Player Matchup

Ishtar
Ishtar
Hopeyy
Ishtar
Level 123
God Stats
10W - 6L
1,671 SR
Queue Stats
770W - 701L
1,412 Elo+
Party 1
Guan Yu
Guan Yu
I_Am_Matrixkeith
Guan Yu
Level 109
God Stats
1W - 1L
1,746 SR
Queue Stats
30W - 42L
1,372 Elo+
Solo
Serqet
Serqet
SouthernKing121
Serqet
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 28L
1,302 Elo+
Solo
Janus
Janus
TrenozFN
Janus
Level 63
God Stats
4W - 6L
1,423 SR
Queue Stats
167W - 148L
1,451 Elo+
Solo
Ne Zha
Ne Zha
kevisprincesss
Ne Zha
Level 58
God Stats
3W - 1L
1,762 SR
Queue Stats
176W - 165L
1,436 Elo+
Party 1
Team Averages
Level 82
1,621 SR
1,395 Elo+

VS

Team Averages
Level 116
1,423 SR
1,402 Elo+
Martichoras
Martichoras
Dresden_au_Barca
Martichoras
Level 144
God Stats
8W - 6L
1,506 SR
Queue Stats
275W - 296L
1,377 Elo+
Solo
Jormungandr
Jormungandr
Ella_MacSunshine
Jormungandr
Level 88
God Stats
5W - 12L
1,146 SR
Queue Stats
741W - 838L
1,408 Elo+
Solo
Skadi
Skadi
HaRmKruW
Skadi
Level 103
God Stats
4W - 2L
1,376 SR
Queue Stats
246W - 257L
1,423 Elo+
Solo
Terra
Terra
RSD_Kolos
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 286L
1,433 Elo+
Solo
Chernobog
Chernobog
TempTouch
Chernobog
Level 141
God Stats
11W - 5L
1,587 SR
Queue Stats
221W - 244L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hopeyy
Ishtar
15
5 / 5 / 7
8,345
927
11,637
9,674
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 2 / 3
6,273
697
1,692
2,693
1,049
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 5
7,465
829
3,231
7,456
7,820
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
TrenozFN
Janus
9
4 / 2 / 4
6,880
764
7,091
3,145
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 5
8,167
907
10,860
6,752
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dresden_au_Barca
Martichoras
16
6 / 4 / 3
9,472
1,052
7,870
8,367
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Ella_MacSunshine
Jormungandr
13
3 / 3 / 2
8,729
970
4,118
7,759
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Skadi
HaRmKruW
Skadi
13
0 / 3 / 8
7,983
887
4,702
7,827
2,005
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
RSD_Kolos
Terra
16
2 / 1 / 12
10,049
1,117
4,784
14,912
16,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
TempTouch
Chernobog
14
3 / 7 / 4
8,891
988
3,653
9,278
3,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
17
Kills
14
14
Deaths
18
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Dresden_au_Barca
Martichoras
6
4
3
1.88
W
Jormungandr
Ella_MacSunshine
Jormungandr
3
3
2
1.33
W
Skadi
HaRmKruW
Skadi
0
3
8
1.33
L
Ishtar
Hopeyy
Ishtar
5
5
7
1.7
L
2
2
3
1.75
W
Terra
RSD_Kolos
Terra
2
1
12
8
L
1
3
5
1.17
W
Chernobog
TempTouch
Chernobog
3
7
4
0.71
L
Janus
TrenozFN
Janus
4
2
4
3
L
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,511
Damage
25,127
29,720
Taken
48,143
16,493
Mitigated
28,257
5,520
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Dresden_au_Barca
Martichoras
7,870
467
355
321
8,367
3,147
0
2,259
5,918
0
18,675
W
Jormungandr
Ella_MacSunshine
Jormungandr
4,118
1,824
271
1,008
7,759
3,493
868
1,078
6,470
13,655
980
W
Skadi
HaRmKruW
Skadi
4,702
1,354
53
2,086
7,827
2,005
2,969
1,106
6,322
0
13,867
L
Ishtar
Hopeyy
Ishtar
11,637
7,144
486
780
9,674
3,936
0
1,997
7,677
0
20,955
L
1,692
295
118
349
2,693
1,049
0
1,121
1,572
0
3,718
W
Terra
RSD_Kolos
Terra
4,784
569
4,143
7,093
14,912
16,583
569
735
14,079
7,980
2,032
L
3,231
447
561
967
7,456
7,820
0
1,394
6,062
0
7,304
W
Chernobog
TempTouch
Chernobog
3,653
1,630
0
0
9,278
3,029
3,246
1,043
8,111
0
14,329
L
Janus
TrenozFN
Janus
7,091
107
43
814
3,145
899
0
700
2,445
8,918
253
L
10,860
373
481
921
6,752
2,789
0
2,866
3,886
0
26,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
45,124
57
Minions Killed
106
0
Camps Cleared
0
719,369
Distance Traveled
831,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,472
1,052
21
2
0
156,110
0
W
Jormungandr
8,729
970
20
2
0
140,396
0
W
Skadi
7,983
887
22
2
0
173,975
0
L
Ishtar
8,345
927
17
2
0
161,685
0
L
Guan Yu
6,273
697
4
0
0
50,786
0
W
Terra
10,049
1,117
10
1
0
190,742
0
L
Serqet
7,465
829
8
1
0
204,593
0
W
Chernobog
8,891
988
33
4
0
169,893
0
L
Janus
6,880
764
4
0
0
102,513
0
L
Ne Zha
8,167
907
24
3
0
199,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role