Player Matchup

Odin
Odin
LoneWanderer2580
Odin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,503 Elo+
Solo
Ah Puch
Ah Puch
Mulattress
Ah Puch
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
512W - 490L
1,460 Elo+
Solo
Olorun
Olorun
OmgItsEthan
Olorun
Level 40
God Stats
3W - 2L
1,324 SR
Queue Stats
172W - 194L
1,358 Elo+
Solo
Cthulhu
Cthulhu
donkeybrained
Cthulhu
Level 124
God Stats
1W - 0L
1,697 SR
Queue Stats
4W - 4L
1,560 Elo+
Solo
Izanami
Izanami
isoisland1v1
Izanami
Level 89
God Stats
6W - 6L
1,677 SR
Queue Stats
305W - 327L
1,453 Elo+
Solo
Team Averages
Level 97
1,540 SR
1,467 Elo+

VS

Team Averages
Level 80
1,588 SR
1,483 Elo+
Persephone
Persephone
 
Persephone
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
JILLSCOTTNCE
Geb
Level 67
God Stats
4W - 2L
1,604 SR
Queue Stats
250W - 289L
1,451 Elo+
Solo
Neith
Neith
JagerBzK
Neith
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 1
Skadi
Skadi
Tasunke_Witco
Skadi
Level 160
God Stats
0W - 1L
1,825 SR
Queue Stats
4W - 7L
1,514 Elo+
Solo
Discordia
Discordia
ZoraSky
Discordia
Level 80
God Stats
147W - 133L
1,513 SR
Queue Stats
575W - 629L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 16
13,214
1,101
13,711
14,338
18,981
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
Mulattress
Ah Puch
19
5 / 1 / 13
13,956
1,163
11,166
7,433
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
15
0 / 0 / 0
8,470
706
0
0
0
Cthulhu
19
4 / 0 / 16
13,157
1,096
16,071
10,959
13,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
isoisland1v1
Izanami
19
11 / 1 / 10
13,919
1,160
24,866
10,576
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
0 / 9 / 0
11,862
989
9,210
22,244
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
0 / 3 / 1
10,554
880
5,027
15,192
12,058
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
JagerBzK
Neith
17
2 / 9 / 0
12,309
1,026
16,635
20,463
6,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 1
11,029
919
2,417
12,332
3,638
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
ZoraSky
Discordia
15
0 / 0 / 0
8,582
715
0
0
0

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
4
27
Kills
2
2
Deaths
26
55
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
9
0
0
L
0
3
1
0.17
L
Neith
JagerBzK
Neith
2
9
0
0.22
W
7
0
16
15
W
Ah Puch
Mulattress
Ah Puch
5
1
13
11.5
W
Olorun
0
0
0
0
L
0
5
1
0.1
L
Discordia
ZoraSky
Discordia
0
0
0
0
W
Cthulhu
4
0
16
12
W
Izanami
isoisland1v1
Izanami
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,814
Damage
33,289
43,306
Taken
70,231
40,681
Mitigated
28,209
4,029
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,210
570
219
2,223
22,244
5,919
0
7,220
14,735
45,101
777
L
5,027
587
35
491
15,192
12,058
0
5,495
9,236
8,259
803
L
Neith
JagerBzK
Neith
16,635
8,768
0
3,071
20,463
6,594
0
8,670
11,406
0
43,467
W
13,711
3,294
0
0
14,338
18,981
0
5,055
9,283
4,346
25,036
W
Ah Puch
Mulattress
Ah Puch
11,166
502
0
1,941
7,433
3,493
0
1,674
5,759
52,680
1,664
W
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
2,417
350
0
0
12,332
3,638
0
3,955
8,205
0
11,819
L
Discordia
ZoraSky
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
16,071
607
384
1,704
10,959
13,450
0
4,457
6,502
32,654
2,644
W
Izanami
isoisland1v1
Izanami
24,866
16,421
0
0
10,576
4,757
0
2,155
8,421
0
43,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,716
Gold Earned
54,336
259
Minions Killed
188
7
Camps Cleared
5
972,786
Distance Traveled
738,958
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,862
989
94
8
1
211,129
0
L
Geb
10,554
880
11
1
1
143,905
0
L
Neith
12,309
1,026
65
5
1
208,908
0
W
Odin
13,214
1,101
31
3
2
247,278
0
W
Ah Puch
13,956
1,163
122
10
4
233,195
0
W
Olorun
8,470
706
0
0
0
0
0
L
Skadi
11,029
919
18
2
2
175,016
7
L
Discordia
8,582
715
0
0
0
0
0
W
Cthulhu
13,157
1,096
60
5
0
250,904
0
W
Izanami
13,919
1,160
46
4
1
241,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role