Player Matchup

Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Koqh
Horus
Level 156
God Stats
4W - 6L
1,504 SR
Queue Stats
242W - 174L
1,609 Elo+
Party 1
Medusa
Medusa
WhyCat
Medusa
Level 191
God Stats
2W - 0L
1,655 SR
Queue Stats
45W - 27L
1,646 Elo+
Party 1
Raijin
Raijin
lIlKobralIl
Raijin
Level 174
God Stats
26W - 11L
1,728 SR
Queue Stats
179W - 140L
1,567 Elo+
Party 1
Team Averages
Level 153
1,578 SR
1,564 Elo+

VS

Team Averages
Level 132
1,601 SR
1,448 Elo+
Sylvanus
Sylvanus
Mr Magicalistic
Sylvanus
Level 89
God Stats
49W - 63L
1,410 SR
Queue Stats
62W - 85L
1,411 Elo+
Solo
Neith
Neith
Paradoxs
Neith
Level 233
God Stats
114W - 87L
1,659 SR
Queue Stats
360W - 372L
1,540 Elo+
Solo
Bellona
Bellona
Tacsko
Bellona
Level 129
God Stats
0W - 1L
1,610 SR
Queue Stats
2W - 3L
1,297 Elo+
Solo
Agni
Agni
maytmchd
Agni
Level 126
God Stats
0W - 1L
1,808 SR
Queue Stats
43W - 41L
1,504 Elo+
Solo
Nemesis
Nemesis
zackcarter124
Nemesis
Level 83
God Stats
26W - 29L
1,516 SR
Queue Stats
80W - 104L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 0 / 16
8,779
1,097
5,264
12,572
11,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Puch
 
Ah Puch
13
4 / 2 / 11
8,412
1,052
8,700
5,520
1,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Koqh
Horus
15
7 / 1 / 11
9,275
1,159
11,018
9,657
7,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
WhyCat
Medusa
15
3 / 1 / 10
8,686
1,086
6,370
4,736
2,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
16
11 / 1 / 10
9,962
1,245
14,647
5,550
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 9 / 3
6,908
864
3,555
17,925
14,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
Paradoxs
Neith
14
1 / 0 / 0
7,945
993
2,956
4,134
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Tacsko
Bellona
13
1 / 5 / 1
7,790
974
6,626
12,456
8,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Agni
13
2 / 8 / 2
7,762
970
5,477
9,102
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
11
1 / 4 / 1
7,062
883
3,121
8,385
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
26
Kills
5
5
Deaths
26
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
16
9
W
Ah Puch
 
Ah Puch
4
2
11
4.75
W
Horus
Koqh
Horus
7
1
11
12.5
L
Sylvanus
0
9
3
0.17
L
Neith
Paradoxs
Neith
1
0
0
1
L
Bellona
Tacsko
Bellona
1
5
1
0.3
W
Medusa
WhyCat
Medusa
3
1
10
8
W
Raijin
11
1
10
16
L
Agni
2
8
2
0.38
L
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,999
Damage
21,735
38,035
Taken
52,002
25,578
Mitigated
28,105
14,123
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,264
527
2,042
3,657
12,572
11,672
454
4,103
8,469
10,576
0
W
Ah Puch
 
Ah Puch
8,700
91
0
1,093
5,520
1,994
626
1,403
4,117
20,776
523
W
Horus
Koqh
Horus
11,018
3,997
1,408
2,486
9,657
7,287
746
1,333
8,324
0
28,180
L
Sylvanus
3,555
410
548
1,536
17,925
14,287
0
12,768
4,533
7,941
0
L
Neith
Paradoxs
Neith
2,956
1,169
0
1,177
4,134
978
1,474
1,347
2,674
0
22,872
L
Bellona
Tacsko
Bellona
6,626
942
0
668
12,456
8,562
0
7,117
4,815
0
15,634
W
Medusa
WhyCat
Medusa
6,370
3,486
0
1,653
4,736
2,105
5,650
610
4,126
0
27,635
W
Raijin
14,647
1,282
336
1,448
5,550
2,520
1,052
1,583
3,967
28,556
682
L
Agni
5,477
495
0
100
9,102
1,724
0
2,353
6,388
13,267
0
L
Nemesis
3,121
855
0
507
8,385
2,554
0
3,354
4,733
0
12,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,114
Gold Earned
37,467
185
Minions Killed
127
0
Camps Cleared
0
951,311
Distance Traveled
729,682
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,779
1,097
15
2
0
206,365
0
W
Ah Puch
8,412
1,052
24
3
0
191,165
0
W
Horus
9,275
1,159
37
5
0
202,278
0
L
Sylvanus
6,908
864
5
1
0
126,344
0
L
Neith
7,945
993
56
7
0
176,799
1
L
Bellona
7,790
974
25
3
0
161,033
0
W
Medusa
8,686
1,086
62
8
0
175,338
0
W
Raijin
9,962
1,245
47
6
0
176,165
0
L
Agni
7,762
970
15
2
0
147,566
0
L
Nemesis
7,062
883
26
3
0
117,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role