Player Matchup

Merlin
Merlin
Crazy_Instinct47
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,239 Elo+
Party 1
Lancelot
Lancelot
Ro_Baltz
Lancelot
Level 18
God Stats
2W - 2L
1,707 SR
Queue Stats
9W - 17L
1,152 Elo+
Party 1
King Arthur
King Arthur
SleepingDragon_X
King Arthur
Level 86
God Stats
0W - 1L
1,687 SR
Queue Stats
12W - 17L
1,257 Elo+
Party 1
Team Averages
Level 54
1,631 SR
1,216 Elo+

VS

Team Averages
Level 84
1,588 SR
1,364 Elo+
Arachne
Arachne
Mickagland
Arachne
Level 63
God Stats
46W - 22L
1,619 SR
Queue Stats
220W - 241L
1,301 Elo+
Solo
Baron Samedi
Baron Samedi
The_Big_Sherm
Baron Samedi
Level 107
God Stats
7W - 5L
1,503 SR
Queue Stats
120W - 121L
1,422 Elo+
Solo
Cthulhu
Cthulhu
ivancimeries250
Cthulhu
Level 82
God Stats
15W - 11L
1,641 SR
Queue Stats
156W - 137L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
8,928
687
8,383
9,708
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
Ro_Baltz
Lancelot
14
0 / 2 / 0
8,286
637
2,203
9,689
2,839
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SleepingDragon_X
King Arthur
14
0 / 5 / 0
8,294
638
5,191
13,155
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mickagland
Arachne
18
6 / 0 / 3
11,757
904
8,875
6,087
2,915
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
The_Big_Sherm
Baron Samedi
18
3 / 0 / 6
10,983
845
8,924
7,169
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 0 / 7
10,499
808
10,005
14,365
13,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Arachne
Mickagland
Arachne
6
0
3
7.5
L
Lancelot
Ro_Baltz
Lancelot
0
2
0
0
L
King Arthur
SleepingDragon_X
King Arthur
0
5
0
0
W
Baron Samedi
The_Big_Sherm
Baron Samedi
3
0
6
6
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,777
Damage
27,804
32,552
Taken
27,621
16,463
Mitigated
20,193
1,816
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,383
454
0
119
9,708
3,278
371
5,506
3,689
43,881
0
W
Arachne
Mickagland
Arachne
8,875
6,711
954
2,857
6,087
2,915
520
2,213
3,741
0
39,863
L
Lancelot
Ro_Baltz
Lancelot
2,203
443
0
929
9,689
2,839
524
6,066
3,183
0
27,518
L
King Arthur
SleepingDragon_X
King Arthur
5,191
236
55
713
13,155
10,346
0
5,720
7,150
0
16,675
W
Baron Samedi
The_Big_Sherm
Baron Samedi
8,924
680
755
4,102
7,169
4,087
2,069
2,306
4,656
39,793
0
W
10,005
247
229
5,288
14,365
13,191
486
4,095
10,067
47,362
926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,508
Gold Earned
33,239
166
Minions Killed
189
0
Camps Cleared
0
656,589
Distance Traveled
760,773
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,928
687
82
6
0
203,560
0
W
Arachne
11,757
904
65
5
0
288,906
0
L
Lancelot
8,286
637
52
4
0
260,555
0
L
King Arthur
8,294
638
32
2
0
192,474
3
W
Baron Samedi
10,983
845
71
5
0
223,730
0
W
Cthulhu
10,499
808
53
4
0
248,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role