Player Matchup

Chang'e
Chang'e
Gold IV
Bu_le_Patron
Chang'e
Gold IV
Level 123
God Stats
2W - 1L
1,467 SR
Queue Stats
23W - 21L
1,520 MMR
Solo
Chiron
Chiron
Silver I
Djavan9
Chiron
Silver I
Level 127
God Stats
1W - 1L
1,794 SR
Queue Stats
15W - 22L
1,513 MMR
Solo
Nike
Nike
Gold II
JSCHWAM
Nike
Gold II
Level 154
God Stats
2W - 3L
1,460 SR
Queue Stats
441W - 455L
1,516 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,574 SR
1,516 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,500 SR
1,453 MMR
Ra
Ra
Silver I
Emababa
Ra
Silver I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,521 MMR
Party 1
Janus
Janus
Silver I
JaydensMe
Janus
Silver I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,441 MMR
Party 1
Izanami
Izanami
Bronze III
leineff
Izanami
Bronze III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bu_le_Patron
Chang'e
16
4 / 0 / 8
9,467
947
5,829
7,636
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Djavan9
Chiron
15
4 / 0 / 4
9,135
914
5,139
5,679
1,872
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Nike
JSCHWAM
Nike
14
4 / 2 / 8
8,875
888
7,590
8,536
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ne ZhaNu WaSerqetHorus

VS

Bans
CthulhuGebKumbhakarnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,431
743
4,414
5,203
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
JaydensMe
Janus
12
1 / 5 / 0
7,074
707
5,513
6,860
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
leineff
Izanami
12
1 / 4 / 0
7,241
724
3,205
7,362
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
2
2
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bu_le_Patron
Chang'e
4
0
8
8
W
Chiron
Djavan9
Chiron
4
0
4
6
L
0
3
1
0.17
W
Nike
JSCHWAM
Nike
4
2
8
4
L
Janus
JaydensMe
Janus
1
5
0
0.2
L
Izanami
leineff
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,558
Damage
13,132
21,851
Taken
19,425
9,707
Mitigated
5,279
8,069
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bu_le_Patron
Chang'e
5,829
123
2,064
3,540
7,636
2,474
1,466
4,066
3,046
22,306
768
W
Chiron
Djavan9
Chiron
5,139
545
690
1,431
5,679
1,872
1,759
2,596
2,740
0
39,971
L
4,414
256
314
1,230
5,203
1,523
0
1,454
3,566
31,865
0
W
Nike
JSCHWAM
Nike
7,590
292
0
344
8,536
5,361
48
2,067
6,075
0
25,334
L
Janus
JaydensMe
Janus
5,513
218
0
440
6,860
1,899
0
1,534
5,178
14,991
0
L
Izanami
leineff
Izanami
3,205
2,215
0
833
7,362
1,857
0
2,102
4,948
0
7,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
21,746
157
Minions Killed
108
0
Camps Cleared
0
556,073
Distance Traveled
500,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,467
947
43
4
0
190,028
0
W
Chiron
9,135
914
83
8
0
184,544
0
L
Ra
7,431
743
56
6
0
180,336
0
W
Nike
8,875
888
31
3
0
181,501
0
L
Janus
7,074
707
35
4
0
148,753
0
L
Izanami
7,241
724
17
2
0
171,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role