Player Matchup

Bastet
Bastet
Gold II
Gamepriest
Bastet
Gold II
Level 203
God Stats
9W - 8L
1,618 SR
Queue Stats
377W - 462L
1,477 MMR
Solo
Vulcan
Vulcan
Gold III
NoGoodTrav33
Vulcan
Gold III
Level 154
God Stats
12W - 10L
1,604 SR
Queue Stats
37W - 42L
1,612 MMR
Solo
Achilles
Achilles
Platinum V
SlobOnMacaque
Achilles
Platinum V
Level 155
God Stats
2W - 4L
1,625 SR
Queue Stats
50W - 58L
1,668 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 171
1,616 SR
1,586 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,577 SR
1,589 MMR
Fafnir
Fafnir
Gold I
ANT1xT0RTA
Fafnir
Gold I
Level 109
God Stats
69W - 38L
1,656 SR
Queue Stats
99W - 83L
1,685 MMR
Party 1
Charybdis
Charybdis
Platinum V
SwainGotGame
Charybdis
Platinum V
Level 136
God Stats
65W - 68L
1,559 SR
Queue Stats
376W - 387L
1,658 MMR
Party 1
Ah Puch
Ah Puch
Gold III
Trainfood5579
Ah Puch
Gold III
Level 89
God Stats
29W - 31L
1,515 SR
Queue Stats
840W - 913L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gamepriest
Bastet
15
1 / 3 / 0
9,201
657
9,554
12,168
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
16
0 / 4 / 0
9,680
691
7,052
7,454
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SlobOnMacaque
Achilles
17
2 / 3 / 1
10,553
754
12,437
19,418
24,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
MulanNe ZhaAresSerqetKuzenbo

VS

Bans
DiscordiaBaron SamediKumbhakarnaCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ANT1xT0RTA
Fafnir
19
3 / 0 / 7
11,655
833
10,439
12,847
18,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SwainGotGame
Charybdis
18
3 / 1 / 5
11,797
843
11,569
11,004
4,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
18
4 / 2 / 5
11,369
812
8,473
12,264
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
10
10
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ANT1xT0RTA
Fafnir
3
0
7
6.5
L
Bastet
Gamepriest
Bastet
1
3
0
0.33
L
Vulcan
0
4
0
0
L
Achilles
SlobOnMacaque
Achilles
2
3
1
0.83
W
Charybdis
SwainGotGame
Charybdis
3
1
5
5.5
W
Ah Puch
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,043
Damage
30,481
39,040
Taken
36,115
31,548
Mitigated
28,407
8,166
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ANT1xT0RTA
Fafnir
10,439
2,748
0
6,770
12,847
18,939
447
3,233
8,684
22,911
968
L
Bastet
Gamepriest
Bastet
9,554
1,529
0
2,169
12,168
4,105
0
4,309
7,498
0
26,675
L
Vulcan
7,052
133
0
618
7,454
2,560
0
5,269
1,933
37,663
0
L
Achilles
SlobOnMacaque
Achilles
12,437
253
0
5,379
19,418
24,883
0
7,748
10,994
0
41,821
W
Charybdis
SwainGotGame
Charybdis
11,569
5,718
0
3,790
11,004
4,772
3,681
1,022
9,577
0
62,605
W
Ah Puch
8,473
832
0
4,860
12,264
4,696
0
2,182
9,575
41,820
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
34,821
189
Minions Killed
222
0
Camps Cleared
0
791,420
Distance Traveled
778,549
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,655
833
38
3
0
275,185
0
L
Bastet
9,201
657
41
3
0
278,623
3
L
Vulcan
9,680
691
100
7
0
246,161
4
L
Achilles
10,553
754
48
3
0
266,636
0
W
Charybdis
11,797
843
104
7
0
257,488
0
W
Ah Puch
11,369
812
80
6
0
245,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role