Player Matchup

Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Berack 0bama
Cliodhna
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 167L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Seraph_Monsoon
Baron Samedi
Level 84
God Stats
14W - 12L
1,537 SR
Queue Stats
103W - 96L
1,417 Elo+
Solo
Nu Wa
Nu Wa
Touro_90
Nu Wa
Level 148
God Stats
20W - 17L
1,627 SR
Queue Stats
26W - 23L
1,511 Elo+
Party 1
Hachiman
Hachiman
to489my
Hachiman
Level 89
God Stats
57W - 87L
1,377 SR
Queue Stats
571W - 527L
1,484 Elo+
Solo
Team Averages
Level 107
1,508 SR
1,473 Elo+

VS

Team Averages
Level 109
1,509 SR
1,481 Elo+
Cthulhu
Cthulhu
AngelsWave82788
Cthulhu
Level 108
God Stats
2W - 0L
1,724 SR
Queue Stats
79W - 79L
1,513 Elo+
Solo
Chiron
Chiron
FearedTitanium
Chiron
Level 127
God Stats
6W - 10L
1,371 SR
Queue Stats
535W - 530L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
Saitama0420
Gilgamesh
Level 154
God Stats
16W - 17L
1,684 SR
Queue Stats
149W - 157L
1,527 Elo+
Solo
Ymir
Ymir
burito_man655
Ymir
Level 38
God Stats
4W - 5L
1,472 SR
Queue Stats
127W - 143L
1,494 Elo+
Solo
Chang'e
Chang'e
queenxdimplesx
Chang'e
Level 120
God Stats
1W - 1L
1,294 SR
Queue Stats
261W - 251L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 2 / 0
6,469
498
7,772
5,728
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cliodhna
Berack 0bama
Cliodhna
11
0 / 4 / 2
6,036
464
2,836
11,268
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
Seraph_Monsoon
Baron Samedi
9
0 / 2 / 0
5,270
405
3,592
9,897
7,252
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nu Wa
Touro_90
Nu Wa
13
1 / 1 / 1
7,300
562
10,921
6,320
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
to489my
Hachiman
9
2 / 2 / 0
5,272
406
4,074
6,955
1,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,745
519
4,494
8,431
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 1
7,138
549
6,771
8,164
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Saitama0420
Gilgamesh
13
1 / 1 / 0
7,586
584
5,018
12,747
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 2
6,759
520
5,387
9,440
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 4
6,330
487
3,856
7,305
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
W
1
1
3
2.5
L
Cliodhna
Berack 0bama
Cliodhna
0
4
2
0.25
W
3
1
1
3.5
W
Gilgamesh
Saitama0420
Gilgamesh
1
1
0
1
L
Baron Samedi
Seraph_Monsoon
Baron Samedi
0
2
0
0
L
Nu Wa
Touro_90
Nu Wa
1
1
1
1.5
W
5
1
2
6
W
1
0
4
3
L
Hachiman
to489my
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,195
Damage
25,526
40,168
Taken
46,087
15,759
Mitigated
16,804
15,501
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,772
223
185
1,729
5,728
1,626
0
4,279
1,283
40,697
0
W
4,494
495
0
2,270
8,431
4,934
0
2,151
5,957
31,502
0
L
Cliodhna
Berack 0bama
Cliodhna
2,836
68
164
4,789
11,268
3,367
0
4,757
6,343
0
43,647
W
6,771
2,154
173
3,243
8,164
2,544
248
2,884
5,154
0
52,641
W
Gilgamesh
Saitama0420
Gilgamesh
5,018
1,370
0
4,711
12,747
4,112
0
7,633
4,314
0
67,911
L
Baron Samedi
Seraph_Monsoon
Baron Samedi
3,592
104
178
4,112
9,897
7,252
0
1,285
8,612
21,084
0
L
Nu Wa
Touro_90
Nu Wa
10,921
3,531
0
1,933
6,320
1,715
0
0
6,320
54,283
0
W
5,387
929
0
2,604
9,440
3,342
0
3,962
4,768
28,063
0
W
3,856
708
1,056
3,285
7,305
1,872
0
3,154
3,609
35,055
1,097
L
Hachiman
to489my
Hachiman
4,074
2,099
0
2,411
6,955
1,799
0
2,997
3,918
0
23,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,347
Gold Earned
34,558
315
Minions Killed
352
0
Camps Cleared
0
1,175,082
Distance Traveled
1,257,591
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,469
498
92
7
0
266,891
3
W
Cthulhu
6,745
519
37
3
0
257,655
0
L
Cliodhna
6,036
464
71
5
0
244,906
0
W
Chiron
7,138
549
88
7
0
249,243
3
W
Gilgamesh
7,586
584
114
9
0
227,893
3
L
Baron Samedi
5,270
405
25
2
0
246,669
7
L
Nu Wa
7,300
562
94
7
0
224,186
0
W
Ymir
6,759
520
57
4
0
263,458
0
W
Chang'e
6,330
487
56
4
0
259,342
4
L
Hachiman
5,272
406
33
3
0
192,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role