Player Matchup

Charon
Charon
 
Charon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ArmageddontDeath
Atlas
Level 129
God Stats
3W - 3L
1,348 SR
Queue Stats
559W - 563L
1,452 Elo+
Party 2
Olorun
Olorun
LKHermos
Olorun
Level 158
God Stats
1W - 1L
1,542 SR
Queue Stats
110W - 109L
1,509 Elo+
Party 1
Hachiman
Hachiman
Taylor9844
Hachiman
Level 109
God Stats
3W - 0L
1,634 SR
Queue Stats
58W - 60L
1,452 Elo+
Party 1
Rama
Rama
madi_tenille
Rama
Level 104
God Stats
5W - 2L
1,547 SR
Queue Stats
471W - 471L
1,477 Elo+
Party 2
Team Averages
Level 128
1,514 SR
1,478 Elo+

VS

Team Averages
Level 138
1,515 SR
1,486 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
el_Rover
Eset
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
378W - 397L
1,456 Elo+
Solo
Osiris
Osiris
liithh
Osiris
Level 127
God Stats
6W - 4L
1,504 SR
Queue Stats
534W - 547L
1,461 Elo+
Solo
Cerberus
Cerberus
vikman1315
Cerberus
Level 159
God Stats
5W - 6L
1,571 SR
Queue Stats
327W - 345L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 3 / 12
7,183
1,026
5,254
8,173
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 8
7,945
1,135
5,056
9,532
7,244
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
LKHermos
Olorun
15
7 / 1 / 11
8,962
1,280
7,772
7,560
3,105
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Taylor9844
Hachiman
14
7 / 1 / 10
8,653
1,236
8,106
6,232
2,029
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 13
7,639
1,091
5,097
6,225
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 6 / 4
6,277
897
4,246
8,087
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
 
Ullr
12
1 / 4 / 1
6,012
859
5,241
6,892
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Eset
11
1 / 4 / 1
6,117
874
2,377
4,458
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
liithh
Osiris
11
3 / 5 / 1
5,930
847
4,347
8,431
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
vikman1315
Cerberus
11
1 / 1 / 4
6,079
868
3,121
5,083
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
20
Kills
6
9
Deaths
20
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
3
12
2.33
L
Zhong Kui
 
Zhong Kui
0
6
4
0.33
L
Ullr
 
Ullr
1
4
1
0.38
W
4
2
8
4
W
Olorun
LKHermos
Olorun
7
1
11
12.5
W
Hachiman
Taylor9844
Hachiman
7
1
10
12
L
Eset
1
4
1
0.38
L
Osiris
liithh
Osiris
3
5
1
0.7
W
1
2
13
3.75
L
Cerberus
vikman1315
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,285
Damage
19,332
37,722
Taken
32,951
20,264
Mitigated
19,321
17,724
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,254
485
690
1,269
8,173
5,848
578
1,606
6,428
10,191
710
L
Zhong Kui
 
Zhong Kui
4,246
936
0
101
8,087
4,057
0
4,684
3,131
10,675
832
L
Ullr
 
Ullr
5,241
1,375
105
456
6,892
2,409
0
3,941
2,767
0
11,248
W
5,056
2,078
704
1,593
9,532
7,244
178
1,939
7,486
13,803
405
W
Olorun
LKHermos
Olorun
7,772
3,815
4,232
4,518
7,560
3,105
3,364
2,142
5,376
18,928
0
W
Hachiman
Taylor9844
Hachiman
8,106
5,471
635
2,214
6,232
2,029
2,136
2,290
3,813
0
19,055
L
Eset
2,377
705
394
226
4,458
1,784
0
2,582
1,840
7,708
253
L
Osiris
liithh
Osiris
4,347
1,045
236
852
8,431
6,894
0
3,164
5,130
0
7,368
W
5,097
2,835
971
898
6,225
2,038
1,224
1,584
4,569
0
15,577
L
Cerberus
vikman1315
Cerberus
3,121
108
0
1,517
5,083
4,177
0
2,300
2,746
4,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
30,415
84
Minions Killed
51
0
Camps Cleared
0
640,165
Distance Traveled
526,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,183
1,026
3
0
0
119,081
0
L
Zhong Kui
6,277
897
20
3
0
83,807
0
L
Ullr
6,012
859
10
1
0
114,218
0
W
Atlas
7,945
1,135
15
2
0
137,310
0
W
Olorun
8,962
1,280
31
4
0
127,282
0
W
Hachiman
8,653
1,236
16
2
0
133,869
0
L
Eset
6,117
874
14
2
0
80,237
0
L
Osiris
5,930
847
2
0
0
108,437
0
W
Rama
7,639
1,091
19
3
0
122,623
0
L
Cerberus
6,079
868
5
1
0
139,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role