Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Hmmlov
Bastet
Level 159
God Stats
3W - 3L
1,635 SR
Queue Stats
271W - 278L
1,508 Elo+
Party 2
Anubis
Anubis
MisterPanquecito
Anubis
Level 155
God Stats
8W - 2L
1,762 SR
Queue Stats
140W - 108L
1,591 Elo+
Party 2
Neith
Neith
mersenario21
Neith
Level 129
God Stats
21W - 17L
1,514 SR
Queue Stats
246W - 286L
1,411 Elo+
Party 2
Team Averages
Level 144
1,582 SR
1,502 Elo+

VS

Team Averages
Level 105
1,420 SR
1,531 Elo+
Ah Puch
Ah Puch
LaajuneYT
Ah Puch
Level 65
God Stats
6W - 5L
1,509 SR
Queue Stats
199W - 188L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LuzrovRulay25
Tsukuyomi
Level 157
God Stats
0W - 4L
1,219 SR
Queue Stats
226W - 201L
1,546 Elo+
Solo
Danzaburou
Danzaburou
SmiteHesy
Danzaburou
Level 69
God Stats
43W - 37L
1,545 SR
Queue Stats
411W - 380L
1,538 Elo+
Party 1
Anubis
Anubis
Thrøngler
Anubis
Level 131
God Stats
40W - 34L
1,635 SR
Queue Stats
502W - 479L
1,528 Elo+
Solo
Cernunnos
Cernunnos
Yangka1
Cernunnos
Level 102
God Stats
1W - 6L
1,194 SR
Queue Stats
279W - 290L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 5 / 4
7,938
611
6,165
12,071
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
 
Hel
13
1 / 4 / 1
7,297
561
2,776
7,229
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Hmmlov
Bastet
13
5 / 4 / 7
8,301
639
11,136
11,809
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 6 / 5
9,747
750
10,783
12,650
4,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 5
8,401
646
6,691
8,771
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LaajuneYT
Ah Puch
13
6 / 3 / 4
8,023
617
8,335
6,874
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tsukuyomi
LuzrovRulay25
Tsukuyomi
13
7 / 4 / 3
7,838
603
8,977
11,385
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
SmiteHesy
Danzaburou
13
2 / 4 / 7
7,500
577
6,288
12,713
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Thrøngler
Anubis
11
4 / 6 / 0
7,210
555
6,316
8,953
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
Yangka1
Cernunnos
11
1 / 5 / 3
6,970
536
4,367
10,731
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
22
Kills
20
21
Deaths
22
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
5
4
1.4
W
Hel
 
Hel
1
4
1
0.38
W
Bastet
Hmmlov
Bastet
5
4
7
2.13
L
Ah Puch
LaajuneYT
Ah Puch
6
3
4
2.67
L
Tsukuyomi
LuzrovRulay25
Tsukuyomi
7
4
3
2.13
W
8
6
5
1.75
L
Danzaburou
SmiteHesy
Danzaburou
2
4
7
1.38
L
Anubis
Thrøngler
Anubis
4
6
0
0.67
L
Cernunnos
Yangka1
Cernunnos
1
5
3
0.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
34,283
52,530
Taken
50,656
17,330
Mitigated
16,575
19,827
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,165
2,324
0
6,751
12,071
4,571
0
1,904
10,167
0
52,514
W
Hel
 
Hel
2,776
64
825
2,504
7,229
1,964
183
3,033
4,196
41,173
0
W
Bastet
Hmmlov
Bastet
11,136
2,610
0
1,515
11,809
3,443
1,007
2,570
9,239
0
37,041
L
Ah Puch
LaajuneYT
Ah Puch
8,335
231
0
1,550
6,874
2,285
0
1,248
5,626
42,782
718
L
Tsukuyomi
LuzrovRulay25
Tsukuyomi
8,977
1,595
0
1,118
11,385
4,019
0
1,566
9,819
0
40,251
W
10,783
373
0
5,210
12,650
4,420
1,226
6,148
6,062
62,894
863
L
Danzaburou
SmiteHesy
Danzaburou
6,288
2,719
0
3,898
12,713
3,708
450
3,533
9,180
0
57,224
L
Anubis
Thrøngler
Anubis
6,316
392
0
2,581
8,953
3,336
0
5,254
3,699
37,123
0
L
Cernunnos
Yangka1
Cernunnos
4,367
2,126
0
1,640
10,731
3,227
0
1,832
8,899
0
44,066
W
6,691
1,202
0
3,022
8,771
2,932
1,451
556
8,215
0
59,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,684
Gold Earned
37,541
423
Minions Killed
371
0
Camps Cleared
0
1,404,424
Distance Traveled
1,192,189
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,938
611
72
6
0
317,510
0
W
Hel
7,297
561
89
7
0
265,265
0
W
Bastet
8,301
639
48
4
0
310,986
0
L
Ah Puch
8,023
617
81
6
0
259,690
3
L
Tsukuyomi
7,838
603
60
5
0
291,710
2
W
Anubis
9,747
750
109
8
0
222,479
0
L
Danzaburou
7,500
577
85
7
0
260,268
3
L
Anubis
7,210
555
64
5
0
150,775
0
L
Cernunnos
6,970
536
81
6
0
229,746
0
W
Neith
8,401
646
105
8
0
288,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role