Player Matchup

Charon
Charon
Mistico766200
Charon
Level 158
God Stats
3W - 1L
1,314 SR
Queue Stats
8W - 5L
1,508 Elo+
Solo
Tiamat
Tiamat
NepOnSwitch
Tiamat
Level 123
God Stats
2W - 0L
1,722 SR
Queue Stats
64W - 53L
1,555 Elo+
Party 1
Horus
Horus
asackoforanges02
Horus
Level 146
God Stats
1W - 0L
1,546 SR
Queue Stats
46W - 41L
1,573 Elo+
Party 1
Team Averages
Level 142
1,527 SR
1,545 Elo+

VS

Team Averages
Level 99
1,477 SR
1,565 Elo+
Morgan Le Fay
Morgan Le Fay
Reaver7261
Morgan Le Fay
Level 106
God Stats
12W - 11L
1,601 SR
Queue Stats
68W - 74L
1,534 Elo+
Solo
Artemis
Artemis
leafileaf
Artemis
Level 84
God Stats
35W - 34L
1,534 SR
Queue Stats
309W - 330L
1,557 Elo+
Solo
Tyr
Tyr
oatsnhoney
Tyr
Level 108
God Stats
0W - 2L
1,296 SR
Queue Stats
258W - 223L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
9,151
832
4,722
13,330
13,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
17
3 / 0 / 6
9,725
884
15,985
7,507
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 1
9,927
902
5,587
13,844
8,663
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Reaver7261
Morgan Le Fay
15
1 / 4 / 1
8,609
783
11,278
8,945
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
leafileaf
Artemis
14
0 / 4 / 1
8,225
748
5,886
9,595
2,297
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
0 / 2 / 2
7,887
717
7,298
12,658
11,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
1
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Tiamat
3
0
6
6
L
Morgan Le Fay
Reaver7261
Morgan Le Fay
1
4
1
0.38
W
6
2
1
3.25
L
Artemis
leafileaf
Artemis
0
4
1
0.13
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,294
Damage
24,462
34,681
Taken
31,198
28,051
Mitigated
16,107
11,098
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,722
287
340
1,165
13,330
13,449
338
4,814
7,718
19,449
1,620
W
Tiamat
15,985
1,075
0
1,722
7,507
5,939
298
2,337
4,821
46,898
589
L
Morgan Le Fay
Reaver7261
Morgan Le Fay
11,278
943
0
905
8,945
2,428
0
5,592
3,043
27,013
0
W
5,587
1,985
2,554
5,317
13,844
8,663
0
2,570
10,801
0
20,197
L
Artemis
leafileaf
Artemis
5,886
2,050
0
1,228
9,595
2,297
0
6,425
2,887
0
36,089
L
7,298
1,013
0
2,250
12,658
11,382
0
7,005
5,034
0
15,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,803
Gold Earned
24,721
149
Minions Killed
139
0
Camps Cleared
0
678,010
Distance Traveled
645,983
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,151
832
25
2
0
220,364
0
W
Tiamat
9,725
884
89
8
0
253,341
0
L
Morgan Le Fay
8,609
783
45
4
0
216,758
0
W
Horus
9,927
902
35
3
0
204,305
0
L
Artemis
8,225
748
77
7
0
201,481
0
L
Tyr
7,887
717
17
2
0
227,744
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role