Player Matchup

Yemoja
Yemoja
AbyssWalker123
Yemoja
Level 135
God Stats
0W - 1L
1,289 SR
Queue Stats
60W - 59L
1,532 Elo+
Solo
Bakasura
Bakasura
BTGGG_Subside
Bakasura
Level 99
God Stats
2W - 3L
1,534 SR
Queue Stats
388W - 355L
1,504 Elo+
Party 1
Agni
Agni
NotaGmSmurf
Agni
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 96L
1,569 Elo+
Solo
Nike
Nike
TPSY_Kribber
Nike
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 131L
1,540 Elo+
Party 1
Ishtar
Ishtar
TUCKER97
Ishtar
Level 37
God Stats
3W - 1L
1,929 SR
Queue Stats
38W - 39L
1,454 Elo+
Solo
Team Averages
Level 76
1,551 SR
1,520 Elo+

VS

Team Averages
Level 98
1,529 SR
1,561 Elo+
Chang'e
Chang'e
DantBestoFriendo
Chang'e
Level 88
God Stats
1W - 1L
1,574 SR
Queue Stats
28W - 16L
1,569 Elo+
Solo
Merlin
Merlin
LinkMineXCOM
Merlin
Level 155
God Stats
3W - 3L
1,342 SR
Queue Stats
236W - 190L
1,531 Elo+
Solo
Serqet
Serqet
NickiHeart
Serqet
Level 55
God Stats
6W - 3L
1,676 SR
Queue Stats
131W - 115L
1,538 Elo+
Solo
Skadi
Skadi
annoyedenough
Skadi
Level 138
God Stats
26W - 15L
1,695 SR
Queue Stats
236W - 226L
1,534 Elo+
Solo
Ares
Ares
qegus
Ares
Level 56
God Stats
2W - 1L
1,360 SR
Queue Stats
30W - 16L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,828
427
3,360
15,849
12,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
BTGGG_Subside
Bakasura
11
1 / 7 / 0
6,544
409
5,806
14,775
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
3 / 0 / 0
8,801
550
10,474
7,417
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 9 / 0
6,448
403
2,399
13,574
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
TUCKER97
Ishtar
10
0 / 8 / 1
6,666
417
4,732
12,444
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 1
10,429
652
15,005
14,471
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
4 / 3 / 3
8,833
552
7,288
6,920
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Serqet
NickiHeart
Serqet
13
2 / 0 / 6
7,588
474
5,134
9,111
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 0 / 7
9,087
568
9,241
5,408
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ares
qegus
Ares
14
5 / 1 / 9
9,149
572
11,283
15,331
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
27
27
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Bakasura
BTGGG_Subside
Bakasura
1
7
0
0.14
W
11
0
1
11.5
W
Merlin
4
3
3
1.83
W
Serqet
NickiHeart
Serqet
2
0
6
5
L
3
0
0
3
L
0
9
0
0
L
Ishtar
TUCKER97
Ishtar
0
8
1
0.06
W
5
0
7
8.5
W
Ares
qegus
Ares
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,771
Damage
47,951
64,059
Taken
51,241
29,540
Mitigated
27,969
17,241
Healing
23,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,360
550
3,733
4,200
15,849
12,915
0
8,136
7,461
17,297
472
L
Bakasura
BTGGG_Subside
Bakasura
5,806
4,070
0
4,682
14,775
4,439
0
7,330
7,305
0
26,213
W
15,005
1,516
1,372
9,765
14,471
5,098
953
1,802
12,109
75,929
3,832
W
Merlin
7,288
355
0
1,265
6,920
2,490
98
2,997
3,471
72,621
0
W
Serqet
NickiHeart
Serqet
5,134
932
0
4,736
9,111
3,247
0
1,826
6,885
0
48,009
L
10,474
945
0
2,155
7,417
2,948
0
3,079
4,074
76,270
488
L
2,399
207
0
1,407
13,574
5,552
0
8,659
4,915
0
33,465
L
Ishtar
TUCKER97
Ishtar
4,732
3,040
0
1,064
12,444
3,686
0
4,561
7,883
0
34,499
W
9,241
3,263
0
1,790
5,408
1,986
2,318
837
4,561
0
76,798
W
Ares
qegus
Ares
11,283
2,221
0
4,174
15,331
15,148
72
5,134
9,496
24,881
4,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,287
Gold Earned
45,086
374
Minions Killed
502
0
Camps Cleared
0
1,602,715
Distance Traveled
1,568,667
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,828
427
27
2
0
284,120
1
L
Bakasura
6,544
409
61
4
0
368,903
2
W
Chang'e
10,429
652
142
9
0
282,890
0
W
Merlin
8,833
552
133
8
0
301,612
0
W
Serqet
7,588
474
83
5
0
359,827
0
L
Agni
8,801
550
165
10
0
332,570
0
L
Nike
6,448
403
54
3
0
310,418
1
L
Ishtar
6,666
417
67
4
0
306,704
0
W
Skadi
9,087
568
117
7
0
323,744
2
W
Ares
9,149
572
27
2
0
300,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role