Player Matchup

Nut
Nut
BrudasDad
Nut
Level 93
God Stats
129W - 118L
1,513 SR
Queue Stats
440W - 432L
1,380 Elo+
Solo
Mercury
Mercury
C-sizzle52
Mercury
Level 117
God Stats
5W - 5L
1,326 SR
Queue Stats
260W - 254L
1,422 Elo+
Party 2
Sol
Sol
EpsteinsToes
Sol
Level 69
God Stats
35W - 19L
1,636 SR
Queue Stats
189W - 208L
1,472 Elo+
Solo
Ares
Ares
Trapzz AC3
Ares
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,821 Elo+
Solo
Ix Chel
Ix Chel
frennzzykilla
Ix Chel
Level 108
God Stats
2W - 2L
1,380 SR
Queue Stats
239W - 227L
1,527 Elo+
Party 2
Team Averages
Level 90
1,471 SR
1,525 Elo+

VS

Team Averages
Level 81
1,530 SR
1,469 Elo+
Zeus
Zeus
AQ22-Qill
Zeus
Level 87
God Stats
35W - 49L
1,436 SR
Queue Stats
677W - 674L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Comrade-CackMeat
Cthulhu
Level 29
God Stats
21W - 13L
1,639 SR
Queue Stats
91W - 103L
1,493 Elo+
Party 1
Ravana
Ravana
DeadBrownBread
Ravana
Level 153
God Stats
11W - 10L
1,438 SR
Queue Stats
155W - 159L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Number1Boi
Cernunnos
Level 66
God Stats
15W - 21L
1,506 SR
Queue Stats
234W - 241L
1,460 Elo+
Party 1
Bacchus
Bacchus
mkh452
Bacchus
Level 72
God Stats
2W - 3L
1,634 SR
Queue Stats
249W - 228L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,667
389
1,273
2,655
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
C-sizzle52
Mercury
14
2 / 1 / 3
7,371
614
3,996
8,531
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
5 / 0 / 1
8,665
722
6,536
7,365
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 3
7,089
591
3,091
8,777
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
13
5 / 1 / 1
7,864
655
4,986
7,508
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 2 / 1
6,049
504
4,343
6,005
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 6 / 5
5,544
462
4,275
10,096
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 2 / 0
4,270
356
1,129
2,970
1,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
Number1Boi
Cernunnos
11
3 / 4 / 2
6,508
542
3,609
7,316
2,377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
mkh452
Bacchus
9
4 / 1 / 1
5,960
497
2,760
5,463
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
14
Kills
7
7
Deaths
15
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
2
1
0.25
W
0
2
1
0.25
W
Mercury
C-sizzle52
Mercury
2
1
3
3.5
L
0
6
5
0.42
L
0
2
0
0
W
5
0
1
5.5
L
Cernunnos
Number1Boi
Cernunnos
3
4
2
1
W
2
3
3
1.17
W
Ix Chel
5
1
1
5.5
L
Bacchus
mkh452
Bacchus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
16,116
34,836
Taken
31,850
15,460
Mitigated
13,011
10,956
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,343
245
0
2,742
6,005
1,577
52
3,514
2,491
37,048
0
W
1,273
591
0
250
2,655
715
0
1,035
1,583
0
13,094
W
Mercury
C-sizzle52
Mercury
3,996
2,058
0
1,261
8,531
3,223
0
1,292
7,213
0
60,430
L
4,275
349
94
640
10,096
4,908
56
5,758
4,338
23,132
237
L
1,129
132
0
790
2,970
1,493
0
1,416
1,554
0
8,298
W
6,536
2,596
0
5,048
7,365
2,131
3,360
2,392
4,576
53,032
8,628
L
Cernunnos
Number1Boi
Cernunnos
3,609
1,895
0
2,036
7,316
2,377
446
2,095
5,221
0
38,852
W
3,091
0
0
1,849
8,777
6,994
0
2,104
6,297
29,482
545
W
Ix Chel
4,986
1,036
159
2,389
7,508
2,397
215
3,739
3,769
55,830
1,387
L
Bacchus
mkh452
Bacchus
2,760
359
0
780
5,463
2,656
136
1,358
4,105
18,620
736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
28,331
380
Minions Killed
239
0
Camps Cleared
0
1,020,415
Distance Traveled
975,795
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,049
504
79
7
0
221,051
2
W
Nut
4,667
389
21
2
0
73,489
0
W
Mercury
7,371
614
95
8
0
296,736
0
L
Cthulhu
5,544
462
38
3
0
247,885
0
L
Ravana
4,270
356
13
1
0
81,336
0
W
Sol
8,665
722
108
9
0
181,024
3
L
Cernunnos
6,508
542
73
6
0
224,165
0
W
Ares
7,089
591
51
4
0
215,137
0
W
Ix Chel
7,864
655
105
9
0
254,029
1
L
Bacchus
5,960
497
36
3
0
201,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role