Player Matchup

Ganesha
Ganesha
DirtyPesos4230
Ganesha
Level 28
God Stats
9W - 3L
1,718 SR
Queue Stats
46W - 51L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
Dsoul29
Sun Wukong
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,401 Elo+
Solo
Danzaburou
Danzaburou
LILPPONDABEAT30
Danzaburou
Level 64
God Stats
2W - 5L
1,296 SR
Queue Stats
155W - 164L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
Motetisabeast
Nu Wa
Level 61
God Stats
27W - 23L
1,522 SR
Queue Stats
79W - 72L
1,455 Elo+
Solo
Bakasura
Bakasura
qcbulldog
Bakasura
Level 101
God Stats
9W - 7L
1,576 SR
Queue Stats
42W - 43L
1,463 Elo+
Solo
Team Averages
Level 59
1,522 SR
1,418 Elo+

VS

Team Averages
Level 74
1,539 SR
1,470 Elo+
Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CrymaticFury
Nut
Level 53
God Stats
0W - 2L
1,672 SR
Queue Stats
4W - 4L
1,537 Elo+
Party 2
Awilix
Awilix
DarkRogue3450
Awilix
Level 62
God Stats
23W - 22L
1,537 SR
Queue Stats
121W - 118L
1,498 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rhiji
Ah Muzen Cab
Level 64
God Stats
4W - 5L
1,509 SR
Queue Stats
41W - 51L
1,406 Elo+
Solo
Skadi
Skadi
rayleooty
Skadi
Level 88
God Stats
86W - 74L
1,477 SR
Queue Stats
142W - 145L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
5,915
592
2,296
8,209
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Dsoul29
Sun Wukong
12
2 / 0 / 0
7,067
707
1,946
4,876
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
LILPPONDABEAT30
Danzaburou
10
6 / 1 / 2
6,219
622
4,746
6,541
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 2
6,026
603
3,761
3,617
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
qcbulldog
Bakasura
11
2 / 1 / 1
5,977
598
2,503
7,345
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
3
0 / 1 / 0
3,652
365
434
1,862
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 7 / 1
4,598
460
3,800
6,620
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
4 / 1 / 1
5,847
585
5,468
7,841
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Muzen Cab
Rhiji
Ah Muzen Cab
9
2 / 2 / 1
5,601
560
3,836
6,633
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
rayleooty
Skadi
1
0 / 0 / 0
3,309
331
0
255
44

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
6
6
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
L
0
7
1
0.07
L
4
1
1
4.5
W
0
1
7
3.5
W
Sun Wukong
Dsoul29
Sun Wukong
2
0
0
2
W
Danzaburou
LILPPONDABEAT30
Danzaburou
6
1
2
7
W
1
3
2
0.67
L
Ah Muzen Cab
Rhiji
Ah Muzen Cab
2
2
1
1.25
W
Bakasura
qcbulldog
Bakasura
2
1
1
2.5
L
Skadi
rayleooty
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,252
Damage
13,538
30,588
Taken
23,211
13,587
Mitigated
5,961
9,856
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
434
41
0
606
1,862
375
0
197
1,611
6,480
0
L
3,800
2,415
0
15
6,620
1,645
0
722
5,776
0
19,068
L
5,468
1,582
0
2,514
7,841
2,502
0
1,317
6,422
0
35,669
W
2,296
256
298
2,694
8,209
5,087
169
0
8,209
16,121
1,993
W
Sun Wukong
Dsoul29
Sun Wukong
1,946
243
0
1,806
4,876
2,021
207
434
4,442
0
48,104
W
Danzaburou
LILPPONDABEAT30
Danzaburou
4,746
2,145
0
2,886
6,541
1,967
911
0
6,541
0
33,240
W
3,761
1,004
0
135
3,617
827
0
0
3,617
29,902
509
L
Ah Muzen Cab
Rhiji
Ah Muzen Cab
3,836
923
0
581
6,633
1,395
0
3,169
3,071
0
35,025
W
Bakasura
qcbulldog
Bakasura
2,503
1,634
0
2,037
7,345
3,685
0
0
7,345
0
34,776
L
Skadi
rayleooty
Skadi
0
0
0
0
255
44
0
201
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
23,007
310
Minions Killed
173
0
Camps Cleared
0
944,280
Distance Traveled
623,419
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,652
365
12
1
0
47,663
0
L
Nut
4,598
460
32
3
0
170,807
0
L
Awilix
5,847
585
58
6
0
226,872
0
W
Ganesha
5,915
592
1
0
0
188,614
0
W
Sun Wukong
7,067
707
88
9
0
186,538
0
W
Danzaburou
6,219
622
77
8
0
170,634
0
W
Nu Wa
6,026
603
62
6
0
182,900
0
L
Ah Muzen Cab
5,601
560
71
7
0
178,077
5
W
Bakasura
5,977
598
82
8
0
215,594
0
L
Skadi
3,309
331
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role