-Killa-Hamster
Artemis
Level 69
God Stats
1W - 0L
1,709 SR
Queue Stats
12W - 15L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 4 / 1
8,395
763
4,856
11,062
4,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
 
Charybdis
14
1 / 3 / 2
7,037
640
9,312
9,725
4,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
 
Lancelot
5
0 / 0 / 0
5,668
515
0
0
0
Chang'e
Sarrutobi
Chang'e
12
0 / 2 / 3
6,764
615
1,589
8,325
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 2
8,319
756
11,425
9,021
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
8,581
780
8,129
5,543
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
MrKopecek
Vulcan
16
3 / 0 / 4
8,986
817
6,972
7,401
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
12
0 / 3 / 8
7,807
710
4,173
8,308
3,507
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 1 / 4
9,790
890
6,665
8,585
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 2 / 7
8,514
774
9,362
7,896
3,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
11
11
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
1
0.88
L
Charybdis
 
Charybdis
1
3
2
0.67
L
Lancelot
 
Lancelot
0
0
0
0
W
2
1
5
4.5
W
Vulcan
MrKopecek
Vulcan
3
0
4
5
W
Da Ji
0
3
8
1.33
W
4
1
4
6
L
Chang'e
Sarrutobi
Chang'e
0
2
3
0.75
L
2
2
2
1.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,182
Damage
35,301
38,133
Taken
37,733
15,104
Mitigated
15,198
16,043
Healing
21,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,856
1,387
1,032
1,393
11,062
4,176
0
6,559
4,446
0
17,557
L
Charybdis
 
Charybdis
9,312
2,803
348
518
9,725
4,008
0
4,172
5,553
0
20,509
L
Lancelot
 
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
8,129
1,689
451
550
5,543
1,843
1,842
1,835
3,542
16,226
1,353
W
Vulcan
MrKopecek
Vulcan
6,972
377
0
0
7,401
3,337
197
2,103
5,162
18,355
0
W
Da Ji
4,173
388
785
1,224
8,308
3,507
0
1,723
6,402
0
6,895
W
6,665
121
11,268
5,685
8,585
3,462
330
3,798
4,403
30,000
0
L
Chang'e
Sarrutobi
Chang'e
1,589
0
6,942
4,307
8,325
3,216
0
5,369
2,823
4,532
0
L
11,425
403
571
932
9,021
3,704
0
5,158
3,771
29,558
300
W
9,362
1,830
650
933
7,896
3,049
1,210
2,320
5,326
0
17,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
43,678
113
Minions Killed
128
0
Camps Cleared
0
717,516
Distance Traveled
1,071,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,395
763
32
3
0
186,061
0
L
Charybdis
7,037
640
22
2
0
176,104
0
L
Lancelot
5,668
515
0
0
0
0
0
W
Sol
8,581
780
22
2
0
209,518
0
W
Vulcan
8,986
817
28
3
0
234,662
0
W
Da Ji
7,807
710
3
0
0
190,529
0
W
Ra
9,790
890
65
6
0
244,803
0
L
Chang'e
6,764
615
5
0
0
150,915
0
L
Thoth
8,319
756
54
5
0
204,436
0
W
Artemis
8,514
774
10
1
0
191,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role