Player Matchup

Ix Chel
Ix Chel
GobeMonUlti
Ix Chel
Level 80
God Stats
5W - 2L
1,577 SR
Queue Stats
31W - 26L
1,533 Elo+
Solo
Bastet
Bastet
HoodieKaz16
Bastet
Level 125
God Stats
26W - 15L
1,710 SR
Queue Stats
145W - 136L
1,504 Elo+
Solo
Atlas
Atlas
JordyJ737
Atlas
Level 244
God Stats
1W - 2L
1,402 SR
Queue Stats
186W - 148L
1,630 Elo+
Party 1
Nike
Nike
Shi3rke
Nike
Level 81
God Stats
6W - 1L
1,740 SR
Queue Stats
56W - 59L
1,465 Elo+
Solo
Surtr
Surtr
skirkgeneral
Surtr
Level 156
God Stats
21W - 12L
1,705 SR
Queue Stats
121W - 139L
1,496 Elo+
Party 1
Team Averages
Level 137
1,627 SR
1,526 Elo+

VS

Team Averages
Level 149
1,635 SR
1,496 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Capadon_13th
Nut
Level 160
God Stats
3W - 4L
1,443 SR
Queue Stats
74W - 81L
1,412 Elo+
Solo
Shiva
Shiva
MR Mugatu94
Shiva
Level 130
God Stats
7W - 7L
1,640 SR
Queue Stats
223W - 215L
1,503 Elo+
Party 2
Geb
Geb
SoulEaterTotoro
Geb
Level 148
God Stats
6W - 3L
1,835 SR
Queue Stats
62W - 60L
1,526 Elo+
Solo
Bakasura
Bakasura
lukieluke7
Bakasura
Level 148
God Stats
3W - 2L
1,758 SR
Queue Stats
88W - 89L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GobeMonUlti
Ix Chel
14
2 / 0 / 5
7,784
1,112
6,570
1,541
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
13
4 / 1 / 4
7,407
1,058
5,692
7,039
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
JordyJ737
Atlas
13
3 / 0 / 7
7,112
1,016
6,877
6,582
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
Shi3rke
Nike
12
1 / 2 / 9
6,766
967
3,547
5,831
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 6
6,698
957
4,973
7,134
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
0 / 1 / 0
5,653
808
262
691
186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
5,968
853
1,423
3,082
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 2 / 2
6,351
907
5,172
8,976
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 2
6,618
945
3,467
11,479
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
lukieluke7
Bakasura
13
2 / 3 / 1
7,104
1,015
3,489
7,937
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
11
Kills
4
4
Deaths
11
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
0
0
L
0
1
1
0.5
W
Ix Chel
GobeMonUlti
Ix Chel
2
0
5
4.5
W
Bastet
4
1
4
6
W
Atlas
JordyJ737
Atlas
3
0
7
6.5
L
1
2
2
1
W
Nike
Shi3rke
Nike
1
2
9
2.75
L
1
4
2
0.5
L
Bakasura
lukieluke7
Bakasura
2
3
1
0.83
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,659
Damage
13,813
28,127
Taken
32,165
17,488
Mitigated
16,567
5,997
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
262
39
0
0
691
186
0
169
486
349
0
L
1,423
662
0
911
3,082
837
0
745
2,157
0
7,806
W
Ix Chel
GobeMonUlti
Ix Chel
6,570
467
1,025
929
1,541
536
676
169
1,266
25,698
675
W
Bastet
5,692
952
0
933
7,039
2,428
683
1,244
5,669
0
16,704
W
Atlas
JordyJ737
Atlas
6,877
2,213
0
1,470
6,582
5,324
0
949
5,382
17,015
0
L
5,172
350
0
1,842
8,976
6,677
0
3,311
5,307
0
10,549
W
Nike
Shi3rke
Nike
3,547
48
0
13
5,831
4,515
427
193
5,412
0
9,469
L
3,467
333
213
3,497
11,479
4,817
0
4,456
6,512
11,319
2,035
L
Bakasura
lukieluke7
Bakasura
3,489
2,502
0
2,027
7,937
4,050
0
3,653
3,881
0
12,573
W
4,973
2,410
0
1,627
7,134
4,685
1,073
621
6,045
1,172
17,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
31,694
163
Minions Killed
98
0
Camps Cleared
0
797,448
Distance Traveled
522,122
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,653
808
1
0
0
16,479
0
L
Nut
5,968
853
14
2
0
65,387
0
W
Ix Chel
7,784
1,112
63
9
0
167,622
1
W
Bastet
7,407
1,058
34
5
0
161,828
0
W
Atlas
7,112
1,016
18
3
0
143,666
3
L
Shiva
6,351
907
17
2
0
151,598
0
W
Nike
6,766
967
10
1
0
161,749
0
L
Geb
6,618
945
24
3
0
138,857
0
L
Bakasura
7,104
1,015
42
6
0
149,801
0
W
Surtr
6,698
957
38
5
0
162,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role