Player Matchup

Sobek
Sobek
DarK_RaDeZz-
Sobek
Level 114
God Stats
1W - 1L
1,717 SR
Queue Stats
161W - 153L
1,506 Elo+
Solo
Nu Wa
Nu Wa
DeadTaco771
Nu Wa
Level 146
God Stats
0W - 1L
1,239 SR
Queue Stats
57W - 47L
1,710 Elo+
Solo
Cupid
Cupid
confiitoo
Cupid
Level 145
God Stats
1W - 1L
1,686 SR
Queue Stats
9W - 9L
1,565 Elo+
Solo
Nike
Nike
mightybeast5051
Nike
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,544 Elo+
Solo
Medusa
Medusa
oopai kun
Medusa
Level 154
God Stats
2W - 5L
1,585 SR
Queue Stats
200W - 200L
1,623 Elo+
Solo
Team Averages
Level 124
1,545 SR
1,590 Elo+

VS

Team Averages
Level 157
1,481 SR
1,523 Elo+
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
A_DadToRemember
Hercules
Level 159
God Stats
1W - 2L
1,233 SR
Queue Stats
209W - 220L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
DarkAgentOne
Baron Samedi
Level 182
God Stats
5W - 3L
1,740 SR
Queue Stats
534W - 555L
1,536 Elo+
Solo
Neith
Neith
FiGhTcLuB06
Neith
Level 158
God Stats
6W - 7L
1,430 SR
Queue Stats
357W - 386L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,748
291
0
0
0
12
1 / 0 / 4
6,290
1,048
6,031
2,388
721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
confiitoo
Cupid
11
0 / 1 / 5
6,088
1,015
3,912
4,904
1,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 3 / 5
6,599
1,100
11,316
10,615
7,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
oopai kun
Medusa
13
4 / 1 / 2
7,114
1,186
9,068
4,910
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 2
6,071
1,012
4,431
7,064
6,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
 
Athena
9
0 / 2 / 4
5,903
984
1,794
6,748
4,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
11
1 / 1 / 3
6,095
1,016
5,908
10,167
7,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
DarkAgentOne
Baron Samedi
10
0 / 3 / 3
5,765
961
4,454
5,699
2,862
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
2 / 1 / 2
6,331
1,055
3,541
5,565
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
8
Kills
5
5
Deaths
8
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
2
3
W
Athena
 
Athena
0
2
4
1
W
Hercules
1
1
3
2.5
L
0
0
0
0
W
Baron Samedi
DarkAgentOne
Baron Samedi
0
3
3
0.5
L
1
0
4
3
W
2
1
2
3
L
Cupid
confiitoo
Cupid
0
1
5
2.5
L
3
3
5
1.83
L
Medusa
oopai kun
Medusa
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,327
Damage
20,128
22,817
Taken
35,243
11,968
Mitigated
23,668
8,548
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,431
675
870
2,062
7,064
6,923
0
1,942
5,122
1,354
9,316
W
Athena
 
Athena
1,794
195
1,467
1,232
6,748
4,468
0
1,874
4,874
3,301
463
W
Hercules
5,908
1,175
521
4,474
10,167
7,369
0
2,478
7,689
0
13,592
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
DarkAgentOne
Baron Samedi
4,454
112
1,446
1,310
5,699
2,862
0
1,221
4,478
15,132
1,150
L
6,031
1,607
743
375
2,388
721
0
424
1,964
16,469
0
W
3,541
283
557
1,442
5,565
2,046
0
1,455
4,110
0
17,489
L
Cupid
confiitoo
Cupid
3,912
1,947
1,586
2,541
4,904
1,584
0
1,355
3,549
0
14,221
L
11,316
528
324
1,655
10,615
7,859
0
3,967
6,648
3,617
10,276
L
Medusa
oopai kun
Medusa
9,068
1,870
614
710
4,910
1,804
0
1,385
3,525
0
18,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
30,165
73
Minions Killed
97
0
Camps Cleared
0
540,778
Distance Traveled
647,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,071
1,012
10
2
0
150,692
0
W
Athena
5,903
984
5
1
0
96,299
0
W
Hercules
6,095
1,016
24
4
0
135,146
0
L
Sobek
1,748
291
0
0
0
0
0
W
Baron Samedi
5,765
961
27
5
0
114,698
0
L
Nu Wa
6,290
1,048
14
2
0
136,473
0
W
Neith
6,331
1,055
31
5
0
151,104
0
L
Cupid
6,088
1,015
30
5
0
132,207
0
L
Nike
6,599
1,100
9
2
0
129,578
0
L
Medusa
7,114
1,186
20
3
0
142,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role