Player Matchup

Ah Puch
Ah Puch
Apotropeik
Ah Puch
Level 144
God Stats
23W - 6L
1,683 SR
Queue Stats
149W - 88L
1,538 Elo+
Party 1
Persephone
Persephone
HolyShirk
Persephone
Level 154
God Stats
3W - 1L
1,753 SR
Queue Stats
124W - 93L
1,508 Elo+
Party 1
Thor
Thor
ntarcankurt
Thor
Level 86
God Stats
1W - 0L
1,482 SR
Queue Stats
116W - 35L
1,634 Elo+
Party 1
Team Averages
Level 128
1,639 SR
1,560 Elo+

VS

Team Averages
Level 105
1,416 SR
1,467 Elo+
Nu Wa
Nu Wa
GoldX Storm X
Nu Wa
Level 142
God Stats
1W - 1L
1,418 SR
Queue Stats
18W - 12L
1,509 Elo+
Solo
Nemesis
Nemesis
Nomer09
Nemesis
Level 83
God Stats
16W - 20L
1,472 SR
Queue Stats
52W - 52L
1,473 Elo+
Party 2
Mulan
Mulan
Siemowit
Mulan
Level 89
God Stats
2W - 5L
1,356 SR
Queue Stats
29W - 38L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Apotropeik
Ah Puch
17
5 / 3 / 8
11,265
805
12,495
8,578
3,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
HolyShirk
Persephone
19
7 / 0 / 7
13,117
937
21,223
8,966
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 10
10,415
744
3,832
9,493
5,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
9,627
688
3,399
9,046
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Nomer09
Nemesis
14
1 / 3 / 3
9,894
707
9,077
16,918
8,168
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
Siemowit
Mulan
16
2 / 5 / 2
10,201
729
8,312
18,601
19,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
5
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Apotropeik
Ah Puch
5
3
8
3
L
1
6
2
0.33
W
Persephone
HolyShirk
Persephone
7
0
7
10.5
L
Nemesis
Nomer09
Nemesis
1
3
3
0.83
L
Mulan
Siemowit
Mulan
2
5
2
0.6
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
20,788
27,037
Taken
44,565
11,835
Mitigated
29,968
8,129
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Apotropeik
Ah Puch
12,495
219
0
1,533
8,578
3,291
983
862
7,532
41,534
0
L
3,399
854
0
256
9,046
2,245
26
7,108
1,639
23,121
0
W
Persephone
HolyShirk
Persephone
21,223
2,955
0
3,834
8,966
3,288
1,028
1,508
7,251
63,637
0
L
Nemesis
Nomer09
Nemesis
9,077
3,004
0
3,233
16,918
8,168
0
12,363
4,072
0
36,443
L
Mulan
Siemowit
Mulan
8,312
677
0
1,523
18,601
19,555
0
13,033
4,848
0
33,343
W
3,832
663
0
2,762
9,493
5,256
888
1,084
8,092
0
26,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,797
Gold Earned
29,722
179
Minions Killed
140
0
Camps Cleared
0
740,813
Distance Traveled
654,574
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,265
805
49
4
0
246,383
4
L
Nu Wa
9,627
688
39
3
0
171,956
0
W
Persephone
13,117
937
94
7
0
254,412
2
L
Nemesis
9,894
707
49
4
0
250,355
0
L
Mulan
10,201
729
52
4
0
232,263
4
W
Thor
10,415
744
36
3
0
240,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role