Player Matchup

Morgan Le Fay
Morgan Le Fay
CaptMcStuff
Morgan Le Fay
Level 45
God Stats
6W - 12L
1,303 SR
Queue Stats
39W - 89L
1,212 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jokergodin
Kumbhakarna
Level 87
God Stats
19W - 27L
1,394 SR
Queue Stats
259W - 292L
1,358 Elo+
Party 1
Arachne
Arachne
henriverde
Arachne
Level 88
God Stats
2W - 6L
1,309 SR
Queue Stats
198W - 218L
1,366 Elo+
Party 1
Team Averages
Level 73
1,336 SR
1,312 Elo+

VS

Team Averages
Level 77
1,451 SR
1,413 Elo+
Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ComemeElDonut
Charybdis
Level 80
God Stats
5W - 5L
1,381 SR
Queue Stats
245W - 246L
1,399 Elo+
Solo
Tiamat
Tiamat
RogerBones
Tiamat
Level 87
God Stats
41W - 69L
1,472 SR
Queue Stats
202W - 254L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaptMcStuff
Morgan Le Fay
15
1 / 4 / 3
9,947
663
2,495
7,731
5,262
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
Jokergodin
Kumbhakarna
19
2 / 0 / 5
10,893
726
5,942
13,109
13,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
henriverde
Arachne
19
4 / 1 / 2
11,120
741
13,665
9,651
4,974
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 4 / 3
10,905
727
4,558
13,643
14,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
ComemeElDonut
Charybdis
18
2 / 3 / 2
11,283
752
9,068
10,090
3,813
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
RogerBones
Tiamat
19
1 / 0 / 4
11,689
779
9,473
4,713
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
7
Kills
5
5
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
4
3
0.88
L
Morgan Le Fay
CaptMcStuff
Morgan Le Fay
1
4
3
0.63
W
Charybdis
ComemeElDonut
Charybdis
2
3
2
1
L
Kumbhakarna
Jokergodin
Kumbhakarna
2
0
5
4.5
W
Tiamat
RogerBones
Tiamat
1
0
4
3
L
Arachne
henriverde
Arachne
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,102
Damage
23,099
30,491
Taken
28,446
23,439
Mitigated
21,054
5,430
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,558
870
0
1,440
13,643
14,452
0
2,119
11,524
0
25,734
L
Morgan Le Fay
CaptMcStuff
Morgan Le Fay
2,495
137
0
318
7,731
5,262
0
1,727
5,395
11,042
184
W
Charybdis
ComemeElDonut
Charybdis
9,068
2,270
0
1,452
10,090
3,813
582
3,963
6,127
0
50,430
L
Kumbhakarna
Jokergodin
Kumbhakarna
5,942
201
0
1,296
13,109
13,203
0
3,499
8,475
33,830
4,622
W
Tiamat
RogerBones
Tiamat
9,473
473
0
2,064
4,713
2,789
36
1,751
2,962
56,266
0
L
Arachne
henriverde
Arachne
13,665
12,226
0
3,816
9,651
4,974
0
2,708
6,162
115
34,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
33,877
127
Minions Killed
253
0
Camps Cleared
0
705,198
Distance Traveled
786,591
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,905
727
39
3
0
252,307
0
L
Morgan Le Fay
9,947
663
23
2
0
122,848
0
W
Charybdis
11,283
752
93
6
0
260,995
7
L
Kumbhakarna
10,893
726
52
3
0
275,059
0
W
Tiamat
11,689
779
121
8
0
273,289
0
L
Arachne
11,120
741
52
3
0
307,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role