Player Matchup

Khepri
Khepri
DigitalVORT3X
Khepri
Level 144
God Stats
3W - 4L
1,463 SR
Queue Stats
493W - 512L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
JanaJe
Sun Wukong
Level 128
God Stats
4W - 2L
1,794 SR
Queue Stats
374W - 357L
1,504 Elo+
Party 1
Martichoras
Martichoras
JohnDalex98
Martichoras
Level 124
God Stats
29W - 35L
1,516 SR
Queue Stats
235W - 238L
1,496 Elo+
Party 1
Thanatos
Thanatos
TomeckoPL
Thanatos
Level 105
God Stats
14W - 11L
1,633 SR
Queue Stats
33W - 29L
1,488 Elo+
Solo
Agni
Agni
lordmnj
Agni
Level 128
God Stats
32W - 26L
1,543 SR
Queue Stats
39W - 32L
1,498 Elo+
Solo
Team Averages
Level 126
1,590 SR
1,484 Elo+

VS

Team Averages
Level 105
1,532 SR
1,475 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DevilzHand-66777
Artemis
Level 143
God Stats
2W - 2L
1,612 SR
Queue Stats
409W - 401L
1,479 Elo+
Solo
Sobek
Sobek
Tw3rk
Sobek
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,342 Elo+
Solo
Anubis
Anubis
pufikaaa
Anubis
Level 117
God Stats
63W - 42L
1,549 SR
Queue Stats
604W - 601L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,287
529
2,082
7,155
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
JanaJe
Sun Wukong
9
0 / 3 / 1
5,175
518
3,159
8,253
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Martichoras
JohnDalex98
Martichoras
10
2 / 3 / 1
5,373
537
3,868
5,436
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
TomeckoPL
Thanatos
10
3 / 3 / 1
5,513
551
2,756
8,723
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
lordmnj
Agni
9
0 / 3 / 0
5,173
517
3,114
5,097
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 2 / 1
6,791
679
5,038
6,419
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
 
Fenrir
12
6 / 0 / 1
6,615
662
4,898
6,123
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 3 / 5
5,691
569
6,038
5,497
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Tw3rk
Sobek
10
2 / 0 / 4
6,178
618
2,263
6,638
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
pufikaaa
Anubis
12
3 / 0 / 0
6,560
656
4,517
3,959
1,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
14
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
1
1.25
W
Fenrir
 
Fenrir
6
0
1
6.5
W
1
3
5
1.17
L
0
2
2
0.5
L
Sun Wukong
JanaJe
Sun Wukong
0
3
1
0.17
L
Martichoras
JohnDalex98
Martichoras
2
3
1
0.83
L
Thanatos
TomeckoPL
Thanatos
3
3
1
1.17
W
Sobek
Tw3rk
Sobek
2
0
4
4
L
Agni
lordmnj
Agni
0
3
0
0
W
Anubis
pufikaaa
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
22,754
34,664
Taken
28,636
15,099
Mitigated
15,569
12,111
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,038
441
0
1,366
6,419
4,240
0
0
6,022
40,428
1,246
W
Fenrir
 
Fenrir
4,898
1,516
0
4,018
6,123
2,144
0
1,106
5,017
0
45,546
W
6,038
3,103
0
1,865
5,497
1,525
0
470
5,027
0
43,779
L
2,082
0
0
2,248
7,155
4,389
0
2,391
4,764
19,073
0
L
Sun Wukong
JanaJe
Sun Wukong
3,159
283
0
2,941
8,253
4,766
0
4,909
3,344
0
30,264
L
Martichoras
JohnDalex98
Martichoras
3,868
805
0
1,050
5,436
1,960
0
867
4,569
0
37,746
L
Thanatos
TomeckoPL
Thanatos
2,756
841
0
4,465
8,723
3,163
0
474
8,249
0
29,603
W
Sobek
Tw3rk
Sobek
2,263
296
0
3,028
6,638
5,777
0
1,123
5,515
17,325
1,938
L
Agni
lordmnj
Agni
3,114
195
0
1,407
5,097
821
0
3,010
2,087
30,616
390
W
Anubis
pufikaaa
Anubis
4,517
0
0
2,067
3,959
1,883
0
2,497
1,462
43,764
1,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
31,835
273
Minions Killed
356
0
Camps Cleared
0
968,566
Distance Traveled
1,057,707
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,791
679
80
8
0
209,553
0
W
Fenrir
6,615
662
82
8
0
238,111
2
W
Artemis
5,691
569
74
7
0
185,788
2
L
Khepri
5,287
529
29
3
0
199,449
0
L
Sun Wukong
5,175
518
65
7
0
167,965
0
L
Martichoras
5,373
537
68
7
0
185,328
1
L
Thanatos
5,513
551
56
6
0
203,807
0
W
Sobek
6,178
618
34
3
0
212,231
3
L
Agni
5,173
517
55
6
0
212,017
0
W
Anubis
6,560
656
86
9
0
212,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role