Player Matchup

Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AXtKill
Janus
Level 82
God Stats
19W - 28L
1,451 SR
Queue Stats
324W - 326L
1,392 Elo+
Solo
Neith
Neith
OG_GamerGirI
Neith
Level 44
God Stats
0W - 4L
1,296 SR
Queue Stats
30W - 56L
1,375 Elo+
Solo
Serqet
Serqet
Rick3-1416
Serqet
Level 97
God Stats
4W - 9L
1,394 SR
Queue Stats
74W - 62L
1,478 Elo+
Solo
Bacchus
Bacchus
Silver_Bandi2
Bacchus
Level 126
God Stats
2W - 3L
1,496 SR
Queue Stats
5W - 7L
1,481 Elo+
Solo
Team Averages
Level 93
1,427 SR
1,445 Elo+

VS

Team Averages
Level 101
1,585 SR
1,484 Elo+
Horus
Horus
AkuaChan
Horus
Level 144
God Stats
2W - 1L
1,749 SR
Queue Stats
27W - 42L
1,508 Elo+
Solo
Charon
Charon
ForkFullofBeans
Charon
Level 85
God Stats
13W - 9L
1,622 SR
Queue Stats
194W - 169L
1,492 Elo+
Solo
Sol
Sol
Ilovejayce
Sol
Level 45
God Stats
5W - 1L
1,333 SR
Queue Stats
105W - 111L
1,407 Elo+
Solo
Anubis
Anubis
Yangka1
Anubis
Level 102
God Stats
33W - 24L
1,652 SR
Queue Stats
250W - 251L
1,502 Elo+
Solo
Neith
Neith
gamergirllol64
Neith
Level 129
God Stats
3W - 3L
1,567 SR
Queue Stats
81W - 73L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 6 / 0
8,047
575
4,575
10,301
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
AXtKill
Janus
12
0 / 4 / 2
7,157
511
4,850
7,726
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 1
7,737
553
8,369
8,291
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Rick3-1416
Serqet
10
0 / 3 / 2
5,868
419
3,216
8,306
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
10
2 / 3 / 2
6,873
491
2,942
11,076
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AkuaChan
Horus
13
2 / 1 / 2
7,573
541
3,924
7,516
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 4
7,156
511
5,244
10,493
5,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 4 / 0
6,574
470
4,306
9,201
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
Yangka1
Anubis
14
8 / 3 / 8
9,513
680
8,488
10,009
4,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
6 / 0 / 3
8,374
598
6,525
5,253
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
17
17
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
0
0.5
L
Janus
AXtKill
Janus
0
4
2
0.25
W
Horus
AkuaChan
Horus
2
1
2
3
W
1
0
4
3
W
0
4
0
0
L
3
1
1
3.5
L
Serqet
Rick3-1416
Serqet
0
3
2
0.33
L
Bacchus
2
3
2
1
W
Anubis
Yangka1
Anubis
8
3
8
4
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,952
Damage
28,487
45,700
Taken
42,472
19,734
Mitigated
16,596
8,342
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,575
596
0
2,343
10,301
4,739
418
3,810
6,491
0
51,845
L
Janus
AXtKill
Janus
4,850
124
0
600
7,726
1,877
0
3,177
4,549
48,383
1,473
W
Horus
AkuaChan
Horus
3,924
1,738
386
2,147
7,516
3,139
0
1,017
6,419
0
56,803
W
5,244
1,232
229
4,035
10,493
5,387
215
1,347
9,007
18,849
0
W
4,306
1,398
0
3,190
9,201
2,632
0
1,518
7,683
39,667
543
L
8,369
1,546
0
2,786
8,291
3,083
311
3,857
4,434
0
66,565
L
Serqet
Rick3-1416
Serqet
3,216
902
0
367
8,306
2,421
0
2,789
5,517
0
22,859
L
Bacchus
2,942
133
0
2,246
11,076
7,614
137
4,164
6,912
11,430
0
W
Anubis
Yangka1
Anubis
8,488
533
0
3,481
10,009
4,004
369
2,196
7,671
58,664
0
W
6,525
2,025
0
2,176
5,253
1,434
678
1,259
3,713
0
59,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
39,190
362
Minions Killed
377
0
Camps Cleared
0
1,366,550
Distance Traveled
1,347,550
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,047
575
93
7
0
282,955
0
L
Janus
7,157
511
104
7
0
261,741
0
W
Horus
7,573
541
86
6
0
332,791
1
W
Charon
7,156
511
16
1
0
288,662
0
W
Sol
6,574
470
69
5
0
241,900
0
L
Neith
7,737
553
111
8
0
248,788
0
L
Serqet
5,868
419
38
3
0
314,220
0
L
Bacchus
6,873
491
16
1
0
258,846
7
W
Anubis
9,513
680
102
7
0
203,752
0
W
Neith
8,374
598
104
7
0
280,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role