Player Matchup

Jing Wei
Jing Wei
DeathSytheZero
Jing Wei
Level 158
God Stats
60W - 51L
1,573 SR
Queue Stats
103W - 96L
1,523 Elo+
Solo
Artemis
Artemis
Doge Master1944
Artemis
Level 122
God Stats
3W - 2L
1,568 SR
Queue Stats
266W - 280L
1,566 Elo+
Solo
Nox
Nox
HomemadeAnimal4
Nox
Level 151
God Stats
69W - 56L
1,510 SR
Queue Stats
362W - 352L
1,459 Elo+
Solo
Bacchus
Bacchus
Juniiberry
Bacchus
Level 137
God Stats
25W - 25L
1,510 SR
Queue Stats
1,087W - 1,205L
1,452 Elo+
Solo
Hun Batz
Hun Batz
Llune
Hun Batz
Level 141
God Stats
17W - 9L
1,592 SR
Queue Stats
177W - 180L
1,480 Elo+
Solo
Team Averages
Level 142
1,551 SR
1,496 Elo+

VS

Team Averages
Level 116
1,533 SR
1,484 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
NeXKillur
Chiron
Level 142
God Stats
67W - 96L
1,408 SR
Queue Stats
68W - 97L
1,392 Elo+
Solo
Geb
Geb
Ronalchoman
Geb
Level 172
God Stats
12W - 10L
1,696 SR
Queue Stats
412W - 424L
1,501 Elo+
Solo
Vulcan
Vulcan
Simps0n
Vulcan
Level 87
God Stats
2W - 2L
1,563 SR
Queue Stats
59W - 67L
1,502 Elo+
Party 1
Bellona
Bellona
Zoolity
Bellona
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 1 / 6
8,074
1,153
2,832
4,515
1,603
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 8
8,171
1,167
8,764
4,594
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
3 / 2 / 4
7,981
1,140
4,725
5,457
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Juniiberry
Bacchus
13
0 / 1 / 9
7,507
1,072
6,624
9,455
11,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Llune
Hun Batz
14
5 / 0 / 5
9,273
1,325
9,898
6,734
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

335

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 2
8,136
1,162
9,447
5,553
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
NeXKillur
Chiron
12
0 / 2 / 2
7,172
1,025
4,829
8,890
2,972
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 2 / 0
7,246
1,035
3,398
3,390
2,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Vulcan
Simps0n
Vulcan
13
2 / 3 / 1
7,981
1,140
5,094
8,486
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bellona
Zoolity
Bellona
13
0 / 3 / 3
7,573
1,082
4,394
8,889
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
11
Kills
4
4
Deaths
11
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
2
3
W
Jing Wei
2
1
6
5
W
1
0
8
5
W
3
2
4
2.5
W
Bacchus
Juniiberry
Bacchus
0
1
9
4.5
W
Hun Batz
Llune
Hun Batz
5
0
5
7.5
L
Chiron
NeXKillur
Chiron
0
2
2
0.5
L
0
2
0
0
L
Vulcan
Simps0n
Vulcan
2
3
1
0.83
L
Bellona
Zoolity
Bellona
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,843
Damage
27,162
30,755
Taken
35,208
18,815
Mitigated
20,156
1,345
Healing
2,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,447
2,852
0
189
5,553
2,005
0
2,284
3,269
24,493
523
W
Jing Wei
2,832
1,866
0
502
4,515
1,603
0
2,576
1,896
0
18,443
W
8,764
1,306
0
226
4,594
1,324
0
3,184
1,368
0
27,211
W
4,725
127
0
130
5,457
1,908
0
3,641
1,712
17,065
0
W
Bacchus
Juniiberry
Bacchus
6,624
287
0
484
9,455
11,391
0
4,550
4,669
15,338
1,443
W
Hun Batz
Llune
Hun Batz
9,898
1,768
0
3
6,734
2,589
0
3,655
2,961
0
29,453
L
Chiron
NeXKillur
Chiron
4,829
2,002
613
561
8,890
2,972
0
2,221
6,669
0
10,601
L
3,398
33
0
251
3,390
2,578
0
868
2,522
5,980
1,020
L
Vulcan
Simps0n
Vulcan
5,094
206
0
0
8,486
3,196
0
2,929
5,557
28,012
0
L
Bellona
Zoolity
Bellona
4,394
410
0
718
8,889
9,405
0
2,650
6,239
0
8,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,006
Gold Earned
38,108
185
Minions Killed
139
6
Camps Cleared
3
724,821
Distance Traveled
677,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,136
1,162
51
7
1
130,849
0
W
Jing Wei
8,074
1,153
33
5
1
114,567
0
W
Artemis
8,171
1,167
34
5
1
152,710
0
W
Nox
7,981
1,140
35
5
1
143,217
0
W
Bacchus
7,507
1,072
19
3
0
148,106
0
W
Hun Batz
9,273
1,325
64
9
3
166,221
0
L
Chiron
7,172
1,025
17
2
0
146,342
0
L
Geb
7,246
1,035
8
1
1
91,973
0
L
Vulcan
7,981
1,140
53
8
0
155,035
0
L
Bellona
7,573
1,082
10
1
1
153,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role