Player Matchup

Persephone
Persephone
Kovity
Persephone
Level 40
God Stats
12W - 19L
1,480 SR
Queue Stats
79W - 117L
1,442 Elo+
Party 1
Susano
Susano
PWWAY
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 139L
1,449 Elo+
Party 1
Loki
Loki
Panguru 2009
Loki
Level 220
God Stats
3W - 4L
1,419 SR
Queue Stats
255W - 242L
1,479 Elo+
Solo
Xbalanque
Xbalanque
benjjiFishii
Xbalanque
Level 89
God Stats
2W - 3L
1,671 SR
Queue Stats
206W - 186L
1,476 Elo+
Solo
Surtr
Surtr
dorada-alaplanxa
Surtr
Level 84
God Stats
47W - 25L
1,673 SR
Queue Stats
385W - 402L
1,443 Elo+
Solo
Team Averages
Level 100
1,548 SR
1,458 Elo+

VS

Team Averages
Level 117
1,465 SR
1,457 Elo+
Nut
Nut
AlexS__S
Nut
Level 140
God Stats
56W - 73L
1,394 SR
Queue Stats
765W - 753L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
ArcanePengi
Zhong Kui
Level 157
God Stats
90W - 69L
1,544 SR
Queue Stats
172W - 151L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BeigeUmbrella47
Morgan Le Fay
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
390W - 390L
1,430 Elo+
Solo
Fenrir
Fenrir
Regulatos
Fenrir
Level 69
God Stats
5W - 9L
1,318 SR
Queue Stats
55W - 57L
1,443 Elo+
Party 2
Ymir
Ymir
TFiske93
Ymir
Level 141
God Stats
10W - 9L
1,570 SR
Queue Stats
154W - 162L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kovity
Persephone
11
1 / 3 / 2
7,472
575
2,896
8,291
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
PWWAY
Susano
9
2 / 3 / 0
5,790
445
2,416
6,547
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 2 / 0
5,883
453
2,268
7,150
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
benjjiFishii
Xbalanque
11
0 / 4 / 0
6,137
472
6,794
11,036
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 0
7,908
608
7,142
11,945
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,597
584
4,374
6,077
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ArcanePengi
Zhong Kui
14
11 / 2 / 2
9,620
740
10,696
14,700
9,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
BeigeUmbrella47
Morgan Le Fay
12
1 / 0 / 6
7,101
546
7,310
5,079
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Regulatos
Fenrir
12
3 / 4 / 2
6,902
531
3,333
10,700
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
12
3 / 0 / 5
7,232
556
4,677
8,391
4,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
19
19
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Zhong Kui
ArcanePengi
Zhong Kui
11
2
2
6
W
Morgan Le Fay
BeigeUmbrella47
Morgan Le Fay
1
0
6
4
L
Persephone
Kovity
Persephone
1
3
2
0.67
L
Susano
PWWAY
Susano
2
3
0
0.67
L
0
2
0
0
W
Fenrir
Regulatos
Fenrir
3
4
2
1
W
Ymir
3
0
5
5.5
L
Xbalanque
benjjiFishii
Xbalanque
0
4
0
0
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,516
Damage
30,390
44,969
Taken
44,947
14,537
Mitigated
22,521
15,701
Healing
20,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,374
2,558
114
3,850
6,077
2,188
700
0
6,077
0
54,824
W
Zhong Kui
ArcanePengi
Zhong Kui
10,696
2,409
0
8,872
14,700
9,797
415
530
14,170
71,431
2,193
W
Morgan Le Fay
BeigeUmbrella47
Morgan Le Fay
7,310
397
0
741
5,079
1,648
0
1,346
3,733
35,462
2,952
L
Persephone
Kovity
Persephone
2,896
489
0
2,240
8,291
1,678
0
5,947
2,278
28,688
490
L
Susano
PWWAY
Susano
2,416
165
0
1,892
6,547
1,925
0
2,894
3,653
0
15,697
L
2,268
228
0
2,879
7,150
1,948
23
2,327
4,823
0
33,881
W
Fenrir
Regulatos
Fenrir
3,333
811
0
2,900
10,700
3,992
0
373
10,327
0
39,564
W
Ymir
4,677
1,034
0
3,952
8,391
4,896
0
857
7,534
35,840
0
L
Xbalanque
benjjiFishii
Xbalanque
6,794
2,759
0
4,872
11,036
3,388
0
4,648
6,388
0
42,379
L
7,142
3,663
0
3,818
11,945
5,598
2,788
6,528
5,417
159
61,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
38,452
346
Minions Killed
412
0
Camps Cleared
0
1,246,472
Distance Traveled
1,275,751
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,597
584
116
9
0
232,485
0
W
Zhong Kui
9,620
740
117
9
0
223,720
0
W
Morgan Le Fay
7,101
546
51
4
0
272,680
1
L
Persephone
7,472
575
70
5
0
252,176
5
L
Susano
5,790
445
38
3
0
199,234
0
L
Loki
5,883
453
61
5
0
288,908
0
W
Fenrir
6,902
531
61
5
0
263,386
2
W
Ymir
7,232
556
67
5
0
283,480
0
L
Xbalanque
6,137
472
74
6
0
241,642
4
L
Surtr
7,908
608
103
8
0
264,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role