Player Matchup

Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
DumbLikeGump
Xing Tian
Silver I
Level 127
God Stats
125W - 166L
1,437 SR
Queue Stats
863W - 964L
882 MMR
Solo
Apollo
Apollo
Silver IV
River2Styx
Apollo
Silver IV
Level 68
God Stats
23W - 34L
1,445 SR
Queue Stats
81W - 104L
830 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,461 SR
1,071 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,421 SR
931 MMR
Anubis
Anubis
Silver V
 
Anubis
Silver V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze II
Smet_The_Machine
Fenrir
Bronze II
Level 117
God Stats
3W - 10L
1,463 SR
Queue Stats
18W - 54L
395 MMR
Party 1
Geb
Geb
Bronze II
Smetjen69
Geb
Bronze II
Level 68
God Stats
2W - 11L
1,301 SR
Queue Stats
11W - 25L
900 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
6 / 0 / 6
9,899
990
13,362
4,532
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
DumbLikeGump
Xing Tian
13
3 / 2 / 8
8,321
832
6,010
11,136
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
River2Styx
Apollo
14
3 / 3 / 7
8,832
883
4,358
7,418
2,293
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AchillesBacchusCthulhuChaacMulan

VS

Bans
DiscordiaOdinCernunnosMedusaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 2 / 3
8,586
859
7,221
7,315
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 1
7,272
727
4,141
9,998
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 1
7,593
759
5,528
10,146
6,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
5
5
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
0
6
9
L
Anubis
 
Anubis
2
2
3
1.75
W
Xing Tian
DumbLikeGump
Xing Tian
3
2
8
3.5
W
Apollo
River2Styx
Apollo
3
3
7
2.17
L
1
5
1
0.3
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,730
Damage
16,890
23,086
Taken
27,459
11,695
Mitigated
15,256
3,540
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,362
1,114
0
280
4,532
1,505
865
2,057
2,383
39,576
124
L
Anubis
 
Anubis
7,221
103
130
1,988
7,315
3,588
0
5,607
1,531
35,060
969
W
Xing Tian
DumbLikeGump
Xing Tian
6,010
46
0
2,420
11,136
7,897
0
5,588
5,090
8,786
0
W
Apollo
River2Styx
Apollo
4,358
2,436
0
840
7,418
2,293
1,686
4,191
2,866
0
23,921
L
4,141
316
0
968
9,998
4,685
0
4,922
4,913
0
17,809
L
5,528
164
0
875
10,146
6,983
0
8,158
1,658
9,364
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,052
Gold Earned
23,451
119
Minions Killed
105
0
Camps Cleared
0
549,377
Distance Traveled
533,537
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,899
990
77
8
0
189,631
2
L
Anubis
8,586
859
59
6
0
174,230
0
W
Xing Tian
8,321
832
3
0
0
163,778
0
W
Apollo
8,832
883
39
4
0
195,968
4
L
Fenrir
7,272
727
25
3
0
170,138
0
L
Geb
7,593
759
21
2
0
189,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role