Player Matchup

Xbalanque
Xbalanque
LaajuneYT
Xbalanque
Level 65
God Stats
24W - 13L
1,745 SR
Queue Stats
199W - 188L
1,521 Elo+
Party 1
He Bo
He Bo
Mastermnd
He Bo
Level 155
God Stats
2W - 1L
1,536 SR
Queue Stats
213W - 194L
1,519 Elo+
Solo
Mulan
Mulan
Okay
Mulan
Level 142
God Stats
4W - 12L
1,390 SR
Queue Stats
110W - 114L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
PorchiestMonkey
Sylvanus
Level 90
God Stats
15W - 25L
1,488 SR
Queue Stats
259W - 231L
1,533 Elo+
Party 2
Lancelot
Lancelot
SmiteHesy
Lancelot
Level 69
God Stats
9W - 7L
1,601 SR
Queue Stats
411W - 380L
1,538 Elo+
Party 1
Team Averages
Level 104
1,552 SR
1,525 Elo+

VS

Team Averages
Level 120
1,539 SR
1,499 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Arciann
Artemis
Level 58
God Stats
2W - 3L
1,656 SR
Queue Stats
114W - 109L
1,493 Elo+
Solo
Atlas
Atlas
I_M1ss_Th3_Rag3
Atlas
Level 141
God Stats
11W - 9L
1,633 SR
Queue Stats
1,678W - 1,547L
1,445 Elo+
Solo
King Arthur
King Arthur
NinjaTruco
King Arthur
Level 145
God Stats
8W - 5L
1,642 SR
Queue Stats
280W - 245L
1,545 Elo+
Solo
Arachne
Arachne
memin1117
Arachne
Level 99
God Stats
2W - 0L
1,266 SR
Queue Stats
362W - 341L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LaajuneYT
Xbalanque
10
1 / 3 / 0
5,580
558
3,778
6,566
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Mastermnd
He Bo
10
0 / 2 / 1
5,613
561
3,538
5,880
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Okay
Mulan
9
1 / 5 / 0
5,534
553
7,470
10,544
5,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
10
0 / 3 / 2
5,564
556
4,707
10,423
6,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
SmiteHesy
Lancelot
11
2 / 1 / 0
5,693
569
4,887
7,930
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 0 / 3
7,281
728
6,744
5,819
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Arciann
Artemis
12
2 / 1 / 2
6,433
643
6,682
5,227
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 1 / 3
4,710
471
3,256
7,424
4,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
NinjaTruco
King Arthur
12
3 / 1 / 4
6,620
662
8,526
13,402
8,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
memin1117
Arachne
10
4 / 1 / 3
6,086
609
3,655
7,110
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
14
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
3
5.5
W
Artemis
Arciann
Artemis
2
1
2
3
W
1
1
3
2.5
L
Xbalanque
LaajuneYT
Xbalanque
1
3
0
0.33
L
He Bo
Mastermnd
He Bo
0
2
1
0.25
W
King Arthur
NinjaTruco
King Arthur
3
1
4
5
L
Mulan
Okay
Mulan
1
5
0
0.2
L
Sylvanus
0
3
2
0.33
L
Lancelot
SmiteHesy
Lancelot
2
1
0
2
W
Arachne
memin1117
Arachne
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,380
Damage
28,863
41,343
Taken
38,982
18,873
Mitigated
20,889
11,696
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,744
162
855
3,509
5,819
2,565
0
2,259
3,560
62,387
1,085
W
Artemis
Arciann
Artemis
6,682
3,334
0
2,121
5,227
1,794
0
805
4,422
0
47,970
W
3,256
1,327
0
1,810
7,424
4,952
0
2,617
4,807
13,017
0
L
Xbalanque
LaajuneYT
Xbalanque
3,778
1,486
0
2,285
6,566
1,668
0
736
5,830
0
37,224
L
He Bo
Mastermnd
He Bo
3,538
112
0
1,252
5,880
1,597
0
2,998
2,499
41,547
427
W
King Arthur
NinjaTruco
King Arthur
8,526
1,302
0
4,649
13,402
8,892
0
618
12,784
863
45,721
L
Mulan
Okay
Mulan
7,470
1,028
0
2,135
10,544
5,567
0
923
9,573
0
36,719
L
Sylvanus
4,707
1,196
1,085
3,669
10,423
6,659
0
3,621
6,670
22,350
2,302
L
Lancelot
SmiteHesy
Lancelot
4,887
1,194
0
1,270
7,930
3,382
0
1,387
6,411
0
41,975
W
Arachne
memin1117
Arachne
3,655
2,373
0
2,309
7,110
2,686
0
1,506
5,604
0
32,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,984
Gold Earned
31,130
342
Minions Killed
382
0
Camps Cleared
0
1,027,832
Distance Traveled
1,148,385
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,281
728
136
14
0
239,760
2
W
Artemis
6,433
643
88
9
0
206,381
1
W
Atlas
4,710
471
29
3
0
210,032
4
L
Xbalanque
5,580
558
81
8
0
185,470
2
L
He Bo
5,613
561
97
10
0
223,945
1
W
King Arthur
6,620
662
76
8
0
218,075
1
L
Mulan
5,534
553
61
6
0
182,767
0
L
Sylvanus
5,564
556
28
3
0
181,958
0
L
Lancelot
5,693
569
75
8
0
253,692
1
W
Arachne
6,086
609
53
5
0
274,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role