Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Castaway63188
Hera
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dalt0n12
Cabrakan
Level 147
God Stats
2W - 4L
1,429 SR
Queue Stats
126W - 175L
1,395 Elo+
Solo
Ullr
Ullr
Meekcris22
Ullr
Level 155
God Stats
32W - 28L
1,570 SR
Queue Stats
294W - 311L
1,400 Elo+
Solo
Da Ji
Da Ji
TheGalacticNova
Da Ji
Level 123
God Stats
3W - 3L
1,534 SR
Queue Stats
72W - 65L
1,445 Elo+
Solo
Team Averages
Level 126
1,506 SR
1,448 Elo+

VS

Team Averages
Level 143
1,576 SR
1,442 Elo+
Danzaburou
Danzaburou
BiteTheDust7
Danzaburou
Level 129
God Stats
14W - 19L
1,341 SR
Queue Stats
163W - 175L
1,451 Elo+
Solo
Vulcan
Vulcan
Crepid
Vulcan
Level 140
God Stats
7W - 6L
1,694 SR
Queue Stats
302W - 337L
1,479 Elo+
Solo
Charon
Charon
GottlicheMutter
Charon
Level 166
God Stats
42W - 26L
1,541 SR
Queue Stats
429W - 433L
1,445 Elo+
Solo
Shiva
Shiva
Telmitia
Shiva
Level 159
God Stats
1W - 2L
1,561 SR
Queue Stats
173W - 177L
1,458 Elo+
Solo
Discordia
Discordia
mcflyguy233
Discordia
Level 121
God Stats
1W - 0L
1,742 SR
Queue Stats
16W - 20L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 2
5,257
1,051
3,594
5,544
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
4,641
928
0
0
0
Cabrakan
Dalt0n12
Cabrakan
10
1 / 3 / 0
5,179
1,036
3,973
6,156
4,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 1 / 0
5,607
1,121
1,509
3,838
1,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
5,058
1,012
4,127
6,020
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiteTheDust7
Danzaburou
11
0 / 0 / 4
5,580
1,116
3,195
3,335
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Crepid
Vulcan
11
2 / 1 / 3
5,759
1,152
5,290
3,610
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 2
6,145
1,229
3,819
3,489
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shiva
Telmitia
Shiva
9
2 / 1 / 0
5,335
1,067
2,081
4,848
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
mcflyguy233
Discordia
12
0 / 0 / 4
6,050
1,210
3,577
2,330
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
7
7
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
W
Danzaburou
BiteTheDust7
Danzaburou
0
0
4
2
L
0
0
0
0
W
Vulcan
Crepid
Vulcan
2
1
3
3.5
L
Cabrakan
Dalt0n12
Cabrakan
1
3
0
0.33
W
3
0
2
4
L
0
1
0
0
W
Shiva
Telmitia
Shiva
2
1
0
2
L
1
2
0
0.5
W
Discordia
mcflyguy233
Discordia
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,203
Damage
17,962
21,558
Taken
17,612
9,706
Mitigated
9,622
3,219
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,594
1,023
0
1,554
5,544
1,715
0
3,436
1,786
0
13,203
W
Danzaburou
BiteTheDust7
Danzaburou
3,195
1,359
0
1,734
3,335
1,113
112
406
2,929
0
15,098
L
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
Crepid
Vulcan
5,290
118
0
850
3,610
1,226
524
139
3,471
15,918
420
L
Cabrakan
Dalt0n12
Cabrakan
3,973
97
0
860
6,156
4,306
0
3,077
2,690
12,191
0
W
3,819
913
0
1,116
3,489
2,499
0
1,246
2,243
10,406
0
L
1,509
328
0
805
3,838
1,207
0
1,812
1,705
0
19,884
W
Shiva
Telmitia
Shiva
2,081
42
216
594
4,848
4,054
126
1,530
3,318
0
5,104
L
4,127
412
0
0
6,020
2,478
0
3,120
2,604
0
6,661
W
Discordia
mcflyguy233
Discordia
3,577
412
0
850
2,330
730
0
652
1,678
17,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
28,869
89
Minions Killed
136
0
Camps Cleared
0
418,919
Distance Traveled
638,666
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,257
1,051
26
5
0
99,452
0
W
Danzaburou
5,580
1,116
30
6
0
127,269
0
L
Hera
4,641
928
0
0
0
0
0
W
Vulcan
5,759
1,152
32
6
0
124,143
0
L
Cabrakan
5,179
1,036
16
3
0
93,416
0
W
Charon
6,145
1,229
18
4
0
136,610
3
L
Ullr
5,607
1,121
39
8
0
111,289
2
W
Shiva
5,335
1,067
8
2
0
122,332
0
L
Da Ji
5,058
1,012
8
2
0
114,762
0
W
Discordia
6,050
1,210
48
10
0
128,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role