Player Matchup

Bacchus
Bacchus
Gold II
IFA1
Bacchus
Gold II
Level 116
God Stats
2W - 5L
1,433 SR
Queue Stats
64W - 64L
1,557 MMR
Solo
Apollo
Apollo
Platinum V
RivalitylKing
Apollo
Platinum V
Level 85
God Stats
13W - 11L
1,628 SR
Queue Stats
308W - 308L
1,552 MMR
Solo
Poseidon
Poseidon
Gold I
santipack
Poseidon
Gold I
Level 145
God Stats
6W - 6L
1,650 SR
Queue Stats
191W - 185L
1,594 MMR
Solo
Ymir
Ymir
Gold I
twelvehunnid
Ymir
Gold I
Level 127
God Stats
12W - 14L
1,304 SR
Queue Stats
143W - 136L
1,621 MMR
Solo
Ravana
Ravana
Gold II
ÁngelGMZ
Ravana
Gold II
Level 153
God Stats
6W - 6L
1,654 SR
Queue Stats
172W - 178L
1,566 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,534 SR
1,578 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,685 SR
1,622 MMR
Thanatos
Thanatos
Gold IV
Cerekry
Thanatos
Gold IV
Level 58
God Stats
2W - 1L
1,465 SR
Queue Stats
126W - 130L
1,539 MMR
Solo
Anubis
Anubis
Bronze III
JahDragon
Anubis
Bronze III
Level 163
God Stats
41W - 27L
1,760 SR
Queue Stats
73W - 62L
1,547 MMR
Solo
Charybdis
Charybdis
Gold I
JayReli
Charybdis
Gold I
Level 134
God Stats
14W - 8L
1,704 SR
Queue Stats
43W - 34L
1,727 MMR
Party 1
Ganesha
Ganesha
Platinum V
Thunderstorm588
Ganesha
Platinum V
Level 147
God Stats
4W - 2L
1,850 SR
Queue Stats
46W - 35L
1,750 MMR
Party 1
Mulan
Mulan
Gold V
XLR847
Mulan
Gold V
Level 68
God Stats
2W - 0L
1,643 SR
Queue Stats
10W - 10L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IFA1
Bacchus
9
2 / 6 / 5
6,305
485
4,714
12,589
11,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
3 / 4 / 3
7,027
541
5,563
11,457
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
santipack
Poseidon
12
2 / 7 / 2
6,638
511
3,506
7,502
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
7 / 3 / 0
8,810
678
11,765
13,169
7,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
ÁngelGMZ
Ravana
12
1 / 4 / 3
6,945
534
4,332
8,982
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
KumbhakarnaFreyaCthulhuSerqetArachne

VS

Bans
Chang'eHorusAwilixKuzenboKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cerekry
Thanatos
11
2 / 3 / 6
6,617
509
4,886
11,826
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
JahDragon
Anubis
16
17 / 1 / 2
10,382
799
13,380
5,548
2,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JayReli
Charybdis
13
3 / 2 / 4
7,564
582
7,890
5,981
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 4 / 12
7,174
552
5,561
11,671
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Mulan
XLR847
Mulan
13
2 / 5 / 2
7,753
596
9,882
15,637
11,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
15
Kills
24
24
Deaths
15
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cerekry
Thanatos
2
3
6
1.67
L
Bacchus
IFA1
Bacchus
2
6
5
0.75
W
Anubis
JahDragon
Anubis
17
1
2
18
W
Charybdis
JayReli
Charybdis
3
2
4
2.5
L
3
4
3
1.13
W
0
4
12
1.5
W
Mulan
XLR847
Mulan
2
5
2
0.6
L
Poseidon
santipack
Poseidon
2
7
2
0.43
L
7
3
0
2.33
L
Ravana
ÁngelGMZ
Ravana
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,880
Damage
41,599
53,699
Taken
50,663
25,503
Mitigated
29,021
13,520
Healing
19,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cerekry
Thanatos
4,886
974
0
6,165
11,826
4,411
0
2,940
8,846
0
43,505
L
Bacchus
IFA1
Bacchus
4,714
1,045
342
2,443
12,589
11,384
0
4,791
7,798
10,102
0
W
Anubis
JahDragon
Anubis
13,380
497
0
3,537
5,548
2,610
789
2,074
3,474
73,739
2,815
W
Charybdis
JayReli
Charybdis
7,890
4,500
0
2,926
5,981
2,083
0
1,212
4,769
0
64,679
L
5,563
3,131
0
3,912
11,457
3,006
0
3,337
8,120
0
43,067
W
5,561
1,037
0
2,356
11,671
8,838
0
4,083
7,428
21,301
1,634
W
Mulan
XLR847
Mulan
9,882
1,128
0
4,417
15,637
11,079
0
8,842
6,161
0
51,596
L
Poseidon
santipack
Poseidon
3,506
339
0
645
7,502
1,315
0
5,101
2,401
44,941
0
L
11,765
2,768
0
3,473
13,169
7,644
0
1,785
11,384
65,979
0
L
Ravana
ÁngelGMZ
Ravana
4,332
1,162
0
2,705
8,982
2,154
0
3,606
5,376
0
52,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,725
Gold Earned
39,490
393
Minions Killed
424
0
Camps Cleared
0
1,354,354
Distance Traveled
1,335,893
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,617
509
63
5
0
286,204
0
L
Bacchus
6,305
485
18
1
0
280,782
2
W
Anubis
10,382
799
126
10
0
254,917
0
W
Charybdis
7,564
582
142
11
0
259,993
2
L
Apollo
7,027
541
81
6
0
270,595
5
W
Ganesha
7,174
552
1
0
0
292,040
5
W
Mulan
7,753
596
92
7
0
242,739
1
L
Poseidon
6,638
511
86
7
0
273,247
4
L
Ymir
8,810
678
125
10
0
235,100
6
L
Ravana
6,945
534
83
6
0
294,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role