Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
EV1L GEN1E
Geb
Level 171
God Stats
1W - 1L
1,593 SR
Queue Stats
107W - 115L
1,502 Elo+
Party 2
Bacchus
Bacchus
ReverseTerry88
Bacchus
Level 156
God Stats
1W - 0L
1,549 SR
Queue Stats
112W - 101L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
ShieldGuardian16
Baron Samedi
Level 103
God Stats
7W - 9L
1,580 SR
Queue Stats
70W - 83L
1,449 Elo+
Solo
Martichoras
Martichoras
SweatySoldier
Martichoras
Level 107
God Stats
23W - 22L
1,532 SR
Queue Stats
241W - 268L
1,467 Elo+
Solo
Team Averages
Level 137
1,551 SR
1,479 Elo+

VS

Team Averages
Level 99
1,575 SR
1,531 Elo+
Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Eduardo12350
Janus
Level 67
God Stats
0W - 1L
1,801 SR
Queue Stats
2W - 1L
1,750 Elo+
Party 3
Kukulkan
Kukulkan
Naaimkg
Kukulkan
Level 61
God Stats
2W - 2L
1,427 SR
Queue Stats
37W - 60L
1,369 Elo+
Party 1
Chiron
Chiron
Snoopyuwu
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,573 Elo+
Party 3
Cabrakan
Cabrakan
VerySpookySkele
Cabrakan
Level 129
God Stats
14W - 7L
1,646 SR
Queue Stats
144W - 162L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 0 / 1
7,088
1,013
5,615
5,158
2,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 4
6,058
865
3,080
7,241
5,922
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 0
6,737
962
1,971
4,963
3,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ShieldGuardian16
Baron Samedi
12
2 / 1 / 2
6,799
971
5,169
2,986
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
SweatySoldier
Martichoras
12
0 / 0 / 4
6,305
901
2,674
4,038
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 0
5,883
840
1,653
4,476
2,948
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 0
6,293
899
3,320
4,307
1,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Naaimkg
Kukulkan
12
0 / 1 / 0
6,161
880
1,343
2,343
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
Snoopyuwu
Chiron
10
0 / 4 / 1
5,916
845
3,855
5,096
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
11
1 / 2 / 0
6,133
876
3,751
6,570
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
1
4.5
L
Bellona
 
Bellona
0
0
0
0
W
0
1
4
2
L
0
3
0
0
L
Kukulkan
Naaimkg
Kukulkan
0
1
0
0
W
4
0
0
4
W
Baron Samedi
ShieldGuardian16
Baron Samedi
2
1
2
3
L
Chiron
Snoopyuwu
Chiron
0
4
1
0.13
W
Martichoras
SweatySoldier
Martichoras
0
0
4
2
L
Cabrakan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,509
Damage
13,922
24,386
Taken
22,792
14,053
Mitigated
12,555
6,560
Healing
2,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,615
543
0
1,742
5,158
2,253
0
1,493
3,497
0
16,252
L
Bellona
 
Bellona
1,653
233
106
1,141
4,476
2,948
0
1,480
2,925
0
11,509
W
3,080
285
0
500
7,241
5,922
81
2,289
4,848
10,605
156
L
3,320
301
0
0
4,307
1,442
0
3,050
1,035
17,566
344
L
Kukulkan
Naaimkg
Kukulkan
1,343
72
0
0
2,343
770
0
458
1,733
11,380
406
W
1,971
74
0
1,850
4,963
3,333
0
1,725
3,107
7,587
0
W
Baron Samedi
ShieldGuardian16
Baron Samedi
5,169
457
617
992
2,986
1,076
348
1,285
1,621
20,652
507
L
Chiron
Snoopyuwu
Chiron
3,855
1,716
0
707
5,096
1,483
528
1,323
3,630
0
10,273
W
Martichoras
SweatySoldier
Martichoras
2,674
618
188
671
4,038
1,469
0
860
3,062
0
15,684
L
Cabrakan
3,751
254
0
474
6,570
5,912
0
3,138
3,062
9,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
30,386
130
Minions Killed
123
0
Camps Cleared
0
742,457
Distance Traveled
615,815
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,088
1,013
30
4
0
157,406
0
L
Bellona
5,883
840
17
2
0
115,408
0
W
Geb
6,058
865
13
2
0
141,982
0
L
Janus
6,293
899
43
6
0
125,595
0
L
Kukulkan
6,161
880
34
5
0
144,994
0
W
Bacchus
6,737
962
11
2
0
156,789
0
W
Baron Samedi
6,799
971
50
7
0
140,199
0
L
Chiron
5,916
845
12
2
0
94,556
2
W
Martichoras
6,305
901
26
4
0
146,081
2
L
Cabrakan
6,133
876
17
2
0
135,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role