Player Matchup

Cerberus
Cerberus
HERDSHERT
Cerberus
Level 108
God Stats
5W - 4L
1,693 SR
Queue Stats
30W - 47L
1,414 Elo+
Party 1
Nut
Nut
IxmylesxI
Nut
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
Zacopotimus
Kukulkan
Level 89
God Stats
31W - 25L
1,613 SR
Queue Stats
173W - 163L
1,484 Elo+
Party 1
Team Averages
Level 100
1,602 SR
1,471 Elo+

VS

Team Averages
Level 125
1,526 SR
1,542 Elo+
Jormungandr
Jormungandr
Gar8itch
Jormungandr
Level 148
God Stats
3W - 1L
1,821 SR
Queue Stats
126W - 56L
1,719 Elo+
Solo
Amaterasu
Amaterasu
SLAYER BONES
Amaterasu
Level 159
God Stats
23W - 25L
1,203 SR
Queue Stats
467W - 520L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
xRATED Monsterx
Baron Samedi
Level 67
God Stats
158W - 151L
1,554 SR
Queue Stats
494W - 491L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HERDSHERT
Cerberus
15
1 / 5 / 1
8,658
722
8,322
18,021
17,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
7,709
642
2,256
5,140
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Zacopotimus
Kukulkan
14
0 / 5 / 2
8,677
723
6,285
8,382
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gar8itch
Jormungandr
17
4 / 1 / 6
11,062
922
12,756
11,336
9,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SLAYER BONES
Amaterasu
17
4 / 0 / 8
10,570
881
5,620
11,011
5,828
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
xRATED Monsterx
Baron Samedi
17
4 / 1 / 6
10,949
912
9,648
9,310
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
1
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Gar8itch
Jormungandr
4
1
6
7
L
Cerberus
HERDSHERT
Cerberus
1
5
1
0.3
L
0
2
1
0.25
W
Amaterasu
SLAYER BONES
Amaterasu
4
0
8
8
L
Kukulkan
Zacopotimus
Kukulkan
0
5
2
0.2
W
Baron Samedi
xRATED Monsterx
Baron Samedi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,863
Damage
28,024
31,543
Taken
31,657
22,521
Mitigated
20,603
3,917
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Gar8itch
Jormungandr
12,756
2,147
0
1,637
11,336
9,961
860
4,324
7,012
37,696
5,716
L
Cerberus
HERDSHERT
Cerberus
8,322
220
95
3,236
18,021
17,462
0
10,316
6,858
20,660
222
L
2,256
582
0
586
5,140
1,672
0
3,091
1,760
0
14,589
W
Amaterasu
SLAYER BONES
Amaterasu
5,620
1,625
0
4,053
11,011
5,828
920
5,001
6,010
0
23,943
L
Kukulkan
Zacopotimus
Kukulkan
6,285
399
0
0
8,382
3,387
0
6,046
2,053
30,763
0
W
Baron Samedi
xRATED Monsterx
Baron Samedi
9,648
634
1,447
2,728
9,310
4,814
1,728
5,093
4,217
47,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,044
Gold Earned
32,581
127
Minions Killed
181
0
Camps Cleared
0
563,998
Distance Traveled
753,938
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,062
922
57
5
0
257,467
0
L
Cerberus
8,658
722
37
3
0
225,870
0
L
Nut
7,709
642
31
3
0
145,428
0
W
Amaterasu
10,570
881
41
3
0
274,282
0
L
Kukulkan
8,677
723
59
5
0
192,700
0
W
Baron Samedi
10,949
912
83
7
0
222,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role