Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CamelliaOSU
Scylla
Level 106
God Stats
3W - 6L
1,394 SR
Queue Stats
278W - 286L
1,481 Elo+
Solo
Arachne
Arachne
Saint_Shake
Arachne
Level 98
God Stats
6W - 11L
1,455 SR
Queue Stats
38W - 57L
1,326 Elo+
Solo
Hercules
Hercules
nikolaigore
Hercules
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 198L
1,445 Elo+
Solo
Team Averages
Level 107
1,470 SR
1,450 Elo+

VS

Team Averages
Level 78
1,564 SR
1,356 Elo+
Charybdis
Charybdis
JUANPA1337
Charybdis
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 13L
1,260 Elo+
Party 2
Bacchus
Bacchus
Santii420
Bacchus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,071 Elo+
Party 2
Anhur
Anhur
irritaable
Anhur
Level 114
God Stats
3W - 5L
1,564 SR
Queue Stats
303W - 289L
1,430 Elo+
Party 1
Tiamat
Tiamat
restivve
Tiamat
Level 101
God Stats
4W - 1L
1,828 SR
Queue Stats
6W - 4L
1,614 Elo+
Solo
Bastet
Bastet
toleraable
Bastet
Level 86
God Stats
1W - 3L
1,426 SR
Queue Stats
337W - 339L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
2 / 0 / 1
3,872
774
2,476
1,445
407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
 
Anubis
6
0 / 0 / 0
3,772
754
0
1,010
341
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Scylla
6
0 / 0 / 0
3,417
683
748
1,314
255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Saint_Shake
Arachne
6
0 / 0 / 1
3,289
658
1,122
1,864
522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
nikolaigore
Hercules
6
1 / 0 / 2
3,795
759
1,962
2,880
1,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JUANPA1337
Charybdis
4
0 / 2 / 0
2,801
560
1,969
3,441
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Santii420
Bacchus
4
0 / 1 / 0
2,987
597
434
3,052
2,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
5
0 / 0 / 0
3,104
621
314
3,387
1,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tiamat
restivve
Tiamat
7
0 / 0 / 0
3,721
744
385
1,690
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
toleraable
Bastet
2
0 / 0 / 0
2,544
509
0
343
79
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
1
2.5
W
Anubis
 
Anubis
0
0
0
0
W
Scylla
0
0
0
0
L
Charybdis
JUANPA1337
Charybdis
0
2
0
0
W
Arachne
Saint_Shake
Arachne
0
0
1
0.5
L
Bacchus
Santii420
Bacchus
0
1
0
0
L
Anhur
0
0
0
0
W
Hercules
nikolaigore
Hercules
1
0
2
2
L
Tiamat
restivve
Tiamat
0
0
0
0
L
Bastet
toleraable
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,308
Damage
3,102
8,513
Taken
11,913
3,005
Mitigated
4,781
3,328
Healing
3,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,476
1,353
0
420
1,445
407
0
181
1,264
0
17,487
W
Anubis
 
Anubis
0
0
0
416
1,010
341
0
0
1,010
20,664
324
W
Scylla
748
264
0
375
1,314
255
0
359
955
14,057
619
L
Charybdis
JUANPA1337
Charybdis
1,969
1,234
0
880
3,441
690
0
0
3,441
0
11,608
W
Arachne
Saint_Shake
Arachne
1,122
836
0
645
1,864
522
0
0
1,808
0
12,937
L
Bacchus
Santii420
Bacchus
434
90
107
657
3,052
2,323
0
0
3,052
2,504
0
L
Anhur
314
140
0
1,011
3,387
1,070
0
0
3,387
0
13,420
W
Hercules
nikolaigore
Hercules
1,962
870
0
1,472
2,880
1,480
0
253
2,627
0
9,732
L
Tiamat
restivve
Tiamat
385
57
0
1,074
1,690
619
0
736
954
18,073
685
L
Bastet
toleraable
Bastet
0
0
0
40
343
79
0
0
343
0
1,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,145
Gold Earned
15,157
141
Minions Killed
109
0
Camps Cleared
0
498,229
Distance Traveled
400,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,872
774
33
7
0
94,307
0
W
Anubis
3,772
754
35
7
0
72,706
0
W
Scylla
3,417
683
34
7
0
110,111
0
L
Charybdis
2,801
560
23
5
0
106,760
0
W
Arachne
3,289
658
27
5
0
121,894
0
L
Bacchus
2,987
597
5
1
0
92,024
0
L
Anhur
3,104
621
30
6
0
80,360
0
W
Hercules
3,795
759
12
2
0
99,211
0
L
Tiamat
3,721
744
45
9
0
92,786
0
L
Bastet
2,544
509
6
1
0
28,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role