Player Matchup

Anubis
Anubis
ClemKaiser
Anubis
Level 189
God Stats
3W - 1L
1,692 SR
Queue Stats
331W - 282L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
DerNerevarine
Cu Chulainn
Level 155
God Stats
5W - 3L
1,561 SR
Queue Stats
208W - 213L
1,543 Elo+
Party 1
Nemesis
Nemesis
LemonSarni
Nemesis
Level 159
God Stats
2W - 1L
1,519 SR
Queue Stats
200W - 187L
1,515 Elo+
Solo
Terra
Terra
SLlIIIIIN
Terra
Level 157
God Stats
19W - 13L
1,640 SR
Queue Stats
249W - 274L
1,500 Elo+
Party 1
Skadi
Skadi
Synergie_Heart
Skadi
Level 157
God Stats
50W - 41L
1,754 SR
Queue Stats
341W - 344L
1,515 Elo+
Party 1
Team Averages
Level 163
1,633 SR
1,531 Elo+

VS

Team Averages
Level 168
1,651 SR
1,563 Elo+
Horus
Horus
BlightLight59
Horus
Level 155
God Stats
28W - 13L
1,776 SR
Queue Stats
169W - 136L
1,607 Elo+
Solo
Amaterasu
Amaterasu
Darknightsz
Amaterasu
Level 141
God Stats
1W - 1L
1,768 SR
Queue Stats
130W - 128L
1,535 Elo+
Solo
Artemis
Artemis
ILeGanCyI
Artemis
Level 156
God Stats
1W - 3L
1,365 SR
Queue Stats
270W - 302L
1,514 Elo+
Party 2
Hel
Hel
Ober_Fussmeister
Hel
Level 233
God Stats
4W - 7L
1,442 SR
Queue Stats
512W - 477L
1,581 Elo+
Party 2
Merlin
Merlin
ShawnJoker
Merlin
Level 153
God Stats
3W - 1L
1,903 SR
Queue Stats
147W - 109L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ClemKaiser
Anubis
12
3 / 0 / 0
6,183
618
2,500
3,819
1,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
DerNerevarine
Cu Chulainn
13
5 / 0 / 1
7,506
751
6,937
8,833
7,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
LemonSarni
Nemesis
10
1 / 0 / 3
5,076
508
4,096
5,372
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
SLlIIIIIN
Terra
9
0 / 0 / 2
5,063
506
1,872
3,258
1,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 0
5,584
558
4,396
4,288
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,831
483
3,115
6,560
3,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Darknightsz
Amaterasu
10
0 / 5 / 0
5,137
514
4,980
9,895
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ILeGanCyI
Artemis
9
0 / 0 / 0
4,707
471
2,472
4,321
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 0
4,796
480
1,738
6,600
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ShawnJoker
Merlin
11
0 / 1 / 0
5,520
552
1,798
2,906
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
10
Kills
0
0
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Anubis
ClemKaiser
Anubis
3
0
0
3
L
Amaterasu
Darknightsz
Amaterasu
0
5
0
0
W
Cu Chulainn
DerNerevarine
Cu Chulainn
5
0
1
5.5
L
Artemis
ILeGanCyI
Artemis
0
0
0
0
W
Nemesis
LemonSarni
Nemesis
1
0
3
2.5
L
0
4
0
0
W
Terra
SLlIIIIIN
Terra
0
0
2
1
L
Merlin
ShawnJoker
Merlin
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
14,103
25,570
Taken
30,282
12,853
Mitigated
12,519
10,800
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,115
1,816
264
2,670
6,560
3,917
0
949
5,611
0
12,530
W
Anubis
ClemKaiser
Anubis
2,500
344
0
2,514
3,819
1,375
0
894
2,925
53,295
875
L
Amaterasu
Darknightsz
Amaterasu
4,980
1,945
0
2,822
9,895
5,566
0
1,518
8,377
0
34,489
W
Cu Chulainn
DerNerevarine
Cu Chulainn
6,937
1,542
0
3,823
8,833
7,281
0
842
7,715
11,056
48,120
L
Artemis
ILeGanCyI
Artemis
2,472
1,347
0
1,730
4,321
1,189
0
625
3,696
0
31,126
W
Nemesis
LemonSarni
Nemesis
4,096
1,437
0
732
5,372
1,608
0
1,076
4,296
0
33,912
L
1,738
90
413
2,391
6,600
1,090
0
1,844
4,756
29,750
0
W
Terra
SLlIIIIIN
Terra
1,872
456
1,482
1,460
3,258
1,242
0
524
2,734
10,761
1,751
L
Merlin
ShawnJoker
Merlin
1,798
142
0
720
2,906
757
0
871
2,035
46,378
728
W
4,396
1,643
0
789
4,288
1,347
0
153
4,135
0
43,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
24,991
377
Minions Killed
275
0
Camps Cleared
0
1,033,076
Distance Traveled
1,011,788
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,831
483
13
1
0
220,327
2
W
Anubis
6,183
618
104
10
0
198,502
2
L
Amaterasu
5,137
514
66
7
0
196,479
0
W
Cu Chulainn
7,506
751
103
10
0
207,420
0
L
Artemis
4,707
471
52
5
0
196,175
0
W
Nemesis
5,076
508
63
6
0
247,425
1
L
Hel
4,796
480
58
6
0
191,426
1
W
Terra
5,063
506
25
3
0
191,239
4
L
Merlin
5,520
552
86
9
0
207,381
4
W
Skadi
5,584
558
82
8
0
188,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role