Player Matchup

Hou Yi
Hou Yi
Decaf21
Hou Yi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,620 Elo+
Party 2
Nu Wa
Nu Wa
MortaXIV
Nu Wa
Level 22
God Stats
1W - 3L
1,179 SR
Queue Stats
52W - 60L
1,422 Elo+
Party 2
Bacchus
Bacchus
liImixedhunny
Bacchus
Level 34
God Stats
3W - 1L
1,507 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 33
1,395 SR
1,514 Elo+

VS

Team Averages
Level 91
1,559 SR
1,465 Elo+
Discordia
Discordia
SammyDaHammy
Discordia
Level 47
God Stats
40W - 42L
1,456 SR
Queue Stats
58W - 60L
1,468 Elo+
Party 1
Atlas
Atlas
ShmentaiGuy
Atlas
Level 106
God Stats
3W - 2L
1,700 SR
Queue Stats
111W - 124L
1,394 Elo+
Party 1
Izanami
Izanami
namasull00
Izanami
Level 120
God Stats
3W - 1L
1,521 SR
Queue Stats
28W - 23L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Decaf21
Hou Yi
17
4 / 3 / 3
10,705
765
12,232
12,241
4,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
MortaXIV
Nu Wa
17
2 / 4 / 4
10,619
759
9,394
10,153
3,545
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
16
1 / 3 / 5
9,675
691
7,848
15,442
18,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SammyDaHammy
Discordia
19
2 / 0 / 8
11,929
852
13,859
6,178
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
0 / 6 / 7
10,153
725
6,004
18,115
19,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
namasull00
Izanami
19
7 / 1 / 3
12,638
903
11,822
10,125
3,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
9
10
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Decaf21
Hou Yi
4
3
3
1.83
L
Nu Wa
MortaXIV
Nu Wa
2
4
4
1
W
Discordia
SammyDaHammy
Discordia
2
0
8
6
W
0
6
7
0.58
L
Bacchus
1
3
5
1.17
W
Izanami
namasull00
Izanami
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,474
Damage
31,685
37,836
Taken
34,418
27,203
Mitigated
25,447
2,070
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Decaf21
Hou Yi
12,232
5,296
0
0
12,241
4,759
0
7,690
4,548
0
40,805
L
Nu Wa
MortaXIV
Nu Wa
9,394
1,558
0
0
10,153
3,545
0
4,809
5,344
37,241
2,070
W
Discordia
SammyDaHammy
Discordia
13,859
223
0
1,927
6,178
2,560
304
3,221
2,957
51,020
470
W
6,004
1,556
0
449
18,115
19,349
365
7,341
10,774
19,798
1,333
L
Bacchus
7,848
527
0
2,070
15,442
18,899
0
6,545
8,881
23,735
0
W
Izanami
namasull00
Izanami
11,822
5,762
0
2,433
10,125
3,538
2,964
6,474
3,642
0
65,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
34,720
139
Minions Killed
211
0
Camps Cleared
0
706,172
Distance Traveled
758,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,705
765
56
4
0
227,197
0
L
Nu Wa
10,619
759
64
5
0
210,653
0
W
Discordia
11,929
852
80
6
0
270,089
0
W
Atlas
10,153
725
18
1
0
236,459
0
L
Bacchus
9,675
691
19
1
0
268,322
0
W
Izanami
12,638
903
113
8
0
251,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role