Player Matchup

Rama
Rama
JJRemy22
Rama
Level 88
God Stats
11W - 12L
1,627 SR
Queue Stats
156W - 146L
1,566 Elo+
Party 1
Awilix
Awilix
King_Mason1212
Awilix
Level 69
God Stats
12W - 16L
1,391 SR
Queue Stats
187W - 191L
1,485 Elo+
Solo
Ra
Ra
Lennk
Ra
Level 129
God Stats
1W - 1L
1,581 SR
Queue Stats
61W - 62L
1,551 Elo+
Party 2
Yemoja
Yemoja
NaReRu
Yemoja
Level 97
God Stats
4W - 6L
1,438 SR
Queue Stats
29W - 27L
1,612 Elo+
Party 2
Amaterasu
Amaterasu
Reece07s
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,480 Elo+
Party 1
Team Averages
Level 90
1,507 SR
1,539 Elo+

VS

Team Averages
Level 122
1,482 SR
1,483 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AI-X-AI
Charybdis
Level 102
God Stats
4W - 2L
1,498 SR
Queue Stats
304W - 264L
1,466 Elo+
Solo
Horus
Horus
Domu99
Horus
Level 153
God Stats
3W - 1L
1,566 SR
Queue Stats
192W - 175L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dante59179
Morgan Le Fay
Level 109
God Stats
8W - 9L
1,345 SR
Queue Stats
54W - 45L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
3 / 2 / 0
4,823
603
3,055
6,142
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 3 / 1
4,564
571
2,626
4,551
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
9
0 / 3 / 0
4,930
616
377
5,640
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
NaReRu
Yemoja
7
0 / 1 / 3
4,066
508
2,988
6,246
3,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Reece07s
Amaterasu
9
1 / 6 / 1
5,280
660
3,217
9,355
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 2 / 1
7,105
888
6,988
7,765
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
 
Pele
11
5 / 0 / 2
5,865
733
3,859
6,217
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
AI-X-AI
Charybdis
10
2 / 0 / 3
5,781
723
5,281
4,162
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Domu99
Horus
6
1 / 3 / 1
4,213
527
2,465
4,428
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
dante59179
Morgan Le Fay
10
1 / 1 / 2
5,570
696
4,345
2,578
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
15
15
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
1
3.25
W
Pele
 
Pele
5
0
2
6
W
Charybdis
AI-X-AI
Charybdis
2
0
3
3.5
W
Horus
Domu99
Horus
1
3
1
0.5
L
Rama
3
2
0
1.5
L
2
3
1
0.83
L
Ra
0
3
0
0
L
Yemoja
NaReRu
Yemoja
0
1
3
1.5
L
Amaterasu
Reece07s
Amaterasu
1
6
1
0.25
W
Morgan Le Fay
dante59179
Morgan Le Fay
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,263
Damage
22,938
31,934
Taken
25,150
12,388
Mitigated
8,722
10,020
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,988
3,894
0
4,613
7,765
1,983
0
0
7,765
43,012
4,607
W
Pele
 
Pele
3,859
1,293
0
4,067
6,217
1,762
0
806
5,411
0
38,264
W
Charybdis
AI-X-AI
Charybdis
5,281
1,882
0
2,481
4,162
1,288
588
760
3,402
0
40,786
W
Horus
Domu99
Horus
2,465
958
152
1,036
4,428
2,905
0
1,243
3,185
0
6,797
L
Rama
3,055
2,834
0
1,528
6,142
1,549
0
0
6,142
0
25,686
L
2,626
1,089
0
1,204
4,551
1,194
0
724
3,827
0
13,227
L
Ra
377
46
358
2,094
5,640
1,875
0
4,159
1,481
36,124
0
L
Yemoja
NaReRu
Yemoja
2,988
1,315
814
1,817
6,246
3,152
0
534
5,712
11,503
0
L
Amaterasu
Reece07s
Amaterasu
3,217
1,373
0
2,205
9,355
4,618
0
5,708
3,647
0
23,651
W
Morgan Le Fay
dante59179
Morgan Le Fay
4,345
1,079
77
806
2,578
784
0
556
2,022
36,538
758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,663
Gold Earned
28,534
223
Minions Killed
282
0
Camps Cleared
0
834,227
Distance Traveled
868,541
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,105
888
78
10
0
156,844
0
W
Pele
5,865
733
68
9
0
211,502
0
W
Charybdis
5,781
723
57
7
0
158,188
4
W
Horus
4,213
527
15
2
0
191,580
2
L
Rama
4,823
603
44
6
0
179,158
2
L
Awilix
4,564
571
30
4
0
151,819
2
L
Ra
4,930
616
86
11
0
161,218
0
L
Yemoja
4,066
508
26
3
0
161,782
1
L
Amaterasu
5,280
660
37
5
0
180,250
0
W
Morgan Le Fay
5,570
696
64
8
0
150,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role